/* cl_screen.c master for refresh, status bar, console, chat, notify, etc Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include "QF/console.h" #include "QF/cvar.h" #include "QF/draw.h" #include "QF/image.h" #include "QF/pcx.h" #include "QF/screen.h" #include "QF/plugin/console.h" #include "QF/plugin/general.h" #include "QF/plugin/vid_render.h" #include "QF/scene/scene.h" #include "QF/scene/transform.h" #include "QF/ui/canvas.h" #include "r_local.h" //FIXME for r_cache_thrash #include "client/hud.h" #include "client/sbar.h" #include "client/screen.h" #include "client/view.h" #include "client/world.h" //#include "nq/include/client.h" int scr_showpause; static cvar_t scr_showpause_cvar = { .name = "showpause", .description = "Toggles display of pause graphic", .default_value = "1", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &scr_showpause }, }; int scr_showram; static cvar_t scr_showram_cvar = { .name = "showram", .description = "Show RAM icon if game is running low on memory", .default_value = "1", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &scr_showram }, }; int scr_showturtle; static cvar_t scr_showturtle_cvar = { .name = "showturtle", .description = "Show a turtle icon if your fps is below 10", .default_value = "0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &scr_showturtle }, }; view_t cl_screen_view; uint32_t cl_canvas; static view_t net_view; static view_t timegraph_view; static view_t zgraph_view; static view_t loading_view; static view_t ram_view; static view_t turtle_view; static view_t pause_view; static view_t crosshair_view; static view_t cshift_view; static view_t centerprint_view; static viewstate_t *_vs;//FIXME ick canvas_system_t cl_canvas_sys; static ecs_system_t cl_view_system; static view_t clscr_view (int x, int y, int w, int h, grav_t gravity) { auto view = View_New (cl_view_system, cl_screen_view); View_SetPos (view, x, y); View_SetLen (view, w, h); View_SetGravity (view, gravity); View_SetVisible (view, 0); return view; } static void clscr_set_pic (view_t view, qpic_t *pic) { Ent_SetComponent (view.id, canvas_pic, view.reg, &pic); } static void clscr_set_cachepic (view_t view, const char *name) { Ent_SetComponent (view.id, canvas_cachepic, view.reg, &name); } static void clscr_set_canvas_func (view_t view, canvas_func_f func) { Ent_SetComponent (view.id, canvas_func, view.reg, &func); } static void cl_draw_crosshair (view_pos_t abs, view_pos_t len) { r_funcs->Draw_Crosshair (); } static void cl_draw_centerprint (view_pos_t abs, view_pos_t len) { Sbar_DrawCenterPrint (); } static void SCR_CShift (view_pos_t abs, view_pos_t len) { mleaf_t *leaf; int contents = CONTENTS_EMPTY; if (_vs->active && cl_world.scene->worldmodel) { vec4f_t origin; origin = Transform_GetWorldPosition (_vs->camera_transform); leaf = Mod_PointInLeaf (origin, &cl_world.scene->worldmodel->brush); contents = leaf->contents; } V_SetContentsColor (_vs, contents); r_funcs->Draw_BlendScreen (_vs->cshift_color); } static void scr_draw_views (void) { if (scr_showturtle) { static int count; if (r_data->frametime < 0.1) { count = 0; } else { count++; } View_SetVisible (turtle_view, count > 2); } // turn off for screenshots View_SetVisible (pause_view, scr_showpause && r_data->paused); View_SetVisible (ram_view, scr_showram && r_cache_thrash); double msg_time = _vs->realtime - _vs->last_servermessage; View_SetVisible (net_view, (!_vs->demoplayback && msg_time >= 0.3)); View_SetVisible (loading_view, _vs->loading); View_SetVisible (crosshair_view, !_vs->intermission); // FIXME cvar callbacks View_SetVisible (timegraph_view, r_timegraph); View_SetVisible (zgraph_view, r_zgraph); Con_DrawConsole (); Canvas_Draw (cl_canvas_sys); } static SCR_Func scr_funcs[] = { scr_draw_views, 0 }; static int cl_scale; static int cl_xlen; static int cl_ylen; static void cl_set_size (void) { int xlen = cl_xlen / cl_scale; int ylen = cl_ylen / cl_scale; //printf ("cl_set_size: %d %d %d\n", cl_scale, xlen, ylen); Canvas_SetLen (cl_canvas_sys, cl_canvas, (view_pos_t) { xlen, ylen }); Canvas_SetLen (cl_canvas_sys, hud_canvas, (view_pos_t) { xlen, ylen }); } static void cl_scale_listener (void *data, const cvar_t *cvar) { cl_scale = *(int *) cvar->value.value; cl_set_size (); } static void cl_vidsize_listener (void *data, const viddef_t *vdef) { cl_xlen = vdef->width; cl_ylen = vdef->height; cl_set_size (); } static void cl_create_views (void) { qpic_t *pic; const char *name; auto vid = r_data->vid; pic = r_funcs->Draw_PicFromWad ("ram"); ram_view = clscr_view (32, 0, pic->width, pic->height, grav_northwest); clscr_set_pic (ram_view, pic); pic = r_funcs->Draw_PicFromWad ("turtle"); turtle_view = clscr_view (32, 0, pic->width, pic->height, grav_northwest); clscr_set_pic (turtle_view, pic); pic = r_funcs->Draw_PicFromWad ("net"); net_view = clscr_view (64, 0, pic->width, pic->height, grav_northwest); clscr_set_pic (net_view, pic); timegraph_view = clscr_view (0, 0, vid->width, 100, grav_southwest); clscr_set_canvas_func (timegraph_view, R_TimeGraph); View_SetVisible (timegraph_view, r_timegraph); zgraph_view = clscr_view (0, 0, vid->width, 100, grav_southwest); clscr_set_canvas_func (zgraph_view, R_ZGraph); View_SetVisible (zgraph_view, r_zgraph); name = "gfx/loading.lmp"; pic = r_funcs->Draw_CachePic (name, 1); loading_view = clscr_view (0, -24, pic->width, pic->height, grav_center); clscr_set_cachepic (loading_view, name); name = "gfx/pause.lmp"; pic = r_funcs->Draw_CachePic (name, 1); pause_view = clscr_view (0, -24, pic->width, pic->height, grav_center); clscr_set_cachepic (pause_view, name); crosshair_view = clscr_view (0, 0, vid->width, vid->height, grav_northwest); clscr_set_canvas_func (crosshair_view, cl_draw_crosshair); cshift_view = clscr_view (0, 0, vid->width, vid->height, grav_northwest); clscr_set_canvas_func (cshift_view, SCR_CShift); View_SetVisible (cshift_view, 1); centerprint_view = clscr_view (0, 0, vid->width, vid->height, grav_northwest); clscr_set_canvas_func (centerprint_view, cl_draw_centerprint); } void CL_Init_Screen (void) { __auto_type reg = ECS_NewRegistry (); Canvas_InitSys (&cl_canvas_sys, reg); if (con_module) { __auto_type cd = con_module->data->console; cd->component_base = ECS_RegisterComponents (reg, cd->components, cd->num_components); cd->canvas_sys = &cl_canvas_sys; } HUD_Init (reg); ECS_CreateComponentPools (reg); cl_xlen = viddef.width; cl_ylen = viddef.height; cl_view_system = (ecs_system_t) { .reg = reg, .base = cl_canvas_sys.view_base, }; HUD_CreateCanvas (cl_canvas_sys); cl_canvas = Canvas_New (cl_canvas_sys); cl_screen_view = Canvas_GetRootView (cl_canvas_sys, cl_canvas); View_SetPos (cl_screen_view, 0, 0); View_SetLen (cl_screen_view, cl_xlen, cl_ylen); View_SetGravity (cl_screen_view, grav_northwest); View_SetVisible (cl_screen_view, 1); Cvar_Register (&scr_showpause_cvar, 0, 0); Cvar_Register (&scr_showram_cvar, 0, 0); Cvar_Register (&scr_showturtle_cvar, 0, 0); cl_create_views (); cvar_t *con_scale = Cvar_FindVar ("con_scale"); Cvar_AddListener (con_scale, cl_scale_listener, 0); cl_scale_listener (0, con_scale); VID_OnVidResize_AddListener (cl_vidsize_listener, 0); } void CL_UpdateScreen (viewstate_t *vs) { _vs = vs; //FIXME not every time if (vs->active) { if (vs->watervis) r_data->min_wateralpha = 0.0; else r_data->min_wateralpha = 1.0; } V_PrepBlend (vs); V_RenderView (vs); SCR_UpdateScreen (vs->camera_transform, vs->time, scr_funcs); }