/* context_win.h (description) Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 1999,2000 contributors of the QuakeForge project Please see the file "AUTHORS" for a list of contributors This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifndef __context_win_h #define __context_win_h #include "QF/qtypes.h" #include "winquake.h" extern HWND win_mainwindow; extern HDC win_maindc; extern int win_palettized; extern int win_canalttab; extern DEVMODE win_gdevmode; extern struct sw_ctx_s *win_sw_context; extern int win_minimized; extern int vid_ddraw; extern int win_center_x, win_center_y; extern RECT win_rect; LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); void Win_Activate (BOOL fActive, BOOL minimize); void Win_UnloadAllDrivers (void); void Win_OpenDisplay (void); void Win_CloseDisplay (void); void Win_SetVidMode (int width, int height); void Win_CreateWindow (int width, int height); void Win_Init_Cvars (void); void Win_UpdateWindowStatus (int x, int y); void Win_SetCaption (const char *text); qboolean Win_SetGamma (double gamma); struct vid_internal_s; struct gl_ctx_s *Win_GL_Context (struct vid_internal_s *); void Win_GL_Init_Cvars (void); struct sw_ctx_s *Win_SW_Context (struct vid_internal_s *); void Win_SW_Init_Cvars (void); struct vulkan_ctx_s *Win_Vulkan_Context (struct vid_internal_s *); void Win_Vulkan_Init_Cvars (void); void IN_UpdateClipCursor (void); void IN_ShowMouse (void); void IN_HideMouse (void); void IN_ActivateMouse (void); void IN_DeactivateMouse (void); #endif // __context_win_h