libs_gamecode_tests = \ libs/gamecode/test/test-branch \ libs/gamecode/test/test-bitops \ libs/gamecode/test/test-callret \ libs/gamecode/test/test-conv0 \ libs/gamecode/test/test-conv1 \ libs/gamecode/test/test-conv2 \ libs/gamecode/test/test-conv3 \ libs/gamecode/test/test-conv4 \ libs/gamecode/test/test-conv5 \ libs/gamecode/test/test-conv6 \ libs/gamecode/test/test-conv7 \ libs/gamecode/test/test-double \ libs/gamecode/test/test-extend \ libs/gamecode/test/test-float \ libs/gamecode/test/test-hops \ libs/gamecode/test/test-int \ libs/gamecode/test/test-jump \ libs/gamecode/test/test-lea \ libs/gamecode/test/test-load \ libs/gamecode/test/test-load64 \ libs/gamecode/test/test-long \ libs/gamecode/test/test-mem \ libs/gamecode/test/test-scale \ libs/gamecode/test/test-stack \ libs/gamecode/test/test-state \ libs/gamecode/test/test-store \ libs/gamecode/test/test-store64 \ libs/gamecode/test/test-string \ libs/gamecode/test/test-swizzle \ libs/gamecode/test/test-unsigned \ libs/gamecode/test/test-vector \ libs/gamecode/test/test-with TESTS += $(libs_gamecode_tests) check_PROGRAMS += $(libs_gamecode_tests) EXTRA_DIST += libs/gamecode/test/head.c libs/gamecode/test/main.c test_gamecode_libs= \ libs/gamecode/libQFgamecode.la \ libs/util/libQFutil.la libs_gamecode_test_test_branch_SOURCES= \ libs/gamecode/test/test-branch.c libs_gamecode_test_test_branch_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_branch_DEPENDENCIES=$(test_gamecode_libs) libs_gamecode_test_test_bitops_SOURCES= \ libs/gamecode/test/test-bitops.c libs_gamecode_test_test_bitops_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_bitops_DEPENDENCIES=$(test_gamecode_libs) libs_gamecode_test_test_callret_SOURCES= \ libs/gamecode/test/test-callret.c libs_gamecode_test_test_callret_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_callret_DEPENDENCIES=$(test_gamecode_libs) libs_gamecode_test_test_conv0_SOURCES= \ libs/gamecode/test/test-conv0.c libs_gamecode_test_test_conv0_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_conv0_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_conv1_SOURCES= \ libs/gamecode/test/test-conv1.c libs_gamecode_test_test_conv1_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_conv1_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_conv2_SOURCES= \ libs/gamecode/test/test-conv2.c libs_gamecode_test_test_conv2_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_conv2_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_conv3_SOURCES= \ libs/gamecode/test/test-conv3.c libs_gamecode_test_test_conv3_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_conv3_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_conv4_SOURCES= \ libs/gamecode/test/test-conv4.c libs_gamecode_test_test_conv4_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_conv4_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_conv5_SOURCES= \ libs/gamecode/test/test-conv5.c libs_gamecode_test_test_conv5_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_conv5_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_conv6_SOURCES= \ libs/gamecode/test/test-conv6.c libs_gamecode_test_test_conv6_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_conv6_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_conv7_SOURCES= \ libs/gamecode/test/test-conv7.c libs_gamecode_test_test_conv7_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_conv7_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_double_SOURCES= \ libs/gamecode/test/test-double.c libs_gamecode_test_test_double_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_double_DEPENDENCIES=$(test_gamecode_libs) libs_gamecode_test_test_extend_SOURCES= \ libs/gamecode/test/test-extend.c libs_gamecode_test_test_extend_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_extend_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_float_SOURCES= \ libs/gamecode/test/test-float.c libs_gamecode_test_test_float_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_float_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_hops_SOURCES= \ libs/gamecode/test/test-hops.c libs_gamecode_test_test_hops_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_hops_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_int_SOURCES= \ libs/gamecode/test/test-int.c libs_gamecode_test_test_int_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_int_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_jump_SOURCES= \ libs/gamecode/test/test-jump.c libs_gamecode_test_test_jump_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_jump_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_lea_SOURCES= \ libs/gamecode/test/test-lea.c libs_gamecode_test_test_lea_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_lea_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_load_SOURCES= \ libs/gamecode/test/test-load.c libs_gamecode_test_test_load_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_load_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_load64_SOURCES= \ libs/gamecode/test/test-load64.c libs_gamecode_test_test_load64_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_load64_DEPENDENCIES=$(test_gamecode_libs) libs_gamecode_test_test_long_SOURCES= \ libs/gamecode/test/test-long.c libs_gamecode_test_test_long_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_long_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_mem_SOURCES= \ libs/gamecode/test/test-mem.c libs_gamecode_test_test_mem_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_mem_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_scale_SOURCES= \ libs/gamecode/test/test-scale.c libs_gamecode_test_test_scale_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_scale_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_stack_SOURCES= \ libs/gamecode/test/test-stack.c libs_gamecode_test_test_stack_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_stack_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_state_SOURCES= \ libs/gamecode/test/test-state.c libs_gamecode_test_test_state_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_store_SOURCES= \ libs/gamecode/test/test-store.c libs_gamecode_test_test_store_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_store_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_store64_SOURCES= \ libs/gamecode/test/test-store64.c libs_gamecode_test_test_store64_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_store64_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_string_SOURCES= \ libs/gamecode/test/test-string.c libs_gamecode_test_test_string_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_string_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_swizzle_SOURCES= \ libs/gamecode/test/test-swizzle.c libs_gamecode_test_test_swizzle_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_swizzle_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_unsigned_SOURCES= \ libs/gamecode/test/test-unsigned.c libs_gamecode_test_test_unsigned_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_unsigned_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_vector_SOURCES= \ libs/gamecode/test/test-vector.c libs_gamecode_test_test_vector_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_vector_DEPENDENCIES= $(test_gamecode_libs) libs_gamecode_test_test_with_SOURCES= \ libs/gamecode/test/test-with.c libs_gamecode_test_test_with_LDADD= $(test_gamecode_libs) libs_gamecode_test_test_with_DEPENDENCIES= $(test_gamecode_libs)