/* sv_sys_unix.c (description) Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include #include #include #include #include #include "QF/cvar.h" #include "QF/qargs.h" #include "server.h" #include "QF/sys.h" #ifdef NeXT # include #endif cvar_t *sys_extrasleep; cvar_t *sys_dead_sleep; qboolean is_server = true; qboolean stdin_ready; server_static_t svs; char *svs_info = svs.info; /* REQUIRED SYS FUNCTIONS */ /* Sys_Error */ void Sys_Error (const char *error, ...) { va_list argptr; char string[1024]; va_start (argptr, error); vsnprintf (string, sizeof (string), error, argptr); va_end (argptr); printf ("Fatal error: %s\n", string); exit (1); } /* Sys_Quit */ void Sys_Quit (void) { #ifdef PACKET_LOGGING Net_LogStop(); #endif exit (0); // appkit isn't running } static int do_stdin = 1; /* Sys_ConsoleInput Checks for a complete line of text typed in at the console, then forwards it to the host command processor */ char * Sys_ConsoleInput (void) { static char text[256]; int len; if (!stdin_ready || !do_stdin) return NULL; // the select didn't say it was ready stdin_ready = false; len = read (0, text, sizeof (text)); if (len == 0) { // end of file do_stdin = 0; return NULL; } if (len < 1) return NULL; text[len - 1] = 0; // rip off the /n and terminate return text; } /* Sys_Init Quake calls this so the system can register variables before host_hunklevel is marked */ void Sys_Init_Cvars (void) { sys_nostdout = Cvar_Get ("sys_nostdout", "0", CVAR_NONE, 0, "Toggles console screen output"); sys_extrasleep = Cvar_Get ("sys_extrasleep", "0", CVAR_NONE, 0, "Set to cause whatever amount delay in microseconds you want. Mostly useful to generate simulated bad connections."); sys_dead_sleep = Cvar_Get ("sys_dead_sleep", "1", CVAR_NONE, 0, "When set, the server gets NO cpu if no clients are connected" "and there's no other activity. *MIGHT* cause problems with" "some mods."); } void Sys_Init (void) { #ifdef USE_INTEL_ASM Sys_SetFPCW (); #endif } /* main */ int main (int argc, char *argv[]) { double time, oldtime, newtime; fd_set fdset; extern int net_socket; int j; memset (&host_parms, 0, sizeof (host_parms)); COM_InitArgv (argc, argv); host_parms.argc = com_argc; host_parms.argv = com_argv; host_parms.memsize = 8 * 1024 * 1024; j = COM_CheckParm ("-mem"); if (j) host_parms.memsize = (int) (atof (com_argv[j + 1]) * 1024 * 1024); if ((host_parms.membase = malloc (host_parms.memsize)) == NULL) Sys_Error ("Can't allocate %d\n", host_parms.memsize); SV_Init (); // run one frame immediately for first heartbeat SV_Frame (0.1); // // main loop // oldtime = Sys_DoubleTime () - 0.1; while (1) { struct timeval _timeout; struct timeval *timeout = 0; // select on the net socket and stdin // the only reason we have a timeout at all is so that if the last // connected client times out, the message would not otherwise // be printed until the next event. FD_ZERO (&fdset); if (do_stdin) FD_SET (0, &fdset); FD_SET (net_socket, &fdset); _timeout.tv_sec = 1; _timeout.tv_usec = 0; if (svs.num_clients || !sys_dead_sleep->int_val) timeout = &_timeout; if (select (net_socket + 1, &fdset, NULL, NULL, timeout) == -1) continue; stdin_ready = FD_ISSET (0, &fdset); // find time passed since last cycle newtime = Sys_DoubleTime (); time = newtime - oldtime; oldtime = newtime; SV_Frame (time); // extrasleep is just a way to generate a fucked up connection on // purpose if (sys_extrasleep->int_val) usleep (sys_extrasleep->int_val); } return 1; }