SUBDIRS= alias brush sprite INCLUDES= -I$(top_srcdir)/include if BUILD_GL MODELS_GL = libQFmodels_gl.la AM_CFLAGS = $(GLX_CFLAGS) else MODELS_GL = endif if BUILD_SW MODELS_SW = libQFmodels_sw.la else MODELS_SW = endif if BUILD_SW32 MODELS_SW32 = libQFmodels_sw32.la else MODELS_SW32 = endif lib_LTLIBRARIES = libQFmodels.la $(MODELS_GL) $(MODELS_SW) $(MODELS_SW32) models_SOURCES = clip_hull.c model.c libQFmodels_la_LDFLAGS = -version-info 1:0:0 libQFmodels_la_LIBADD = brush/libbrush.la libQFmodels_la_SOURCES = $(models_SOURCES) libQFmodels_la_DEPENDENCIES = brush/libbrush.la libQFmodels_gl_la_LDFLAGS = -version-info 1:0:0 libQFmodels_gl_la_LIBADD = alias/libalias_gl.la brush/libbrush_gl.la sprite/libsprite_gl.la libQFmodels_gl_la_SOURCES = $(models_SOURCES) gl_model_fullbright.c libQFmodels_gl_la_DEPENDENCIES = alias/libalias_gl.la brush/libbrush_gl.la sprite/libsprite_gl.la libQFmodels_sw_la_LDFLAGS = -version-info 1:0:0 libQFmodels_sw_la_LIBADD = alias/libalias_sw.la brush/libbrush_sw.la sprite/libsprite_sw.la libQFmodels_sw_la_SOURCES = $(models_SOURCES) libQFmodels_sw_la_DEPENDENCIES = alias/libalias_sw.la brush/libbrush_sw.la sprite/libsprite_sw.la libQFmodels_sw32_la_LDFLAGS = -version-info 1:0:0 libQFmodels_sw32_la_LIBADD = alias/libalias_sw32.la brush/libbrush_sw32.la sprite/libsprite_sw32.la libQFmodels_sw32_la_SOURCES = $(models_SOURCES) libQFmodels_sw32_la_DEPENDENCIES = alias/libalias_sw32.la brush/libbrush_sw32.la sprite/libsprite_sw32.la LIBLIST = libQFmodels.la libQFmodels_gl.la libQFmodels_sw.la libQFmodels_sw32.la