/* r_sprite.c Draw Sprite Model Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/sys.h" #include "QF/scene/entity.h" #include "r_internal.h" mspriteframe_t * R_GetSpriteFrame (const msprite_t *sprite, const animation_t *animation) { mspritegroup_t *group; mspriteframe_t *frame; int i, numframes, frame_num; float *intervals, fullinterval, targettime, time; frame_num = animation->frame; if ((frame_num >= sprite->numframes) || (frame_num < 0)) { Sys_Printf ("R_DrawSprite: no such frame %d\n", frame_num); frame_num = 0; } if (sprite->frames[frame_num].type == SPR_SINGLE) { frame = sprite->frames[frame_num].frame; } else { group = sprite->frames[frame_num].group; intervals = group->intervals; numframes = group->numframes; fullinterval = intervals[numframes - 1]; time = vr_data.realtime + animation->syncbase; // when loading in Mod_LoadSpriteGroup, we guaranteed all interval // values are positive, so we don't have to worry about division by 0 targettime = time - ((int) (time / fullinterval)) * fullinterval; for (i = 0; i < (numframes - 1); i++) { if (intervals[i] > targettime) break; } frame = group->frames[i]; } return frame; }