/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the included (GNU.txt) GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((unused)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include "string.h" #endif #ifdef HAVE_STRINGS_H # include "strings.h" #endif #ifdef HAVE_UNISTD_H # include "unistd.h" #endif #include #include #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/dstring.h" #include "QF/info.h" #include "QF/msg.h" #include "QF/qargs.h" #include "QF/qendian.h" #include "QF/quakefs.h" #include "QF/sys.h" #include "QF/va.h" #include "pmove.h" #include "server.h" #include "sv_demo.h" #include "sv_progs.h" demo_t demo; #define MIN_DEMO_MEMORY 0x100000 #define USACACHE (sv_demoUseCache->int_val && svs.demomemsize) #define DWRITE(a,b,d) dwrite((QFile *) d, a, b) #define MAXSIZE (demo.dbuffer.end < demo.dbuffer.last ? \ demo.dbuffer.start - demo.dbuffer.end : \ demo.dbuffer.maxsize - demo.dbuffer.end) static int demo_max_size; static int demo_size; cvar_t *sv_demoUseCache; cvar_t *sv_demoCacheSize; cvar_t *sv_demoMaxDirSize; cvar_t *sv_demoDir; cvar_t *sv_demofps; cvar_t *sv_demoPings; cvar_t *sv_demoNoVis; cvar_t *sv_demoMaxSize; cvar_t *sv_demoPrefix; cvar_t *sv_demoSuffix; cvar_t *sv_onrecordfinish; cvar_t *sv_ondemoremove; cvar_t *sv_demotxt; cvar_t *serverdemo; int (*dwrite) (QFile * file, const void *buf, int count); static int header = (int) &((header_t *) 0)->data; entity_state_t demo_entities[UPDATE_MASK + 1][MAX_DEMO_PACKET_ENTITIES]; /* SV_WriteDemoMessage Dumps the current net message, prefixed by the length and view angles */ static void SV_WriteDemoMessage (sizebuf_t *msg, int type, int to, float time) { int len, i, msec; byte c; static double prevtime; msec = (time - prevtime) * 1000; prevtime += msec * 0.001; if (msec > 255) msec = 255; if (msec < 2) msec = 0; c = msec; demo.size += DWRITE (&c, sizeof (c), demo.dest); if (demo.lasttype != type || demo.lastto != to) { demo.lasttype = type; demo.lastto = to; switch (demo.lasttype) { case dem_all: c = dem_all; demo.size += DWRITE (&c, sizeof (c), demo.dest); break; case dem_multiple: c = dem_multiple; demo.size += DWRITE (&c, sizeof (c), demo.dest); i = LittleLong (demo.lastto); demo.size += DWRITE (&i, sizeof (i), demo.dest); break; case dem_single: case dem_stats: c = demo.lasttype + (demo.lastto << 3); demo.size += DWRITE (&c, sizeof (c), demo.dest); break; default: SV_Stop (0); Con_Printf ("bad demo message type:%d", type); return; } } else { c = dem_read; demo.size += DWRITE (&c, sizeof (c), demo.dest); } len = LittleLong (msg->cursize); demo.size += DWRITE (&len, 4, demo.dest); demo.size += DWRITE (msg->data, msg->cursize, demo.dest); if (demo.disk) Qflush (demo.file); else if (demo.size - demo_size > demo_max_size) { demo_size = demo.size; demo.mfile -= 0x80000; Qwrite (demo.file, svs.demomem, 0x80000); Qflush (demo.file); memmove (svs.demomem, svs.demomem + 0x80000, demo.size - 0x80000); } } /* DemoWriteToDisk Writes to disk a message meant for specifc client or all messages if type == 0 Message is cleared from demobuf after that */ static void SV_DemoWriteToDisk (int type, int to, float time) { int pos = 0, oldm, oldd; header_t *p; int size; sizebuf_t msg; p = (header_t *) demo.dbuf->sz.data; demo.dbuf->h = NULL; oldm = demo.dbuf->bufsize; oldd = demo.dbuffer.start; while (pos < demo.dbuf->bufsize) { size = p->size; pos += header + size; // no type means we are writing to disk everything if (!type || (p->type == type && p->to == to)) { if (size) { msg.data = p->data; msg.cursize = size; SV_WriteDemoMessage (&msg, p->type, p->to, time); } // data is written so it need to be cleard from demobuf if (demo.dbuf->sz.data != (byte *) p) memmove (demo.dbuf->sz.data + size + header, demo.dbuf->sz.data, (byte *) p - demo.dbuf->sz.data); demo.dbuf->bufsize -= size + header; demo.dbuf->sz.data += size + header; pos -= size + header; demo.dbuf->sz.maxsize -= size + header; demo.dbuffer.start += size + header; } // move along p = (header_t *) (p->data + size); } if (demo.dbuffer.start == demo.dbuffer.last) { if (demo.dbuffer.start == demo.dbuffer.end) { demo.dbuffer.end = 0; // demo.dbuffer is empty demo.dbuf->sz.data = demo.dbuffer.data; } // go back to begining of the buffer demo.dbuffer.last = demo.dbuffer.end; demo.dbuffer.start = 0; } } /* SV_DemoWritePackets Interpolates to get exact players position for current frame and writes packets to the disk/memory */ static float adjustangle (float current, float ideal, float fraction) { float move; move = ideal - current; if (ideal > current) { if (move >= 180) move = move - 360; } else { if (move <= -180) move = move + 360; } move *= fraction; return (current + move); } void SV_DemoWritePackets (int num) { demo_frame_t *frame, *nextframe; demo_client_t *cl, *nextcl = 0; int i, j, flags; qboolean valid; double time, playertime, nexttime; float f; vec3_t origin, angles; sizebuf_t msg; byte msg_buf[MAX_MSGLEN]; demoinfo_t *demoinfo; msg.data = msg_buf; msg.maxsize = sizeof (msg_buf); if (num > demo.parsecount - demo.lastwritten + 1) num = demo.parsecount - demo.lastwritten + 1; // 'num' frames to write for (; num; num--, demo.lastwritten++) { frame = &demo.frames[demo.lastwritten & DEMO_FRAMES_MASK]; time = frame->time; nextframe = frame; msg.cursize = 0; demo.dbuf = &frame->buf; // find two frames // one before the exact time (time - msec) and one after, // then we can interpolate exact position for current frame for (i = 0, cl = frame->clients, demoinfo = demo.info; i < MAX_CLIENTS; i++, cl++, demoinfo++) { if (cl->parsecount != demo.lastwritten) continue; // not valid nexttime = playertime = time - cl->sec; for (j = demo.lastwritten + 1, valid = false; nexttime < time && j < demo.parsecount; j++) { nextframe = &demo.frames[j & DEMO_FRAMES_MASK]; nextcl = &nextframe->clients[i]; if (nextcl->parsecount != j) break; // disconnected? if (nextcl->fixangle) break; // respawned, or walked into // teleport, do not interpolate! if (!(nextcl->flags & DF_DEAD) && (cl->flags & DF_DEAD)) break; // respawned, do not interpolate nexttime = nextframe->time - nextcl->sec; if (nexttime >= time) { // good, found what we were looking for valid = true; break; } } if (valid) { f = (time - nexttime) / (nexttime - playertime); for (j = 0; j < 3; j++) { angles[j] = adjustangle (cl->info.angles[j], nextcl->info.angles[j], 1.0 + f); origin[j] = (nextcl->info.origin[j] + f * (nextcl->info.origin[j] - cl->info.origin[j])); } } else { VectorCopy (cl->info.origin, origin); VectorCopy (cl->info.angles, angles); } // now write it to buf flags = cl->flags; if (cl->fixangle) { demo.fixangletime[i] = cl->cmdtime; } for (j = 0; j < 3; j++) if (origin[j] != demoinfo->origin[j]) flags |= DF_ORIGIN << j; if (cl->fixangle || demo.fixangletime[i] != cl->cmdtime) { for (j = 0; j < 3; j++) if (angles[j] != demoinfo->angles[j]) flags |= DF_ANGLES << j; } if (cl->info.model != demoinfo->model) flags |= DF_MODEL; if (cl->info.effects != demoinfo->effects) flags |= DF_EFFECTS; if (cl->info.skinnum != demoinfo->skinnum) flags |= DF_SKINNUM; if (cl->info.weaponframe != demoinfo->weaponframe) flags |= DF_WEAPONFRAME; MSG_WriteByte (&msg, svc_playerinfo); MSG_WriteByte (&msg, i); MSG_WriteShort (&msg, flags); MSG_WriteByte (&msg, cl->frame); for (j = 0; j < 3; j++) if (flags & (DF_ORIGIN << j)) MSG_WriteCoord (&msg, origin[j]); for (j = 0; j < 3; j++) if (flags & (DF_ANGLES << j)) MSG_WriteAngle16 (&msg, angles[j]); if (flags & DF_MODEL) MSG_WriteByte (&msg, cl->info.model); if (flags & DF_SKINNUM) MSG_WriteByte (&msg, cl->info.skinnum); if (flags & DF_EFFECTS) MSG_WriteByte (&msg, cl->info.effects); if (flags & DF_WEAPONFRAME) MSG_WriteByte (&msg, cl->info.weaponframe); VectorCopy (cl->info.origin, demoinfo->origin); VectorCopy (cl->info.angles, demoinfo->angles); demoinfo->skinnum = cl->info.skinnum; demoinfo->effects = cl->info.effects; demoinfo->weaponframe = cl->info.weaponframe; demoinfo->model = cl->info.model; } // this goes first to reduce demo size a bit SV_DemoWriteToDisk (demo.lasttype, demo.lastto, time); SV_DemoWriteToDisk (0, 0, time); // now goes the rest if (msg.cursize) SV_WriteDemoMessage (&msg, dem_all, 0, time); } if (demo.lastwritten > demo.parsecount) demo.lastwritten = demo.parsecount; demo.dbuf = &demo.frames[demo.parsecount & DEMO_FRAMES_MASK].buf; demo.dbuf->sz.maxsize = MAXSIZE + demo.dbuf->bufsize; } static int memwrite (QFile *_mem, const void *buffer, int size) { byte **mem = (byte **) _mem; memcpy (*mem, buffer, size); *mem += size; return size; } /* DemoSetBuf Sets position in the buf for writing to specific client */ static void DemoSetBuf (byte type, int to) { header_t *p; int pos = 0; p = (header_t *) demo.dbuf->sz.data; while (pos < demo.dbuf->bufsize) { pos += header + p->size; if (type == p->type && to == p->to && !p->full) { demo.dbuf->sz.cursize = pos; demo.dbuf->h = p; return; } p = (header_t *) (p->data + p->size); } // type && to not exist in the buf, so add it p->type = type; p->to = to; p->size = 0; p->full = 0; demo.dbuf->bufsize += header; demo.dbuf->sz.cursize = demo.dbuf->bufsize; demo.dbuffer.end += header; demo.dbuf->h = p; } static void DemoMoveBuf (void) { // set the last message mark to the previous frame (i/e begining of this // one) demo.dbuffer.last = demo.dbuffer.end - demo.dbuf->bufsize; // move buffer to the begining of demo buffer memmove (demo.dbuffer.data, demo.dbuf->sz.data, demo.dbuf->bufsize); demo.dbuf->sz.data = demo.dbuffer.data; demo.dbuffer.end = demo.dbuf->bufsize; demo.dbuf->h = NULL; // it will be setup again demo.dbuf->sz.maxsize = MAXSIZE + demo.dbuf->bufsize; } void DemoWrite_Begin (byte type, int to, int size) { byte *p; qboolean move = false; // will it fit? while (demo.dbuf->bufsize + size + header > demo.dbuf->sz.maxsize) { // if we reached the end of buffer move msgbuf to the begining if (!move && demo.dbuffer.end > demo.dbuffer.start) move = true; SV_DemoWritePackets (1); if (move && demo.dbuffer.start > demo.dbuf->bufsize + header + size) DemoMoveBuf (); } if (demo.dbuf->h == NULL || demo.dbuf->h->type != type || demo.dbuf->h->to != to || demo.dbuf->h->full) { DemoSetBuf (type, to); } if (demo.dbuf->h->size + size > MAX_MSGLEN) { demo.dbuf->h->full = 1; DemoSetBuf (type, to); } // we have to make room for new data if (demo.dbuf->sz.cursize != demo.dbuf->bufsize) { p = demo.dbuf->sz.data + demo.dbuf->sz.cursize; memmove (p + size, p, demo.dbuf->bufsize - demo.dbuf->sz.cursize); } demo.dbuf->bufsize += size; demo.dbuf->h->size += size; if ((demo.dbuffer.end += size) > demo.dbuffer.last) demo.dbuffer.last = demo.dbuffer.end; } /* SV_Stop stop recording a demo */ void SV_Stop (int reason) { if (!sv.demorecording) { Con_Printf ("Not recording a demo.\n"); return; } if (reason == 2) { // stop and remove if (demo.disk) Qclose (demo.file); QFS_Remove (demo.name->str); QFS_Remove (demo.text->str); demo.file = NULL; sv.demorecording = false; SV_BroadcastPrintf (PRINT_CHAT, "Server recording canceled, demo removed\n"); Cvar_Set (serverdemo, ""); return; } // write a disconnect message to the demo file // clearup to be sure message will fit demo.dbuf->sz.cursize = 0; demo.dbuf->h = NULL; demo.dbuf->bufsize = 0; DemoWrite_Begin (dem_all, 0, 2 + strlen ("EndOfDemo")); MSG_WriteByte ((sizebuf_t *) demo.dbuf, svc_disconnect); MSG_WriteString ((sizebuf_t *) demo.dbuf, "EndOfDemo"); SV_DemoWritePackets (demo.parsecount - demo.lastwritten + 1); // finish up if (!demo.disk) { Qwrite (demo.file, svs.demomem, demo.size - demo_size); Qflush (demo.file); } Qclose (demo.file); demo.file = NULL; sv.demorecording = false; if (!reason) SV_BroadcastPrintf (PRINT_CHAT, "Server recording completed\n"); else SV_BroadcastPrintf (PRINT_CHAT, "Server recording stoped\n" "Max demo size exceeded\n"); /* if (sv_onrecordfinish->string[0]) { extern redirect_t sv_redirected; int old = sv_redirected; char path[MAX_OSPATH]; char *p; if ((p = strstr (sv_onrecordfinish->string, " ")) != NULL) *p = 0; // strip parameters strcpy (path, demo.name->str); strcpy (path + strlen (demo.name->str) - 3, "txt"); sv_redirected = RD_NONE; // onrecord script is called always // from the console Cmd_TokenizeString (va ("script %s \"%s\" \"%s\" \"%s\" %s", sv_onrecordfinish->string, demo.path->str, serverdemo->string, path, p != NULL ? p + 1 : "")); if (p) *p = ' '; SV_Script_f (); sv_redirected = old; } */ Cvar_Set (serverdemo, ""); } static void SV_Stop_f (void) { SV_Stop (0); } /* SV_Cancel_f Stops recording, and removes the demo */ static void SV_Cancel_f (void) { SV_Stop (2); } void SV_DemoPings (void) { client_t *client; int j; for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) { if (client->state != cs_spawned && client->state != cs_server) continue; DemoWrite_Begin (dem_all, 0, 7); MSG_WriteByte ((sizebuf_t *) demo.dbuf, svc_updateping); MSG_WriteByte ((sizebuf_t *) demo.dbuf, j); MSG_WriteShort ((sizebuf_t *) demo.dbuf, SV_CalcPing (client)); MSG_WriteByte ((sizebuf_t *) demo.dbuf, svc_updatepl); MSG_WriteByte ((sizebuf_t *) demo.dbuf, j); MSG_WriteByte ((sizebuf_t *) demo.dbuf, client->lossage); } } static void DemoBuffer_Init (dbuffer_t *dbuffer, byte *buf, size_t size) { dbuffer->data = buf; dbuffer->maxsize = size; dbuffer->start = 0; dbuffer->end = 0; dbuffer->last = 0; } /* Demo_SetMsgBuf Sets the frame message buffer */ void DemoSetMsgBuf (demobuf_t *prev, demobuf_t *cur) { // fix the maxsize of previous msg buffer, // we won't be able to write there anymore if (prev != NULL) prev->sz.maxsize = prev->bufsize; demo.dbuf = cur; memset (demo.dbuf, 0, sizeof (*demo.dbuf)); demo.dbuf->sz.data = demo.dbuffer.data + demo.dbuffer.end; demo.dbuf->sz.maxsize = MAXSIZE; } static qboolean SV_InitRecord (void) { if (!USACACHE) { dwrite = &Qwrite; demo.dest = demo.file; demo.disk = true; } else { dwrite = &memwrite; demo.mfile = svs.demomem; demo.dest = &demo.mfile; } demo_size = 0; return true; } /* SV_WriteRecordDemoMessage Dumps the current net message, prefixed by the length and view angles */ static void SV_WriteRecordDemoMessage (sizebuf_t *msg) { int len; byte c; c = 0; demo.size += DWRITE (&c, sizeof (c), demo.dest); c = dem_read; demo.size += DWRITE (&c, sizeof (c), demo.dest); len = LittleLong (msg->cursize); demo.size += DWRITE (&len, 4, demo.dest); demo.size += DWRITE (msg->data, msg->cursize, demo.dest); if (demo.disk) Qflush (demo.file); } static void SV_WriteSetDemoMessage (void) { int len; byte c; c = 0; demo.size += DWRITE (&c, sizeof (c), demo.dest); c = dem_set; demo.size += DWRITE (&c, sizeof (c), demo.dest); len = LittleLong (0); demo.size += DWRITE (&len, 4, demo.dest); len = LittleLong (0); demo.size += DWRITE (&len, 4, demo.dest); if (demo.disk) Qflush (demo.file); } static const char * SV_PrintTeams (void) { const char *teams[MAX_CLIENTS]; char *p; int i, j, numcl = 0, numt = 0; client_t *clients[MAX_CLIENTS]; const char *team; static dstring_t *buffer; if (!buffer) buffer = dstring_new (); // count teams and players for (i = 0; i < MAX_CLIENTS; i++) { if (svs.clients[i].state != cs_spawned && svs.clients[i].state != cs_server) continue; if (svs.clients[i].spectator) continue; team = Info_ValueForKey (svs.clients[i].userinfo, "team"); clients[numcl++] = &svs.clients[i]; for (j = 0; j < numt; j++) if (!strcmp (team, teams[j])) break; if (j != numt) continue; teams[numt++] = team; } // create output if (numcl == 2) { // duel dsprintf (buffer, "team1 %s\nteam2 %s\n", clients[0]->name, clients[1]->name); } else if (!teamplay->int_val) { // ffa dsprintf (buffer, "players:\n"); for (i = 0; i < numcl; i++) dasprintf (buffer, " %s\n", clients[i]->name); } else { // teamplay for (j = 0; j < numt; j++) { dasprintf (buffer, "team %s:\n", teams[j]); for (i = 0; i < numcl; i++) { team = Info_ValueForKey (svs.clients[i].userinfo, "team"); if (!strcmp (team, teams[j])) dasprintf (buffer, " %s\n", clients[i]->name); } } } if (!numcl) return "\n"; for (p = buffer->str; *p; p++) *p = sys_char_map[(byte) * p]; return buffer->str; } static int make_info_string_filter (const char *key) { return *key == '_' || !Info_FilterForKey (key, client_info_filters); } static void SV_Record (char *name) { sizebuf_t buf; char buf_data[MAX_MSGLEN]; int n, i; const char *info; client_t *player; const char *gamedir, *s; { // save over memset dstring_t *tn = demo.name, *tt = demo.text; memset (&demo, 0, sizeof (demo)); dstring_clearstr (demo.name = tn); dstring_clearstr (demo.text = tt); } for (i = 0; i < UPDATE_BACKUP; i++) demo.recorder.frames[i].entities.entities = demo_entities[i]; DemoBuffer_Init (&demo.dbuffer, demo.buffer, sizeof (demo.buffer)); DemoSetMsgBuf (NULL, &demo.frames[0].buf); demo.datagram.maxsize = sizeof (demo.datagram_data); demo.datagram.data = demo.datagram_data; demo.file = QFS_Open (name, "wb"); if (!demo.file) { Con_Printf ("ERROR: couldn't open %s\n", name); return; } SV_InitRecord (); s = name + strlen (name); while (s > name && *s != '/') s--; dstring_copystr (demo.name, s + (*s == '/')); SV_BroadcastPrintf (PRINT_CHAT, "Server started recording (%s):\n%s\n", demo.disk ? "disk" : "memory", demo.name->str); Cvar_Set (serverdemo, demo.name->str); dstring_copystr (demo.text, name); strcpy (demo.text->str + strlen (demo.text->str) - 3, "txt"); if (sv_demotxt->int_val) { QFile *f; f = QFS_Open (demo.text->str, "w+t"); if (f != NULL) { char date[20]; time_t tim; time (&tim); strftime (date, sizeof (date), "%Y-%m-%d-%H-%M", localtime (&tim)); Qprintf (f, "date %s\nmap %s\nteamplay %d\ndeathmatch %d\n" "timelimit %d\n%s", date, sv.name, teamplay->int_val, deathmatch->int_val, timelimit->int_val, SV_PrintTeams ()); Qclose (f); } } else QFS_Remove (demo.text->str); sv.demorecording = true; demo.pingtime = demo.time = sv.time; /*-------------------------------------------------*/ // serverdata // send the info about the new client to all connected clients memset (&buf, 0, sizeof (buf)); buf.data = buf_data; buf.maxsize = sizeof (buf_data); // send the serverdata gamedir = Info_ValueForKey (svs.info, "*gamedir"); if (!gamedir[0]) gamedir = "qw"; MSG_WriteByte (&buf, svc_serverdata); MSG_WriteLong (&buf, PROTOCOL_VERSION); MSG_WriteLong (&buf, svs.spawncount); MSG_WriteString (&buf, gamedir); MSG_WriteFloat (&buf, sv.time); // send full levelname MSG_WriteString (&buf, PR_GetString (&sv_pr_state, SVstring (sv.edicts, message))); // send the movevars MSG_WriteFloat (&buf, movevars.gravity); MSG_WriteFloat (&buf, movevars.stopspeed); MSG_WriteFloat (&buf, movevars.maxspeed); MSG_WriteFloat (&buf, movevars.spectatormaxspeed); MSG_WriteFloat (&buf, movevars.accelerate); MSG_WriteFloat (&buf, movevars.airaccelerate); MSG_WriteFloat (&buf, movevars.wateraccelerate); MSG_WriteFloat (&buf, movevars.friction); MSG_WriteFloat (&buf, movevars.waterfriction); MSG_WriteFloat (&buf, movevars.entgravity); // send music MSG_WriteByte (&buf, svc_cdtrack); MSG_WriteByte (&buf, 0); // none in demos // send server info string MSG_WriteByte (&buf, svc_stufftext); MSG_WriteString (&buf, va ("fullserverinfo \"%s\"\n", Info_MakeString (svs.info, 0))); // flush packet SV_WriteRecordDemoMessage (&buf); SZ_Clear (&buf); // soundlist MSG_WriteByte (&buf, svc_soundlist); MSG_WriteByte (&buf, 0); n = 0; s = sv.sound_precache[n + 1]; while (s) { MSG_WriteString (&buf, s); if (buf.cursize > MAX_MSGLEN / 2) { MSG_WriteByte (&buf, 0); MSG_WriteByte (&buf, n); SV_WriteRecordDemoMessage (&buf); SZ_Clear (&buf); MSG_WriteByte (&buf, svc_soundlist); MSG_WriteByte (&buf, n + 1); } n++; s = sv.sound_precache[n + 1]; } if (buf.cursize) { MSG_WriteByte (&buf, 0); MSG_WriteByte (&buf, 0); SV_WriteRecordDemoMessage (&buf); SZ_Clear (&buf); } // modellist MSG_WriteByte (&buf, svc_modellist); MSG_WriteByte (&buf, 0); n = 0; s = sv.model_precache[n + 1]; while (s) { MSG_WriteString (&buf, s); if (buf.cursize > MAX_MSGLEN / 2) { MSG_WriteByte (&buf, 0); MSG_WriteByte (&buf, n); SV_WriteRecordDemoMessage (&buf); SZ_Clear (&buf); MSG_WriteByte (&buf, svc_modellist); MSG_WriteByte (&buf, n + 1); } n++; s = sv.model_precache[n + 1]; } if (buf.cursize) { MSG_WriteByte (&buf, 0); MSG_WriteByte (&buf, 0); SV_WriteRecordDemoMessage (&buf); SZ_Clear (&buf); } // prespawn for (n = 0; n < sv.num_signon_buffers; n++) { SZ_Write (&buf, sv.signon_buffers[n], sv.signon_buffer_size[n]); if (buf.cursize > MAX_MSGLEN / 2) { SV_WriteRecordDemoMessage (&buf); SZ_Clear (&buf); } } MSG_WriteByte (&buf, svc_stufftext); MSG_WriteString (&buf, va ("cmd spawn %i 0\n", svs.spawncount)); if (buf.cursize) { SV_WriteRecordDemoMessage (&buf); SZ_Clear (&buf); } // send current status of all other players for (i = 0; i < MAX_CLIENTS; i++) { player = svs.clients + i; MSG_WriteByte (&buf, svc_updatefrags); MSG_WriteByte (&buf, i); MSG_WriteShort (&buf, player->old_frags); MSG_WriteByte (&buf, svc_updateping); MSG_WriteByte (&buf, i); MSG_WriteShort (&buf, SV_CalcPing (player)); MSG_WriteByte (&buf, svc_updatepl); MSG_WriteByte (&buf, i); MSG_WriteByte (&buf, player->lossage); MSG_WriteByte (&buf, svc_updateentertime); MSG_WriteByte (&buf, i); MSG_WriteFloat (&buf, realtime - player->connection_started); info = player->userinfo ? Info_MakeString (player->userinfo, make_info_string_filter) : ""; MSG_WriteByte (&buf, svc_updateuserinfo); MSG_WriteByte (&buf, i); MSG_WriteLong (&buf, player->userid); MSG_WriteString (&buf, info); if (buf.cursize > MAX_MSGLEN / 2) { SV_WriteRecordDemoMessage (&buf); SZ_Clear (&buf); } } // send all current light styles for (i = 0; i < MAX_LIGHTSTYLES; i++) { MSG_WriteByte (&buf, svc_lightstyle); MSG_WriteByte (&buf, (char) i); MSG_WriteString (&buf, sv.lightstyles[i]); } // get the client to check and download skins // when that is completed, a begin command will be issued MSG_WriteByte (&buf, svc_stufftext); MSG_WriteString (&buf, va ("skins\n")); SV_WriteRecordDemoMessage (&buf); SV_WriteSetDemoMessage (); // done } /* SV_CleanName Cleans the demo name, removes restricted chars, makes name lowercase */ static char * SV_CleanName (const unsigned char *name) { static char *text; static size_t text_len; char *out, c; if (text_len < strlen (name)) { text_len = (strlen (name) + 1023) & ~1023; text = realloc (text, text_len); } out = text; do { c = sys_char_map[*name++]; if (c != '_') *out++ = c; } while (c); return text; } /* SV_Record_f record */ static void SV_Record_f (void) { dstring_t *name = dstring_newstr (); if (Cmd_Argc () != 2) { Con_Printf ("record \n"); return; } if (sv.state != ss_active) { Con_Printf ("Not active yet.\n"); return; } if (sv.demorecording) SV_Stop (0); dsprintf (name, "%s/%s/%s%s%s", qfs_gamedir->dir.def, sv_demoDir->string, sv_demoPrefix->string, SV_CleanName (Cmd_Argv (1)), sv_demoSuffix->string); // open the demo file name->size += 4; dstring_adjust (name); QFS_DefaultExtension (name->str, ".mvd"); SV_Record (name->str); dstring_delete (name); } /* SV_EasyRecord_f easyrecord [demoname] */ static int Dem_CountPlayers (void) { int i, count; count = 0; for (i = 0; i < MAX_CLIENTS; i++) { if (svs.clients[i].name[0] && !svs.clients[i].spectator) count++; } return count; } static const char * Dem_Team (int num) { int i; static const char *lastteam[2]; qboolean first = true; client_t *client; static int index = 0; const char *team; index = 1 - index; for (i = 0, client = svs.clients; num && i < MAX_CLIENTS; i++, client++) { if (!client->name[0] || client->spectator) continue; team = Info_ValueForKey (svs.clients[i].userinfo, "team"); if (first || strcmp (lastteam[index], team)) { first = false; num--; lastteam[index] = team; } } if (num) return ""; return lastteam[index]; } static const char * Dem_PlayerName (int num) { int i; client_t *client; for (i = 0, client = svs.clients; i < MAX_CLIENTS; i++, client++) { if (!client->name[0] || client->spectator) continue; if (!--num) return client->name; } return ""; } static void SV_EasyRecord_f (void) { dstring_t *name = dstring_newstr (); dstring_t *name2 = dstring_newstr (); int i; if (Cmd_Argc () > 2) { Con_Printf ("easyrecord [demoname]\n"); return; } if (sv.demorecording) SV_Stop (0); if (Cmd_Argc () == 2) dsprintf (name, "%s", Cmd_Argv (1)); else { // guess game type and write demo name i = Dem_CountPlayers (); if (teamplay->int_val && i > 2) { // Teamplay dsprintf (name, "team_%s_vs_%s_%s", Dem_Team (1), Dem_Team (2), sv.name); } else { if (i == 2) { // Duel dsprintf (name, "duel_%s_vs_%s_%s", Dem_PlayerName (1), Dem_PlayerName (2), sv.name); } else { // FFA dsprintf (name, "ffa_%s (%d)", sv.name, i); } } } // Make sure the filename doesn't contain illegal characters dsprintf (name2, "%s/%s%s%s%s%s", qfs_gamedir->dir.def, sv_demoDir->string, sv_demoDir->string[0] ? "/" : "", sv_demoPrefix->string, SV_CleanName (name->str), sv_demoSuffix->string); if (QFS_NextFilename (name, name2->str, ".mvd")) SV_Record (name->str); dstring_delete (name); dstring_delete (name2); } void Demo_Init (void) { int p, size = MIN_DEMO_MEMORY; p = COM_CheckParm ("-democache"); if (p) { if (p < com_argc - 1) size = atoi (com_argv[p + 1]) * 1024; else Sys_Error ("Memory_Init: you must specify a size in KB after " "-democache"); } if (size < MIN_DEMO_MEMORY) { Con_Printf ("Minimum memory size for demo cache is %dk\n", MIN_DEMO_MEMORY / 1024); size = MIN_DEMO_MEMORY; } demo.name = dstring_newstr (); demo.text = dstring_newstr (); svs.demomem = Hunk_AllocName (size, "demo"); svs.demomemsize = size; demo_max_size = size - 0x80000; serverdemo = Cvar_Get ("serverdemo", "", CVAR_SERVERINFO, Cvar_Info, "FIXME"); sv_demofps = Cvar_Get ("sv_demofps", "20", CVAR_NONE, 0, "FIXME"); sv_demoPings = Cvar_Get ("sv_demoPings", "3", CVAR_NONE, 0, "FIXME"); sv_demoNoVis = Cvar_Get ("sv_demoNoVis", "1", CVAR_NONE, 0, "FIXME"); sv_demoUseCache = Cvar_Get ("sv_demoUseCache", "0", CVAR_NONE, 0, "FIXME"); sv_demoCacheSize = Cvar_Get ("sv_demoCacheSize", va ("%d", size / 1024), CVAR_ROM, 0, "FIXME"); sv_demoMaxSize = Cvar_Get ("sv_demoMaxSize", "20480", CVAR_NONE, 0, "FIXME"); sv_demoMaxDirSize = Cvar_Get ("sv_demoMaxDirSize", "102400", CVAR_NONE, 0, "FIXME"); sv_demoDir = Cvar_Get ("sv_demoDir", "demos", CVAR_NONE, 0, "FIXME"); sv_demoPrefix = Cvar_Get ("sv_demoPrefix", "", CVAR_NONE, 0, "FIXME"); sv_demoSuffix = Cvar_Get ("sv_demoSuffix", "", CVAR_NONE, 0, "FIXME"); sv_onrecordfinish = Cvar_Get ("sv_onrecordfinish", "", CVAR_NONE, 0, "FIXME"); sv_ondemoremove = Cvar_Get ("sv_ondemoremove", "", CVAR_NONE, 0, "FIXME"); sv_demotxt = Cvar_Get ("sv_demotxt", "1", CVAR_NONE, 0, "FIXME"); Cmd_AddCommand ("record", SV_Record_f, "FIXME"); Cmd_AddCommand ("easyrecord", SV_EasyRecord_f, "FIXME"); Cmd_AddCommand ("stop", SV_Stop_f, "FIXME"); Cmd_AddCommand ("cancel", SV_Cancel_f, "FIXME"); }