#ifndef __vid_gl_h #define __vid_gl_h // GL_context is a pointer to opaque data typedef struct GL_context *GL_context; typedef struct gl_ctx_s { GL_context context; void (*load_gl) (void); void (*choose_visual) (struct gl_ctx_s *ctx); void (*create_context) (struct gl_ctx_s *ctx, int core); void (*init_gl) (void); void *(*get_proc_address) (const char *name, qboolean crit); void (*end_rendering) (void); int begun; double start_time; int brush_polys; int alias_polys; } gl_ctx_t; typedef struct gl_framebuffer_s { unsigned handle; unsigned color; unsigned depth; } gl_framebuffer_t; extern gl_ctx_t *gl_ctx; extern gl_ctx_t *glsl_ctx; struct tex_s *gl_SCR_CaptureBGR (void); struct tex_s *glsl_SCR_CaptureBGR (void); void gl_Fog_SetupFrame (void); void gl_Fog_EnableGFog (void); void gl_Fog_DisableGFog (void); void gl_Fog_StartAdditive (void); void gl_Fog_StopAdditive (void); void gl_errors (const char *msg); #endif//__vid_gl_h