/* qfgl_ext.c QuakeForge OpenGL extension interface definitions Copyright (C) 2000 Jeff Teunissen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_DLFCN_H # include #endif #ifndef RTLD_LAZY # ifdef DL_LAZY # define RTLD_LAZY DL_LAZY # else # define RTLD_LAZY 0 # endif #endif #ifdef _WIN32 // must be BEFORE include gl/gl.h # include "winquake.h" #endif #include #ifdef HAVE_GL_GLX_H # include #endif #ifdef HAVE_GL_GLEXT_H # include #endif #ifdef HAVE_WINDOWS_H # include #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "qfgl_ext.h" #include "QF/qtypes.h" /* ParseExtensionList It takes a bit of care to be fool-proof about parsing an OpenGL extensions string. Don't be fooled by sub-strings, etc. */ qboolean QFGL_ParseExtensionList (const GLubyte * list, const char *name) { const char *start; char *where, *terminator; // Extension names must not have spaces. where = (GLubyte *) strchr (name, ' '); if (where || *name == '\0') return 0; start = list; for (;;) { where = strstr (start, name); if (!where) break; terminator = where + strlen (name); if (where == start || *(where - 1) == ' ') if (*terminator == ' ' || *terminator == '\0') return 1; start = terminator; } return 0; } qboolean QFGL_ExtensionPresent (const char *name) { static const GLubyte *gl_extensions = NULL; if (!gl_extensions) { // get and save GL extension list gl_extensions = glGetString (GL_EXTENSIONS); } return QFGL_ParseExtensionList (gl_extensions, name); } void * QFGL_ExtensionAddress (const char *name) { #if defined(HAVE_GLX) && defined(HAVE_DLOPEN) void *dlhand = NULL; static qboolean glProcAddress_present = true; static QF_glXGetProcAddressARB qfglXGetProcAddress = NULL; if (glProcAddress_present && !qfglXGetProcAddress) { if (QFGL_ExtensionPresent ("GLX_ARB_get_proc_address")) { if ((dlhand = dlopen (NULL, RTLD_LAZY))) { qfglXGetProcAddress = dlsym (dlhand, "glXGetProcAddressARB"); dlclose (dlhand); } else { glProcAddress_present = false; } } else { glProcAddress_present = false; } } #endif if (name) { #if defined(HAVE_GLX) && defined(HAVE_DLOPEN) if (glProcAddress_present) { return qfglXGetProcAddress ((const GLubyte *) name); } else { if ((dlhand = dlopen (NULL, RTLD_LAZY))) { void *handle; handle = dlsym (dlhand, name); dlclose (dlhand); return handle; } return NULL; } #else # ifdef _WIN32 return wglGetProcAddress (name); # else return NULL; # endif #endif } return NULL; }