menu "primary" { // Primary weapons item "sniper rifle" item "assult cannon" item "rocket launcher" item "pyro toys" item "grenade set" item "lightning gun" item "light assult" } menu "secondary" { // Secondary weapons item "super nailgun" item "knife" item "double barrel" item "rail gun" item "nail gun" item "tranquilizer" item "single barrel" } menu "misc" { // Misc/Extra weapons item "mauser" item "air-fist" item "impulse rifle" item "laser cannon" } menu "leg" { // Leg enhancements item "cheetah" item "cougar" item "white rhino" item "scrub jay" item "kgb officer" item "black mamba" item "imperialpenguin" } menu "health" { // Health and armor item "75 green" item "100 yellow" item "150 red" item "200 red" item "300 red" item "+50 health" item "+5 health" } menu "armor" { // Special armor/ammo item "ceramic armor" item "impact armor" item "asbestos armor" item "kevlar armor" item "blast armor" item "ammo backpack" item "ammo bandolier" } menu "special1" { // Special items item "scanner" item "auto-scanner" item "detpack" item "medikit" item "spy kit" item "scuba gear" item "grapple" } menu "special2" { // More special items item "scanner jammer" item "cyberaug unit" item "motion sensor" item "field generator" item "full armor" item "c4 tossable det" item "dispenser" } menu "grenades1" { // Grenades - combat item "normal grenades" item "flame grenades" item "gas grenades" item "emp grenades" item "frag grenades" item "nail grenades" item "mirv grenades" } menu "grenades2" { // Grenades - utility item "flares" item "caltrops" item "concussion grenades" item "flash grenades" item "antigrav grenades" item "bio-infection grenades" item "krac grenades" } menu "engy" { // Engineering items item "spanner" item "sentrygun" item "turret upgrade" item "tesla" item "tesla upgrade" item "camera" item "teleporter" } menu "skill1" { // Skilled profession item "thief" item "runner" item "warlock" item "chaplan" item "berserker" item "guerilla" item "judoka" } menu "skill2" { // More professions item "army" item "cybernet" item "martyr" item "crusader" } menu "abilities" { // Proficiency item "stealth" item "highjump" item "aspect of hwguy" item "explosive body" item "gymnast" item "demon lore" item "close combat" } menu "optional" { // Optional equipment item "auto-id" item "respawn guard" item "hover boots" item "boot upgrade" item "laser guided rockets" item "otr bullets" item "cluster rockets" }