#ifndef __QF_Vulkan_renderpass_h #define __QF_Vulkan_renderpass_h #include "QF/darray.h" typedef struct qfv_attachmentdescription_s DARRAY_TYPE (VkAttachmentDescription) qfv_attachmentdescription_t; #define QFV_AllocAttachmentDescription(num, allocator) \ DARRAY_ALLOCFIXED (qfv_attachmentdescription_t, num, allocator) typedef struct qfv_attachmentreference_s DARRAY_TYPE (VkAttachmentReference) qfv_attachmentreference_t; #define QFV_AllocAttachmentReference(num, allocator) \ DARRAY_ALLOCFIXED (qfv_attachmentreference_t, num, allocator) typedef struct qfv_subpassparametersset_s DARRAY_TYPE (VkSubpassDescription) qfv_subpassparametersset_t; #define QFV_AllocSubpassParametersSet(num, allocator) \ DARRAY_ALLOCFIXED (qfv_subpassparametersset_t, num, allocator) typedef struct qfv_subpassdependency_s DARRAY_TYPE (VkSubpassDependency) qfv_subpassdependency_t; #define QFV_AllocSubpassDependencies(num, allocator) \ DARRAY_ALLOCFIXED (qfv_subpassdependency_t, num, allocator) typedef struct qfv_framebufferset_s DARRAY_TYPE (VkFramebuffer) qfv_framebufferset_t; #define QFV_AllocFrameBuffers(num, allocator) \ DARRAY_ALLOCFIXED (qfv_framebufferset_t, num, allocator) struct qfv_device_s; struct qfv_imageviewset_s; VkRenderPass QFV_CreateRenderPass (struct qfv_device_s *device, qfv_attachmentdescription_t *attachments, qfv_subpassparametersset_t *subpasses, qfv_subpassdependency_t *dependencies); VkFramebuffer QFV_CreateFramebuffer (struct qfv_device_s *device, VkRenderPass renderPass, struct qfv_imageviewset_s *attachments, VkExtent2D, uint32_t layers); typedef struct qfv_renderframe_s { struct vulkan_ctx_s *vulkan_ctx; struct qfv_renderpass_s *renderpass; VkSubpassContents subpassContents; int subpassCount; struct qfv_cmdbufferset_s *subpassCmdSets; } qfv_renderframe_t; typedef struct qfv_renderframeset_s DARRAY_TYPE (qfv_renderframe_t) qfv_renderframeset_t; typedef struct clearvalueset_s DARRAY_TYPE (VkClearValue) clearvalueset_t; typedef struct qfv_renderpass_s { struct plitem_s *renderpassDef; VkRenderPass renderpass; clearvalueset_t *clearValues; struct qfv_imageset_s *attachment_images; struct qfv_imageviewset_s *attachment_views; VkDeviceMemory attachmentMemory; qfv_framebufferset_t *framebuffers; qfv_renderframeset_t frames; void (*draw) (qfv_renderframe_t *rFrame); } qfv_renderpass_t; #endif//__QF_Vulkan_renderpass_h