/* bi_file.c CSQC file builtins Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((unused)) const char rcsid[] = "$Id$"; #include #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #ifdef HAVE_FNMATCH_H # define model_t sunmodel_t # include # undef model_t #else # ifdef WIN32 # include "fnmatch.h" # endif #endif #ifndef HAVE_FNMATCH_PROTO int fnmatch (const char *__pattern, const char *__string, int __flags); #endif #include "QF/csqc.h" #include "QF/cvar.h" #include "QF/progs.h" #include "QF/quakefs.h" #include "QF/va.h" #include "QF/zone.h" static const char *file_ban_list[] = { "default.cfg{,.gz}", "demo1.dem{,.gz}", "demo2.dem{,.gz}", "demo3.dem{,.gz}", "end1.bin{,.gz}", "end2.bin{,.gz}", "gfx.wad{,.gz}", "progs.dat{,.gz}", "quake.rc{,.gz}", 0, }; static const char *dir_ban_list[] = { "gfx", "maps", "progs", "skins", "sound", 0, }; static int file_readable (char *path) { char t; char *p = strchr (path, '/'); const char **match; if (p) { t = *p; *p = 0; for (match = dir_ban_list; *match; match++) { if (fnmatch (*match, path, FNM_PATHNAME) == 0) { *p = t; return 0; } } } else { for (match = file_ban_list; *match; match++) { if (fnmatch (*match, path, FNM_PATHNAME) == 0) { return 0; } } } return 1; } static int file_writeable (char *path) { return file_readable (path); } static void bi_File_Open (progs_t *pr) { qfile_resources_t *res = PR_Resources_Find (pr, "QFile"); QFile **file = QFile_AllocHandle (pr, res); const char *pth = P_GSTRING (pr, 0); const char *mode = P_GSTRING (pr, 1); char *path; char *p; int do_write = 0; int do_read = 0; p = strchr (mode, 'r'); if (p) { do_read |= 1; if (p[1] == '+') do_write |= 1; } p = strchr (mode, 'w'); if (p) { do_write |= 1; if (p[1] == '+') do_read |= 1; } p = strchr (mode, 'a'); if (p) { do_write |= 1; if (p[1] == '+') do_read |= 1; } path = QFS_CompressPath (pth); //printf ("'%s' '%s'\n", P_GSTRING (pr, 0), path); if (!path[0]) goto error; if (path[0] == '.' && path[1] == '.' && (path[2] == '/' || path [2] == 0)) goto error; if (path[strlen (path) - 1] =='/') goto error; if (!do_read && !do_write) goto error; if (do_read && !file_readable (path)) goto error; if (do_write && !file_writeable (path)) goto error; *file = QFS_Open (va ("%s/%s", qfs_gamedir->dir.def, path), mode); if (!*file) goto error; R_INT (pr) = (file - res->handles) + 1; free (path); return; error: free (path); R_INT (pr) = 0; } static builtin_t builtins[] = { {"File_Open", bi_File_Open, -1}, {0} }; void File_Progs_Init (progs_t *pr) { PR_RegisterBuiltins (pr, builtins); }