/* snd_mix.c portable code to mix sounds for snd_dma.c Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "winquake.h" #include "QF/cvar.h" #include "QF/sound.h" #include "QF/sys.h" #include "compat.h" #include "snd_internal.h" #define VOLSCALE 512.0 // so mixing is less likely to overflow // note: must be >= 255 due to the channel // volumes being 0-255. cvar_t *snd_volume; unsigned snd_paintedtime; // sample PAIRS portable_samplepair_t snd_paintbuffer[PAINTBUFFER_SIZE * 2]; static int max_overpaint; // number of extra samples painted // due to phase shift /* CHANNEL MIXING */ static inline int check_channel_end (channel_t *ch, sfx_t *sfx, int count, unsigned ltime) { if (count <= 0 || ltime >= ch->end) { if (sfx->loopstart != (unsigned) -1) { ch->pos = sfx->loopstart; ch->end = ltime + sfx->length - ch->pos; } else { // channel just stopped ch->done = 1; return 1; } } return 0; } static inline void snd_paint_channel (channel_t *ch, sfxbuffer_t *sc, int count) { unsigned pos; int offs = 0; float *samps; if ((int) ch->pos < 0) { ch->pos += count; if ((int) ch->pos <= 0) return; offs = count - ch->pos; count -= offs; ch->pos = 0; } if (ch->pos < sc->pos || ch->pos - sc->pos >= sc->length) sc->setpos (sc, ch->pos); pos = (ch->pos - sc->pos + sc->tail) % sc->length; samps = sc->data + pos * sc->channels; if (pos + count > sc->length) { unsigned sub = sc->length - pos; sc->paint (offs, ch, samps, sub); sc->paint (offs + sub, ch, sc->data, count - sub); } else { sc->paint (offs, ch, samps, count); } ch->pos += count; } void SND_PaintChannels (snd_t *snd, unsigned endtime) { unsigned end, ltime; int i, count; channel_t *ch; sfx_t *sfx; sfxbuffer_t *sc; // clear the paint buffer for (i = 0; i < PAINTBUFFER_SIZE * 2; i++) { snd_paintbuffer[i].left = 0; snd_paintbuffer[i].right = 0; } while (snd_paintedtime < endtime) { // if snd_paintbuffer is smaller than DMA buffer end = endtime; if (end - snd_paintedtime > PAINTBUFFER_SIZE) end = snd_paintedtime + PAINTBUFFER_SIZE; max_overpaint = 0; // paint in the channels. ch = snd_channels; for (i = 0; i < snd_total_channels; i++, ch++) { if (!(sfx = ch->sfx)) continue; if (ch->stop || ch->done) { ch->done = 1; // acknowledge stopped signal continue; } if (ch->pause) continue; sc = sfx->getbuffer (sfx); if (!sc) { // something went wrong with the sfx printf ("XXXX sfx blew up!!!!\n"); continue; } if (!ch->end) ch->end = snd_paintedtime + sfx->length - ch->pos; ltime = snd_paintedtime; while (ltime < end) { // paint up to end count = ((ch->end < end) ? ch->end : end) - ltime; if (count > 0) { if (ch->leftvol || ch->rightvol) { snd_paint_channel (ch, sc, count); if (sc->advance) { if (!sc->advance (sc, count)) { // this channel can no longer be used as its // source has died. ch->done = 1; break; } } } ltime += count; } if (check_channel_end (ch, sfx, count, ltime)) break; } } // transfer out according to DMA format snd->xfer (snd, snd_paintbuffer, end - snd_paintedtime, snd_volume->value); memmove (snd_paintbuffer, snd_paintbuffer + end - snd_paintedtime, max_overpaint * sizeof (snd_paintbuffer[0])); memset (snd_paintbuffer + max_overpaint, 0, sizeof (snd_paintbuffer) - max_overpaint * sizeof (snd_paintbuffer[0])); snd_paintedtime = end; } } static inline void snd_mix_single (portable_samplepair_t *pair, float **samp, float lvol, float rvol) { float single = *(*samp)++; pair->left += single * lvol; pair->right += single * rvol; } static inline void snd_mix_pair (portable_samplepair_t *pair, float **samp, float lvol, float rvol) { float left = *(*samp)++; float right = *(*samp)++; pair->left += left * lvol; pair->right += right * rvol; } static inline void snd_mix_tripple (portable_samplepair_t *pair, float **samp, float lvol, float rvol) { float left = *(*samp)++; float center = *(*samp)++; float right = *(*samp)++; pair->left += left * lvol; pair->left += center * lvol; pair->right += center * rvol; pair->right += right * rvol; } /* mono center Spacializes the sound. */ static void snd_paint_mono (int offs, channel_t *ch, float *sfx, unsigned count) { float leftvol, rightvol; unsigned left_phase, right_phase; // Never allowed < 0 anyway unsigned i = 0; portable_samplepair_t *pair; leftvol = ch->leftvol / VOLSCALE; rightvol = ch->rightvol / VOLSCALE; max_overpaint = max (abs (ch->phase), max (abs (ch->oldphase), max_overpaint)); pair = snd_paintbuffer + offs; if (ch->phase >= 0) { left_phase = ch->phase; right_phase = 0; } else { left_phase = 0; right_phase = -ch->phase; } if (ch->oldphase != ch->phase) { unsigned old_phase_left, old_phase_right; unsigned new_phase_left, new_phase_right; unsigned count_left, count_right, c; if (ch->oldphase >= 0) { old_phase_left = ch->oldphase; old_phase_right = 0; } else { old_phase_left = 0; old_phase_right = -ch->oldphase; } new_phase_left = left_phase; new_phase_right = right_phase; if (new_phase_left > old_phase_left) count_left = 2 * (new_phase_left - old_phase_left); else count_left = old_phase_left - new_phase_left; if (new_phase_right > old_phase_right) count_right = 2 * (new_phase_right - old_phase_right); else count_right = old_phase_right - new_phase_right; c = min (count, max (count_right, count_left)); count -= c; while (c) { float left = sfx[i] * leftvol; float right = sfx[i] * rightvol; if (new_phase_left < old_phase_left) { if (!(count_left & 1)) { pair[i + old_phase_left].left += left; old_phase_left--; } count_left--; } else { if (new_phase_left > old_phase_left) { pair[i + old_phase_left].left += left; old_phase_left++; } pair[i + old_phase_left].left += left; } if (new_phase_right < old_phase_right) { if (!(count_right & 1)) { pair[i + old_phase_right].right += right; old_phase_right--; } count_right--; } else { if (new_phase_right > old_phase_right) { pair[i + old_phase_right].right += right; old_phase_right++; } pair[i + old_phase_right].right += right; } c--; i++; } } for (i = 0; i < count; i++) { pair[i + left_phase].left += sfx[i] * leftvol; pair[i + right_phase].right += sfx[i] * rightvol; } } /* stereo left, right Does not spacialize the sound. */ static void snd_paint_stereo (int offs, channel_t *ch, float *samp, unsigned count) { portable_samplepair_t *pair; float leftvol = ch->leftvol / VOLSCALE; float rightvol = ch->rightvol / VOLSCALE; pair = snd_paintbuffer + offs; while (count-- > 0) { snd_mix_pair (pair, &samp, leftvol, rightvol); pair++; } } /* 1d surround left, center, right Does not spacialize the sound. */ static void snd_paint_3 (int offs, channel_t *ch, float *samp, unsigned count) { portable_samplepair_t *pair; float leftvol = ch->leftvol / VOLSCALE; float rightvol = ch->rightvol / VOLSCALE; pair = snd_paintbuffer + offs; while (count-- > 0) { snd_mix_tripple (pair, &samp, leftvol, rightvol); pair++; } } /* quadraphonic surround front (left, right), rear (left, right) Does not spacialize the sound. */ static void snd_paint_4 (int offs, channel_t *ch, float *samp, unsigned count) { portable_samplepair_t *pair; float leftvol = ch->leftvol / VOLSCALE; float rightvol = ch->rightvol / VOLSCALE; pair = snd_paintbuffer + offs; while (count-- > 0) { snd_mix_pair (pair, &samp, leftvol, rightvol); snd_mix_pair (pair, &samp, leftvol, rightvol); pair++; } } /* five-channel surround front (left, center, right), rear (left, right) Does not spacialize the sound. */ static void snd_paint_5 (int offs, channel_t *ch, float *samp, unsigned count) { portable_samplepair_t *pair; float leftvol = ch->leftvol / VOLSCALE; float rightvol = ch->rightvol / VOLSCALE; pair = snd_paintbuffer + offs; while (count-- > 0) { snd_mix_tripple (pair, &samp, leftvol, rightvol); snd_mix_pair (pair, &samp, leftvol, rightvol); pair++; } } /* 5.1 surround front (left, center, right), rear (left, right), lfe Does not spacialize the sound. */ static void snd_paint_6 (int offs, channel_t *ch, float *samp, unsigned count) { portable_samplepair_t *pair; float leftvol = ch->leftvol / VOLSCALE; float rightvol = ch->rightvol / VOLSCALE; pair = snd_paintbuffer + offs; while (count-- > 0) { snd_mix_tripple (pair, &samp, leftvol, rightvol); snd_mix_pair (pair, &samp, leftvol, rightvol); snd_mix_single (pair, &samp, leftvol, rightvol); pair++; } } /* 6.1 surround front (left, center, right), side (left, right), rear (center), lfe Does not spacialize the sound. */ static void snd_paint_7 (int offs, channel_t *ch, float *samp, unsigned count) { portable_samplepair_t *pair; float leftvol = ch->leftvol / VOLSCALE; float rightvol = ch->rightvol / VOLSCALE; pair = snd_paintbuffer + offs; while (count-- > 0) { snd_mix_tripple (pair, &samp, leftvol, rightvol); snd_mix_pair (pair, &samp, leftvol, rightvol); snd_mix_single (pair, &samp, leftvol, rightvol); snd_mix_single (pair, &samp, leftvol, rightvol); pair++; } } /* 7.1 surround front (left, center, right), side (left, right), rear (left, right), lfe Does not spacialize the sound. */ static void snd_paint_8 (int offs, channel_t *ch, float *samp, unsigned count) { portable_samplepair_t *pair; float leftvol = ch->leftvol / VOLSCALE; float rightvol = ch->rightvol / VOLSCALE; pair = snd_paintbuffer + offs; while (count-- > 0) { snd_mix_tripple (pair, &samp, leftvol, rightvol); snd_mix_pair (pair, &samp, leftvol, rightvol); snd_mix_pair (pair, &samp, leftvol, rightvol); snd_mix_single (pair, &samp, leftvol, rightvol); pair++; } } void SND_SetPaint (sfxbuffer_t *sc) { static sfxpaint_t *painters[] = { 0, snd_paint_mono, snd_paint_stereo, snd_paint_3, snd_paint_4, snd_paint_5, snd_paint_6, snd_paint_7, snd_paint_8, }; wavinfo_t *info = sc->sfx->wavinfo (sc->sfx); if (info->channels > 8) Sys_Error ("illegal channel count %d", info->channels); sc->paint = painters[info->channels]; }