INCLUDES= -I$(top_srcdir)/include if BUILD_GL GL = libgl.la AM_CFLAGS = $(GLX_CFLAGS) else GL = endif noinst_LTLIBRARIES = $(GL) libgl_la_LDFLAGS = -version-info 1:0:0 libgl_la_SOURCES = gl_draw.c gl_dyn_fires.c \ gl_dyn_lights.c gl_dyn_part.c gl_dyn_textures.c gl_graph.c gl_rmain.c \ gl_rmisc.c gl_rsurf.c gl_screen.c gl_skin.c gl_sky.c gl_sky_clip.c \ gl_textures.c gl_warp.c gl_funcs.c noisetextures.c