{ search = ( VkAttachmentDescription, VkDebugUtilsMessageSeverityFlagBitsEXT, VkPresentModeKHR, VkSubpassDescription, VkSubpassDependency, VkSpecializationInfo, VkPipelineShaderStageCreateInfo, VkPipelineVertexInputStateCreateInfo, VkPipelineInputAssemblyStateCreateInfo, VkPipelineViewportStateCreateInfo, VkPipelineRasterizationStateCreateInfo, VkPipelineMultisampleStateCreateInfo, VkPipelineDepthStencilStateCreateInfo, VkPipelineColorBlendStateCreateInfo, VkPipelineDynamicStateCreateInfo, VkDescriptorSetLayoutBinding, VkDescriptorSetLayoutCreateInfo, VkPushConstantRange, VkPipelineLayoutCreateInfo, VkGraphicsPipelineCreateInfo, VkComputePipelineCreateInfo, VkDescriptorPoolCreateInfo, VkSamplerCreateInfo, VkImageCreateInfo, VkImageViewCreateInfo, VkFramebufferCreateInfo, VkClearValue, VkPhysicalDeviceLimits, VkRenderPassCreateInfo, VkRenderPassMultiviewCreateInfo, qfv_subpass_t, qfv_output_t, qfv_descriptorsetinfo_t, qfv_imageinfo_t, qfv_imageviewinfo_t, qfv_dependencyinfo_t, qfv_attachmentinfo_t, qfv_attachmentrefinfo_t, qfv_attachmentsetinfo_t, qfv_taskinfo_t, qfv_layoutinfo_t, qfv_pipelineinfo_t, qfv_subpassinfo_t, qfv_framebufferinfo_t, qfv_renderpassinfo_t, qfv_renderinfo_t, qfv_pipelinespec_t, ); parse = { VkSubpassDescription = { flags = auto; pipelineBindPoint = auto; inputAttachments = { type = (array, VkAttachmentReference); size = inputAttachmentCount; values = pInputAttachments; }; colorAttachments = { type = (array, VkAttachmentReference); size = colorAttachmentCount; values = pColorAttachments; }; resolveAttachments = { type = (array, VkAttachmentReference); values = pResolveAttachments; matchSize = colorAttachments; }; depthStencilAttachment = { type = (single, VkAttachmentReference); value = pDepthStencilAttachment; }; preserveAttachments = { type = (array, uint32_t); size = preserveAttachmentCount; values = pPreserveAttachments; }; }; VkPhysicalDeviceLimits = readonly; VkRenderPassCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) attachments = { type = (array, VkAttachmentDescription); size = attachmentCount; values = pAttachments; }; subpasses = { type = (array, VkSubpassDescription); size = subpassCount; values = pSubpasses; }; dependencies = { type = (array, VkSubpassDependency); size = dependencyCount; values = pDependencies; }; }; VkSpecializationInfo = { mapEntries = { type = (array, VkSpecializationMapEntry); size = mapEntryCount; values = pMapEntries; }; data = { type = (custom, (QFBinary, QFString), parse_specialization_data); fields = (dataSize, pData); }; }; VkPipelineShaderStageCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) stage = auto; name = { type = string; string = pName; }; module = { type = (custom, QFString, parse_VkShaderModule); fields = (module); }; specializationInfo = { type = (single, VkSpecializationInfo); value = pSpecializationInfo; }; }; VkShaderModuleCreateInfo = skip; VkDescriptorSetLayoutBinding = { binding = auto; descriptorType = auto; descriptorCount = auto; stageFlags = auto; // skip pImmutableSamplers (default to 0) until I know how it works }; VkDescriptorSetLayoutCreateInfo = { flags = auto; bindings = { type = (array, VkDescriptorSetLayoutBinding); size = bindingCount; values = pBindings; }; }; VkDescriptorPoolCreateInfo = { flags = auto; maxSets = auto; bindings = { type = (array, VkDescriptorPoolSize); size = poolSizeCount; values = pPoolSizes; }; }; VkPipelineVertexInputStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) bindings = { type = (array, VkVertexInputBindingDescription); size = vertexBindingDescriptionCount; values = pVertexBindingDescriptions; }; attributes = { type = (array, VkVertexInputAttributeDescription); size = vertexAttributeDescriptionCount; values = pVertexAttributeDescriptions; }; }; VkPipelineInputAssemblyStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) topology = auto; primitiveRestartEnable = auto; }; VkPipelineViewportStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) //FIXME redo as one array viewports = { type = (array, VkViewport); size = viewportCount; values = pViewports; }; scissors = { type = (array, VkRect2D); size = scissorCount; values = pScissors; }; }; VkPipelineRasterizationStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) depthClampEnable = auto; rasterizerDiscardEnable = auto; polygonMode = auto; cullMode = auto; frontFace = auto; depthBiasEnable = auto; depthBiasConstantFactor = auto; depthBiasClamp = auto; depthBiasSlopeFactor = auto; lineWidth = auto; }; VkPipelineMultisampleStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) rasterizationSamples = auto; sampleShadingEnable = auto; minSampleShading = auto; //pSampleMask = auto; FIXME disabled until correct size is known alphaToCoverageEnable = auto; alphaToOneEnable = auto; }; VkPipelineDepthStencilStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) depthTestEnable = auto; depthWriteEnable = auto; depthCompareOp = auto; depthBoundsTestEnable = auto; stencilTestEnable = auto; front = auto; back = auto; minDepthBounds = auto; maxDepthBounds = auto; }; VkPipelineColorBlendStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) logicOpEnable = auto; logicOp = auto; attachments = { type = (array, VkPipelineColorBlendAttachmentState); size = attachmentCount; values = pAttachments; }; blendConstants = { type = (custom, QFString, parse_RGBA); fields = (blendConstants); }; }; VkPipelineDynamicStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) dynamicState = { type = (array, VkDynamicState); size = dynamicStateCount; values = pDynamicStates; }; }; VkPipelineLayoutCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) setLayouts = { type = (array, { parse_type = (QFDictionary, QFString); type = VkDescriptorSetLayout; parser = parse_VkDescriptorSetLayout; }); size = setLayoutCount; values = pSetLayouts; }; pushConstantRanges = { type = (array, VkPushConstantRange); size = pushConstantRangeCount; values = pPushConstantRanges; }; }; VkPipelineTessellationStateCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) patchControlPoints = auto; }; VkGraphicsPipelineCreateInfo = { flags = auto; stages = { type = (array, VkPipelineShaderStageCreateInfo); size = stageCount; values = pStages; }; vertexInput = { type = (single, VkPipelineVertexInputStateCreateInfo); value = pVertexInputState; }; inputAssembly = { type = (single, VkPipelineInputAssemblyStateCreateInfo); value = pInputAssemblyState; }; tessellation = { type = (single, VkPipelineTessellationStateCreateInfo); value = pTessellationState; }; viewport = { type = (single, VkPipelineViewportStateCreateInfo); value = pViewportState; }; rasterization = { type = (single, VkPipelineRasterizationStateCreateInfo); value = pRasterizationState; }; multisample = { type = (single, VkPipelineMultisampleStateCreateInfo); value = pMultisampleState; }; depthStencil = { type = (single, VkPipelineDepthStencilStateCreateInfo); value = pDepthStencilState; }; colorBlend = { type = (single, VkPipelineColorBlendStateCreateInfo); value = pColorBlendState; }; dynamic = { type = (single, VkPipelineDynamicStateCreateInfo); value = pDynamicState; }; layout = { type = (custom, QFString, parse_VkPipelineLayout); fields = (layout); }; renderPass = { type = (custom, QFString, parse_VkRenderPass); fields = (renderPass); }; subpass = auto; basePipelineHandle = { type = (custom, QFString, parse_BasePipeline); fields = (basePipelineHandle); }; basePipelineIndex = auto; }; VkComputePipelineCreateInfo = { flags = auto; stage = auto; layout = { type = (custom, QFString, parse_VkPipelineLayout); fields = (layout); }; basePipelineHandle = { type = (custom, QFString, parse_BasePipeline); fields = (basePipelineHandle); }; basePipelineIndex = auto; }; VkImageCreateInfo = { flags = auto; imageType = auto; format = auto; extent = auto; mipLevels = auto; arrayLayers = auto; samples = auto; tiling = auto; usage = auto; sharingMode = skip; // FIXME for now queueFamilyIndexCount = skip; // FIXME for now pQueueFamilyIndices = skip; // FIXME for now initialLayout = auto; }; VkImageViewCreateInfo = { flags = auto; image = { type = (custom, (QFDictionary, QFString), parse_VkImage); fields = (image); }; viewType = auto; format = auto; components = auto; subresourceRange = auto; }; VkFramebufferCreateInfo = { //flags = auto; reserved for future use (Bits enum does not exist) renderPass = { type = (custom, QFString, parse_VkRenderPass); fields = (renderPass); }; attachments = { type = (array, VkImageView); size = attachmentCount; values = pAttachments; }; width = auto; height = auto; layers = auto; }; VkClearColorValue = skip; VkClearValue = { color = { type = (custom, QFString, parse_RGBA); fields = (color); }; depthStencil = auto; }; VkRenderPassMultiviewCreateInfo = { viewMasks = { type = (array, uint32_t); size = subpassCount; values = pViewMasks; }; viewOffsets = { type = (array, int32_t); size = dependencyCount; values = pViewOffsets; }; correlationMasks = { type = (array, uint32_t); size = correlationMaskCount; values = pCorrelationMasks; }; }; qfv_subpass_s = { .name = qfv_subpass_t; color = { type = (custom, QFString, parse_RGBA); fields = (color); }; name = { type = string; string = name; }; }; qfv_output_s = { .name = qfv_output_t; extent = auto; image = { type = (readonly, VkImage); value = image; }; view = { type = (readonly, VkImageView); value = view; }; format = auto; frames = auto; finalLayout = auto; }; qfv_taskinfo_s = { .name = qfv_taskinfo_t; func = { type = (custom, QFString, parse_task_function); fields = (func, params, param_data); }; params = { type = (custom, QFArray, parse_task_params); fields = (func, params, param_data); }; }; qfv_attachmentrefinfo_s = { .name = qfv_attachmentrefinfo_t; .type = (QFString, QFDictionary); .string = { name = $name; line = $item.line; layout = $auto; blend = "(VkPipelineColorBlendAttachmentState) { .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT }" }; .dictionary = { .parse = auto; name = $name; line = $item.line; }; layout = auto; blend = auto; }; qfv_attachmentsetinfo_s = { .name = qfv_attachmentsetinfo_t; input = { type = (labeledarray, qfv_attachmentrefinfo_t, name); size = num_input; values = input; }; color = { type = (labeledarray, qfv_attachmentrefinfo_t, name); size = num_color; values = color; }; resolve = { type = (labeledarray, qfv_attachmentrefinfo_t, name); values = resolve; matchSize = color; }; depth = { type = (labeledsingle, qfv_attachmentrefinfo_t, name); value = depth; }; preserve = { type = (array, qfv_reference_t); size = num_preserve; values = preserve; }; }; qfv_layoutinfo_s = { .name = qfv_layoutinfo_t; descriptorSets = { type = (array, qfv_reference_t); size = num_sets; values = sets; }; pushConstantRanges = { type = (array, VkPushConstantRange); size = num_ranges; values = ranges; }; }; qfv_pipelineinfo_s = { .name = qfv_pipelineinfo_t; color = auto; name = { type = string; string = name; }; tasks = { type = (array, qfv_taskinfo_t); size = num_tasks; values = tasks; }; flags = auto; stages = { type = (array, VkPipelineShaderStageCreateInfo); size = num_graph_stages; values = graph_stages; }; vertexInput = { type = (single, VkPipelineVertexInputStateCreateInfo); value = vertexInput; }; inputAssembly = { type = (single, VkPipelineInputAssemblyStateCreateInfo); value = inputAssembly; }; tessellation = { type = (single, VkPipelineTessellationStateCreateInfo); value = tessellation; }; viewport = { type = (single, VkPipelineViewportStateCreateInfo); value = viewport; }; rasterization = { type = (single, VkPipelineRasterizationStateCreateInfo); value = rasterization; }; multisample = { type = (single, VkPipelineMultisampleStateCreateInfo); value = multisample; }; depthStencil = { type = (single, VkPipelineDepthStencilStateCreateInfo); value = depthStencil; }; colorBlend = { type = (single, VkPipelineColorBlendStateCreateInfo); value = colorBlend; }; dynamic = { type = (single, VkPipelineDynamicStateCreateInfo); value = dynamic; }; layout = auto; }; qfv_subpassinfo_s = { .name = qfv_subpassinfo_t; name = { type = string; string = name; }; color = auto; dependencies = { type = (labeledarray, qfv_dependencyinfo_t, name); size = num_dependencies; values = dependencies; }; attachments = { type = (single, qfv_attachmentsetinfo_t); value = attachments; }; pipelines = { type = (labeledarray, qfv_pipelineinfo_t, name); size = num_pipelines; values = pipelines; }; base_pipeline = { //type = (labeledsingle, qfv_pipelineinfo_t, name); type = (single, qfv_pipelineinfo_t, name); value = base_pipeline; }; }; qfv_framebufferinfo_s = { .name = qfv_framebufferinfo_t; width = auto; height = auto; layers = auto; }; qfv_reference_s = { .name = qfv_reference_t; .type = QFString; .string = { name = $item.string; line = $item.line; }; }; qfv_renderpassinfo_s = { .name = qfv_renderpassinfo_t; color = auto; attachments = { type = (labeledarray, qfv_attachmentinfo_t, name); size = num_attachments; values = attachments; }; framebuffer = auto; subpasses = { type = (labeledarray, qfv_subpassinfo_t, name); size = num_subpasses; values = subpasses; }; }; qfv_descriptorsetinfo_s = { .name = qfv_descriptorsetinfo_t; flags = auto; bindings = { type = (array, VkDescriptorSetLayoutBinding); size = num_bindings; values = bindings; }; }; qfv_renderinfo_s = { .name = qfv_renderinfo_t; properties = ignore; output = ignore; images = { type = (labeledarray, qfv_imageinfo_t, name); size = num_images; values = images; }; views = { type = (labeledarray, qfv_imageviewinfo_t, name); size = num_views; values = views; }; renderpasses = { type = (labeledarray, qfv_renderpassinfo_t, name); size = num_renderpasses; values = renderpasses; }; descriptorSetLayouts = { type = (labeledarray, qfv_descriptorsetinfo_t, name); size = num_descriptorsets; values = descriptorsets; }; }; }; }