/* snd_mix.c portable code to mix sounds for snd_dma.c Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "winquake.h" #include "QF/cvar.h" #include "QF/sound.h" #include "QF/sys.h" #include "compat.h" #include "snd_render.h" portable_samplepair_t snd_paintbuffer[PAINTBUFFER_SIZE * 2]; static int max_overpaint; // number of extra samples painted // due to phase shift static int snd_scaletable[32][256]; /* CHANNEL MIXING */ void SND_PaintChannels (unsigned int endtime) { unsigned int end, ltime; int i, count; channel_t *ch; sfxbuffer_t *sc; while (snd_paintedtime < endtime) { // if snd_paintbuffer is smaller than DMA buffer end = endtime; if (endtime - snd_paintedtime > PAINTBUFFER_SIZE) end = snd_paintedtime + PAINTBUFFER_SIZE; // clear the paint buffer // memset (snd_paintbuffer, 0, (end - snd_paintedtime) * // sizeof (portable_samplepair_t)); max_overpaint = 0; // paint in the channels. ch = snd_channels; for (i = 0; i < snd_total_channels; i++, ch++) { if (!ch->sfx) continue; if (ch->stop) { if (!ch->done) ch->done = 1; // acknowledge stopped signal continue; } if (!ch->leftvol && !ch->rightvol) continue; sc = ch->sfx->getbuffer (ch->sfx); if (!sc) continue; ltime = snd_paintedtime; while (ltime < end) { // paint up to end if (ch->end < end) count = ch->end - ltime; else count = end - ltime; if (count > 0) { sc->paint (ch, sc, count); if (sc->advance) sc->advance (sc, count); ltime += count; } // if at end of loop, restart if (!count || ltime >= ch->end) { if (ch->sfx->loopstart != (unsigned int) -1) { ch->pos = ch->sfx->loopstart; ch->end = ltime + ch->sfx->length - ch->pos; ch->done = 2; break; } else { // channel just stopped ch->done = 2; break; } } } } // transfer out according to DMA format snd_shm->xfer (end); memmove (snd_paintbuffer, snd_paintbuffer + end - snd_paintedtime, max_overpaint * sizeof (snd_paintbuffer[0])); memset (snd_paintbuffer + max_overpaint, 0, sizeof (snd_paintbuffer) - max_overpaint * sizeof (snd_paintbuffer[0])); snd_paintedtime = end; } } void SND_InitScaletable (void) { int i, j; for (i = 0; i < 32; i++) for (j = 0; j < 256; j++) snd_scaletable[i][j] = ((signed char) j) * i * 8; } static void snd_paint_mono_8 (int offs, channel_t *ch, void *bytes, unsigned int count) { unsigned char *sfx; int data; unsigned int i; int *lscale, *rscale; portable_samplepair_t *pair; if (ch->leftvol > 255) ch->leftvol = 255; if (ch->rightvol > 255) ch->rightvol = 255; lscale = snd_scaletable[ch->leftvol >> 3]; rscale = snd_scaletable[ch->rightvol >> 3]; sfx = (unsigned char *) bytes; pair = snd_paintbuffer + offs; for (i = 0; i < count; i++) { data = sfx[i]; pair[i].left += lscale[data]; pair[i].right += rscale[data]; } } static void snd_paint_mono_16 (int offs, channel_t *ch, void *bytes, unsigned int count) { int leftvol, rightvol; unsigned int left_phase, right_phase; // Never allowed < 0 anyway unsigned int i = 0; signed short *sfx; portable_samplepair_t *pair; leftvol = ch->leftvol; rightvol = ch->rightvol; max_overpaint = max (abs (ch->phase), max (abs (ch->oldphase), max_overpaint)); sfx = (signed short *) bytes; pair = snd_paintbuffer + offs; if (ch->phase >= 0) { left_phase = ch->phase; right_phase = 0; } else { left_phase = 0; right_phase = -ch->phase; } if (ch->oldphase != ch->phase) { unsigned int old_phase_left, old_phase_right; unsigned int new_phase_left, new_phase_right; unsigned int count_left, count_right, c; if (ch->oldphase >= 0) { old_phase_left = ch->oldphase; old_phase_right = 0; } else { old_phase_left = 0; old_phase_right = -ch->oldphase; } new_phase_left = left_phase; new_phase_right = right_phase; if (new_phase_left > old_phase_left) count_left = 2 * (new_phase_left - old_phase_left); else count_left = old_phase_left - new_phase_left; if (new_phase_right > old_phase_right) count_right = 2 * (new_phase_right - old_phase_right); else count_right = old_phase_right - new_phase_right; c = min (count, max (count_right, count_left)); count -= c; while (c) { int left = (sfx[i] * leftvol) >> 8; int right = (sfx[i] * rightvol) >> 8; if (new_phase_left < old_phase_left) { if (!(count_left & 1)) { pair[i + old_phase_left].left += left; old_phase_left--; } count_left--; } else { if (new_phase_left > old_phase_left) { pair[i + old_phase_left].left += left; old_phase_left++; } pair[i + old_phase_left].left += left; } if (new_phase_right < old_phase_right) { if (!(count_right & 1)) { pair[i + old_phase_right].right += right; old_phase_right--; } count_right--; } else { if (new_phase_right > old_phase_right) { pair[i + old_phase_right].right += right; old_phase_right++; } pair[i + old_phase_right].right += right; } c--; i++; } } for (i = 0; i < count; i++) { pair[i + left_phase].left += (sfx[i] * leftvol) >> 8; pair[i + right_phase].right += (sfx[i] * rightvol) >> 8; } } static void snd_paint_stereo_8 (int offs, channel_t *ch, void *bytes, unsigned int count) { byte *samp; portable_samplepair_t *pair; int *lscale, *rscale; if (ch->leftvol > 255) ch->leftvol = 255; if (ch->rightvol > 255) ch->rightvol = 255; lscale = snd_scaletable[ch->leftvol >> 3]; rscale = snd_scaletable[ch->rightvol >> 3]; samp = bytes; pair = snd_paintbuffer + offs; while (count-- > 0) { pair->left += lscale[*samp++]; pair->right += rscale[*samp++]; pair++; } } static void snd_paint_stereo_16 (int offs, channel_t *ch, void *bytes, unsigned int count) { short *samp; portable_samplepair_t *pair; int leftvol = ch->leftvol; int rightvol = ch->rightvol; samp = (short *) bytes; pair = snd_paintbuffer + offs; while (count-- > 0) { pair->left += (*samp++ * leftvol) >> 8; pair->right += (*samp++ * rightvol) >> 8; pair++; } } void SND_PaintChannelFrom8 (channel_t *ch, sfxbuffer_t *sc, int count) { unsigned int pos; byte *samps; if (ch->pos < sc->pos) sc->setpos (sc, ch->pos); pos = (ch->pos - sc->pos + sc->tail) % sc->length; samps = sc->data + pos; if (pos + count > sc->length) { int sub = sc->length - pos; snd_paint_mono_8 (0, ch, samps, sub); snd_paint_mono_8 (sub, ch, sc->data, count - sub); } else { snd_paint_mono_8 (0, ch, samps, count); } ch->pos += count; } void SND_PaintChannelFrom16 (channel_t *ch, sfxbuffer_t *sc, int count) { unsigned int pos; short *samps; if (ch->pos < sc->pos) sc->setpos (sc, ch->pos); pos = (ch->pos - sc->pos + sc->tail) % sc->length; samps = (short *) sc->data + pos; if (pos + count > sc->length) { unsigned int sub = sc->length - pos; snd_paint_mono_16 (0, ch, samps, sub); snd_paint_mono_16 (sub, ch, sc->data, count - sub); } else { snd_paint_mono_16 (0, ch, samps, count); } ch->pos += count; } void SND_PaintChannelStereo8 (channel_t *ch, sfxbuffer_t *sc, int count) { unsigned int pos; short *samps; if (ch->pos < sc->pos) sc->setpos (sc, ch->pos); pos = (ch->pos - sc->pos + sc->tail) % sc->length; samps = (short *) sc->data + pos; if (pos + count > sc->length) { unsigned int sub = sc->length - pos; snd_paint_stereo_8 (0, ch, samps, sub); snd_paint_stereo_8 (sub, ch, sc->data, count - sub); } else { snd_paint_stereo_8 (0, ch, samps, count); } ch->pos += count; } void SND_PaintChannelStereo16 (channel_t *ch, sfxbuffer_t *sc, int count) { unsigned int pos; int *samps; if (ch->pos < sc->pos) sc->setpos (sc, ch->pos); pos = (ch->pos - sc->pos + sc->tail) % sc->length; samps = (int *) sc->data + pos; if (pos + count > sc->length) { unsigned int sub = sc->length - pos; snd_paint_stereo_16 (0, ch, samps, sub); snd_paint_stereo_16 (sub, ch, sc->data, count - sub); } else { snd_paint_stereo_16 (0, ch, samps, count); } ch->pos += count; }