/* locs.c Parsing and handling of location files. Copyright (C) 2000 Anton Gavrilov (tonik@quake.ru) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #ifdef _MSC_VER # define _POSIX_ #endif #include #include "QF/mathlib.h" #include "QF/render.h" #include "QF/qtypes.h" #include "QF/quakefs.h" #include "QF/sys.h" #include "QF/va.h" #include "QF/simd/vec4f.h" #include "QF/plugin/vid_render.h" //FIXME #include "compat.h" #include "d_iface.h" //FIXME part_tex_smoke and part_tex_dot #include "client/effects.h" #include "client/locs.h" #include "client/particles.h" #define LOCATION_BLOCK 128 // 128 locations per block. location_t **locations = NULL; int locations_alloced = 0; int locations_count = 0; int location_blocks = 0; int locs_nearest (vec4f_t loc) { float best_distance = 9999999, distance; int i, j = -1; location_t *cur; for (i = 0; i < locations_count; i++) { cur = locations[i]; vec4f_t d = loc - cur->loc; distance = dotf (d, d)[0]; if ((distance < best_distance)) { best_distance = distance; j = i; } } return (j); } location_t * locs_find (vec4f_t target) { int i; i = locs_nearest (target); if (i == -1) return NULL; return locations[i]; } static void locs_more (void) { size_t size; location_blocks++; locations_alloced += LOCATION_BLOCK; size = (sizeof (location_t *) * LOCATION_BLOCK * location_blocks); if (locations) locations = realloc (locations, size); else locations = malloc (size); if (!locations) Sys_Error ("ERROR! Can not alloc memory for location block!"); } void locs_add (vec4f_t location, const char *name) { int num; locations_count++; if (locations_count >= locations_alloced) locs_more (); num = locations_count - 1; locations[num] = malloc (sizeof (location_t)); SYS_CHECKMEM (locations[num]); locations[num]->loc[0] = location[0]; locations[num]->loc[1] = location[1]; locations[num]->loc[2] = location[2]; locations[num]->name = strdup (name); if (!locations[num]->name) Sys_Error ("locs_add: Can't strdup name!"); } void locs_load (const char *filename) { const char *tmp; char *t1, *t2; const char *line; vec4f_t loc = { 0, 0, 0, 1 }; QFile *file; tmp = va (0, "maps/%s", filename); file = QFS_FOpenFile (tmp); if (!file) { Sys_Printf ("Couldn't load %s\n", tmp); return; } while ((line = Qgetline (file))) { if (line[0] == '#') continue; loc[0] = strtol (line, &t1, 0) * (1.0 / 8); if (line == t1) continue; loc[1] = strtol (t1, &t2, 0) * (1.0 / 8); if (t2 == t1) continue; loc[2] = strtol (t2, &t1, 0) * (1.0 / 8); if ((t1 == t2) || (strlen (t1) < 2)) continue; t1++; t2 = strrchr (t1, '\n'); if (t2) { t2[0] = '\0'; // handle dos format lines (QFS_FOpenFile is binary-only) // and unix is effectively binary-only anyway while (t2 > t1 && t2[-1] == '\r') { t2[-1] = '\0'; t2--; } } locs_add (loc, t1); } Qclose (file); } void locs_reset (void) { int i; for (i = 0; i < locations_count; i++) { free ((void *) locations[i]->name); free ((void *) locations[i]); locations[i] = NULL; } free (locations); locations_alloced = 0; locations_count = 0; locations = NULL; } void locs_save (const char *filename, bool gz) { int i; QFile *locfd; if (gz) { if (strcmp (QFS_FileExtension (filename), ".gz") != 0) filename = va (0, "%s.gz", filename); locfd = QFS_Open (filename, "z9w+"); } else locfd = QFS_Open (filename, "w+"); if (locfd == 0) { Sys_Printf ("ERROR: Unable to open %s\n", filename); return; } for (i = 0; i < locations_count; i++) Qprintf (locfd,"%.0f %.0f %.0f %s\n", locations[i]->loc[0] * 8, locations[i]->loc[1] * 8, locations[i]->loc[2] * 8, locations[i]->name); Qclose (locfd); } void locs_mark (vec4f_t loc, const char *desc) { locs_add (loc, desc); Sys_Printf ("Marked current location: %s\n", desc); } /* locs_edit call with description to modify location description call with NULL description to modify location vectors */ void locs_edit (vec4f_t loc, const char *desc) { int i; if (locations_count) { i = locs_nearest (loc); if (!desc) { locations[i]->loc = loc; Sys_Printf ("Moving location marker for %s\n", locations[i]->name); } else { free ((void *) locations[i]->name); locations[i]->name = strdup (desc); Sys_Printf ("Changing location description to %s\n", locations[i]->name); } } else Sys_Printf ("Error: No location markers to modify!\n"); } void locs_del (vec4f_t loc) { int i; if (locations_count) { i = locs_nearest (loc); Sys_Printf ("Removing location marker for %s\n", locations[i]->name); free ((void *) locations[i]->name); free ((void *) locations[i]); locations_count--; for (; i < locations_count; i++) locations[i] = locations[i+1]; locations[locations_count] = NULL; } else Sys_Printf ("Error: No location markers to remove\n"); } void map_to_loc (const char *mapname, char *filename) { char *t1; strcpy (filename, mapname); t1 = strrchr (filename, '.'); if (!t1) Sys_Error ("Can't find .!"); t1++; strcpy (t1, "loc"); } void locs_draw (double time, vec4f_t simorg) { //FIXME custom ent rendering code would be nice location_t *nearloc; vec4f_t trueloc; vec4f_t zero = {}; int i; nearloc = locs_find (simorg); if (nearloc) { #if 0//FIXME Ent_SetComponent (ent.id, scene_dynlight, ent.reg, &(dlight_t) { .origin = nearloc->loc, .color = { 0, 1, 0, 0.7 }, .radius = 200, .die = time + 0.1, }); Light_LinkLight (cl_world.scene->lights, ent.id); #endif trueloc = nearloc->loc; clp_funcs->Particle_New (pt_smokecloud, part_tex_smoke, trueloc, 2.0, zero, time + 9.0, 254, 0.25 + qfrandom (0.125), 0.0); for (i = 0; i < 15; i++) clp_funcs->Particle_NewRandom (pt_fallfade, part_tex_dot, trueloc, 12, 0.7, 96, time + 5.0, 104 + (rand () & 7), 1.0, 0.0); } }