#include "Things.h" #include "QuakeEd.h" #include "Map.h" #include "EntityClass.h" #include "KeypairView.h" #include "Project.h" id things_i; @implementation Things -init { [super init]; things_i = self; lastSelected = 0; return self; } // // Load the TEXT object with the entity comment // -loadEntityComment:(id) obj { [entity_comment_i selectAll:self]; [entity_comment_i replaceCharactersInRange: [entity_comment_i selectedRange] withString: [NSString stringWithCString:[obj comments]]]; return self; } -initEntities { char *path; path =[project_i getProgDirectory]; [prog_path_i setStringValue: [NSString stringWithCString:path]]; [[EntityClassList alloc] initForSourceDirectory:path]; [self loadEntityComment: [entity_classes_i objectAtIndex:lastSelected]]; [entity_browser_i loadColumnZero]; [[entity_browser_i matrixInColumn: 0] selectCellAtRow: lastSelected column:0]; [entity_browser_i setDoubleAction: @selector (doubleClickEntity:)]; return self; } -selectEntity:sender { id matr; matr =[sender matrixInColumn:0]; lastSelected =[matr selectedRow]; [self loadEntityComment: [entity_classes_i objectAtIndex:lastSelected]]; [quakeed_i makeFirstResponder:quakeed_i]; return self; } -doubleClickEntity:sender { [map_i makeEntity:sender]; [quakeed_i makeFirstResponder:quakeed_i]; return self; } -(char *) spawnName { return[[entity_classes_i objectAtIndex:lastSelected] classname]; } // // Flush entity classes & reload them! // -reloadEntityClasses:sender { EntityClass *ent; char *path; path = (char *)[prog_path_i stringValue]; if (!path || !path[0]) { path =[project_i getProgDirectory]; [prog_path_i setStringValue: [NSString stringWithCString:path]]; } // Free all entity info in memory... [entity_classes_i removeAllObjects]; [entity_classes_i release]; // Now, RELOAD! [[EntityClassList alloc] initForSourceDirectory:path]; lastSelected = 0; ent =[entity_classes_i objectAtIndex:lastSelected]; [self loadEntityComment: [entity_classes_i objectAtIndex:lastSelected]]; [entity_browser_i loadColumnZero]; [[entity_browser_i matrixInColumn: 0] selectCellAtRow: lastSelected column:0]; [self newCurrentEntity]; // in case flags changed return self; } -selectClass:(char *) class { id classent; classent =[entity_classes_i classForName:class]; if (!classent) return self; lastSelected =[entity_classes_i indexOfObject:classent]; if (lastSelected < 0) lastSelected = 0; [self loadEntityComment:classent]; [[entity_browser_i matrixInColumn: 0] selectCellAtRow: lastSelected column:0]; [[entity_browser_i matrixInColumn: 0] scrollCellToVisibleAtRow: lastSelected column:0]; return self; } -newCurrentEntity { id ent, classent, cell; char *classname; int r, c; char *flagname; int flags; ent =[map_i currentEntity]; classname =[ent valueForQKey:"classname"]; if (ent !=[map_i objectAtIndex:0]) [self selectClass:classname]; // don't reset for world classent =[entity_classes_i classForName:classname]; flagname =[ent valueForQKey:"spawnflags"]; if (!flagname) flags = 0; else flags = atoi (flagname); [flags_i setAutodisplay:NO]; for (r = 0; r < 4; r++) for (c = 0; c < 3; c++) { cell =[flags_i cellAtRow: r column:c]; if (c < 2) { flagname =[classent flagName:c * 4 + r]; [cell setTitle: [NSString stringWithCString:flagname]]; } [cell setIntValue:(flags & (1 << ((c * 4) + r))) > 0]; } [flags_i setAutodisplay:YES]; [flags_i display]; // [keyInput_i setStringValue: ""]; // [valueInput_i setStringValue: ""]; [keypairview_i calcViewSize]; [keypairview_i display]; [quakeed_i makeFirstResponder:quakeed_i]; return self; } // // Clicked in the Keypair view - set as selected // -setSelectedKey:(epair_t *) ep; { [keyInput_i setStringValue: [NSString stringWithCString:ep->key]]; [valueInput_i setStringValue: [NSString stringWithCString:ep->value]]; [valueInput_i selectText:self]; return self; } -clearInputs { // [keyInput_i setStringValue: ""]; // [valueInput_i setStringValue: ""]; [quakeed_i makeFirstResponder:quakeed_i]; return self; } // // Action methods // -addPair:sender { char *key, *value; key = (char *)[keyInput_i stringValue]; value = (char *)[valueInput_i stringValue]; [[map_i currentEntity] setKey: key toValue:value]; [keypairview_i calcViewSize]; [keypairview_i display]; [self clearInputs]; [quakeed_i updateXY]; return self; } -delPair:sender { [quakeed_i makeFirstResponder:quakeed_i]; [[map_i currentEntity] removeKeyPair:(char *)[keyInput_i stringValue]]; [keypairview_i calcViewSize]; [keypairview_i display]; [self clearInputs]; [quakeed_i updateXY]; return self; } // // Set the key/value fields to "angle