#define NIT_TESLA 32768 //The *real* bug zapper! #define NIT_SECURITY_CAMERA 65536 //CH Security Camera #define NIT_TELEPORTER 131072 //CH Teleporter #define PC_ENGINEER_TF_ITEMS NIT_TESLA | NIT_SECURITY_CAMERA | NIT_TELEPORTER //float messed_or = PC_ENGINEER_TF_ITEMS; float foo = 1; float bar = 1; float snafu = 2; float negative = - - - - - - -2; void () eek; float (float a, float b) boing; float () main = {/* local float messed_or; local integer handle; local string buffer; traceon(); messed_or = PC_ENGINEER_TF_ITEMS; handle = open ("main.qc", 0); if (handle == -1) { print (strerror (errno ()) + "\n"); return 1; } do { buffer = read (handle, 1024); if (read_result == -1) { print (strerror (errno ()) + "\n"); return 1; } print (buffer); } while (read_result == 1024); close (handle); eek (); traceon(); local float foo = 0; foo += 1; foo *= 3; foo -= 5; foo &= 11; foo /= 3; foo ^= 1; foo |= 7; foo <<= 3; foo >>= 1; local integer bar; bar = 12 % 5; bar %= 3; foo %= 5; return foo;*/ traceon (); boing (boing (1, 2), boing (3, 4)); boing (boing (0, 2), boing (3, -3)); return 0; }; float () baz = { return foo + bar; }; void (float x) test = { //local string str; local integer urk = 0; if (urk) { urk = foo || snafu; } else { print ("owie"); } }; void () blarg = { local float foo = -1; local float bar; local entity te; while (te) { if (bar) bar = 0; } do { foo = 1; } while (foo); if (bar = foo); foo = 2; while (foo) { bar = foo; } }; float (float a, float b) boing = { return a ? a + b : b; }; float (float baz) test_int = { return 1; }; .entity owner; entity sent; void () eek = { local string bop = ""; local vector v = '1 2 3'; local float expr = v * '0 1 0'; traceon(); if (sent && sent.owner != self ) self.origin = '0 0 0'; self.origin = self.origin + '1 2 3'; test_int (1); if (bop) traceoff(); printf ("%v\n", v); v = ~2 * v; printf ("%v\n", v); v = v * ~2; printf ("%v\n", v); v = -v; printf ("%v\n", v); printf ("%f %f %f\n", expr, expr ^ 3, ~expr); }; void () assign = { local float foo; local float bar; foo = bar; foo = bar = 1; foo = bar = bar + 1; foo = self.nextthink = self.nextthink + 1.0; self.frame = self.nextthink = self.nextthink + 1.0; foo = self.nextthink = foo + 1.0; self.nextthink = foo = foo + 1.0; self.frame = self.nextthink = foo + 1.0; foo = self.nextthink = foo; self.frame = self.nextthink = foo; };