/* cl_slist.c serverlist addressbook Copyright (C) 2000 Brian Koropoff Copyright (C) 2001 Chris Ison Author: Brian Koropoff Date: 03 May 2000 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_NETINET_IN_H # include #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #ifdef HAVE_SYS_TIME_H # include #endif #ifdef HAVE_UNISTD_H # include #endif #ifdef HAVE_WINDOWS_H # include #endif #ifdef HAVE_SYS_PARAM_H # include #endif #include #include #include "QF/cmd.h" #include "QF/console.h" #include "QF/cvar.h" #include "QF/sys.h" #include "QF/va.h" #include "QF/vfile.h" #include "bothdefs.h" #include "cl_main.h" #include "cl_slist.h" #include "client.h" typedef struct server_entry_s { char *server; char *desc; char *status; int waitstatus; double pingsent; double pongback; struct server_entry_s *next; struct server_entry_s *prev; } server_entry_t; server_entry_t *slist; server_entry_t *all_slist; server_entry_t *fav_slist; int which_slist; int slist_last_details; cvar_t *sl_sortby; cvar_t *sl_filter; cvar_t *sl_game; cvar_t *sl_ping; void S_Refresh (server_entry_t *slrefresh) { netadr_t addy; char data_ping[] = "\377\377\377\377k"; char data_status[] = "\377\377\377\377status"; NET_StringToAdr (slrefresh->server, &addy); if (!addy.port) addy.port = ntohs (27500); slrefresh->pingsent = Sys_DoubleTime (); slrefresh->pongback = 0; NET_SendPacket (6, data_ping, addy); NET_SendPacket (11, data_status, addy); slrefresh->waitstatus = 1; } server_entry_t * SL_Add (server_entry_t *start, char *ip, char *desc) { server_entry_t *p; p = start; if (!start) { // Nothing at beginning of list, // create it start = calloc (1, sizeof (server_entry_t)); start->prev = 0; start->next = 0; start->server = malloc (strlen (ip) + 1); start->desc = malloc (strlen (desc ? desc : ip) + 1); strcpy (start->server, ip); strcpy (start->desc, desc ? desc : ip); start->status = NULL; return (start); } for (p = start; p->next; p = p->next) //Get to end of list if (strcmp(ip,p->server) == 0) //don't add duplicate return (start); p->next = calloc (1, sizeof (server_entry_t)); p->next->prev = p; p->next->server = malloc (strlen (ip) + 1); p->next->desc = malloc (strlen (desc ? desc : ip) + 1); strcpy (p->next->server, ip); strcpy (p->next->desc, desc ? desc : ip); p->status = NULL; return (start); } server_entry_t * SL_Del (server_entry_t *start, server_entry_t *del) { server_entry_t *n; if (del == start) { free (start->server); free (start->desc); n = start->next; if (n) n->prev = 0; free (start); return (n); } free (del->server); free (del->desc); if (del->status) free (del->status); if (del->prev) del->prev->next = del->next; if (del->next) del->next->prev = del->prev; free (del); return (start); } server_entry_t * SL_InsB (server_entry_t *start, server_entry_t *place, char *ip, char *desc) { server_entry_t *new, *other; new = calloc (1, sizeof (server_entry_t)); new->server = malloc (strlen (ip) + 1); new->desc = malloc (strlen (desc) + 1); strcpy (new->server, ip); strcpy (new->desc, desc); other = place->prev; if (other) other->next = new; place->prev = new; new->next = place; new->prev = other; if (!other) return new; return start; } void SL_Swap (server_entry_t *swap1, server_entry_t *swap2) { int i; server_entry_t *next1, *next2, *prev1, *prev2; next1 = swap1->next; next2 = swap2->next; prev1 = swap1->prev; prev2 = swap2->prev; for (i = 0; i < sizeof(server_entry_t); i++) { ((char *)swap1)[i] ^= ((char *)swap2)[i]; ((char *)swap2)[i] ^= ((char *)swap1)[i]; ((char *)swap1)[i] ^= ((char *)swap2)[i]; } swap1->next = next1; swap2->next = next2; swap1->prev = prev1; swap2->prev = prev2; } int SL_CheckFilter (server_entry_t *sl_filteritem) { if (!sl_filter->int_val) return(1); if (!sl_filteritem->status) return(0); if (strlen(sl_game->string)) { if (strcasecmp(Info_ValueForKey (sl_filteritem->status, "*gamedir"), sl_game->string) != 0) return(0); } if (sl_ping->int_val) { if (!sl_filteritem->pongback) return(0); if (((int)(sl_filteritem->pongback * 1000)) >= sl_ping->int_val) return(0); } return(1); } server_entry_t * SL_Get_By_Num (server_entry_t *start, int n) { int i; for (i = 0; i <= n; i++) { if(!start) break; if (!SL_CheckFilter (start)) i--; if (i != n) start = start->next; } if (!start) return (0); return (start); } int SL_Len (server_entry_t *start) { int i; for (i = 0; start; i++) start = start->next; return i; } void SL_Del_All (server_entry_t *start) { server_entry_t *n; while (start) { n = start->next; free (start->server); free (start->desc); if (start->status) free (start->status); free (start); start = n; } } void SL_SaveF (VFile *f, server_entry_t *start) { do { Qprintf (f, "%s %s\n", start->server, start->desc); start = start->next; } while (start); } void SL_Shutdown (void) { char e_path[MAX_OSPATH]; VFile *f; if (fav_slist) { Qexpand_squiggle (fs_userpath->string, e_path); if ((f = Qopen (va ("%s/servers.txt", e_path), "w"))) { SL_SaveF (f, fav_slist); Qclose (f); } SL_Del_All (fav_slist); } if (all_slist) SL_Del_All (all_slist); } char * gettokstart (char *str, int req, char delim) { char *start = str; int tok = 1; while (*start == delim) { start++; } if (*start == '\0') return '\0'; while (tok < req) { // Stop when we get to the requested // token if (*++start == delim) { // Increment pointer and test while (*start == delim) { // Get to next token start++; } tok++; } if (*start == '\0') { return '\0'; } } return start; } int gettoklen (char *str, int req, char delim) { char *start = 0; int len = 0; start = gettokstart (str, req, delim); if (start == '\0') { return 0; } while (*start != delim && *start != '\0') { start++; len++; } return len; } void timepassed (double time1, double *time2) { *time2 -= time1; } void SL_SortEntry (server_entry_t *start) { int i = 0; server_entry_t *q; if (!start || !sl_sortby) return; for (q = start->next; q; q = q->next) { if (sl_sortby->int_val) { if ((q->pongback) && (start->pongback) && (start->pongback > q->pongback)) { SL_Swap(start,q); q = start; } } else { i = 0; while ((start->desc[i] != '\0') && (q->desc[i] != '\0') && (toupper(start->desc[i]) == toupper(q->desc[i]))) i++; if (toupper(start->desc[i]) > toupper(q->desc[i])) { SL_Swap(start,q); q = start; } } } } void SL_Sort (cvar_t *var) { server_entry_t *p; if (!slist) return; for (p = slist; p->next; p = p->next) SL_SortEntry (p); } void SL_Con_List (server_entry_t *sldata) { int serv; server_entry_t *cp; SL_Sort(sl_sortby); for(serv = 0; serv < SL_Len (sldata); serv++) { cp = SL_Get_By_Num (sldata, serv); if (!cp) break; Con_Printf("%i) %s\n",(serv + 1),cp->desc); } } void SL_Connect (server_entry_t *sldata, int slitemno) { CL_Disconnect (); strncpy (cls.servername, SL_Get_By_Num (sldata, (slitemno - 1))->server, sizeof (cls.servername) - 0); CL_BeginServerConnect (); } void SL_Update (server_entry_t *sldata) { // FIXME - Need to change this so the info is not sent in 1 burst // as it appears to be causing the occasional problem // with some servers server_entry_t *cp; cp = sldata; while (cp) { S_Refresh (cp); cp = cp->next; } } void SL_Con_Details (server_entry_t *sldata, int slitemno) { int i, playercount; server_entry_t *cp; playercount = 0; slist_last_details = slitemno; cp = SL_Get_By_Num (sldata, (slitemno - 1)); if (!cp) return; Con_Printf("Server: %s\n", cp->server); Con_Printf("Ping: "); if (cp->pongback) Con_Printf("%i\n", (int)(cp->pongback * 1000)); else Con_Printf("N/A\n"); if (cp->status) { Con_Printf("Name: %s\n", cp->desc); Con_Printf("Game: %s\n", Info_ValueForKey (cp->status, "*gamedir")); Con_Printf("Map: %s\n", Info_ValueForKey (cp->status, "map")); for (i = 0; i < strlen(cp->status); i++) if (cp->status[i] == '\n') playercount++; Con_Printf("Players: %i/%s\n", playercount, Info_ValueForKey(cp->status, "maxclients")); // For Debug of Server Info // Con_Printf("%s\n",cp->status); } else Con_Printf("No Details Available\n"); } void SL_MasterUpdate(void) { char data[] = "c\n\0"; netadr_t addy; SL_Del_All(slist); slist = NULL; NET_StringToAdr ("194.251.249.32:27000", &addy); NET_SendPacket (3, data, addy); NET_StringToAdr ("qwmaster.barrysworld.com:27000", &addy); NET_SendPacket (3, data, addy); NET_StringToAdr ("192.246.40.37:27000", &addy); NET_SendPacket (3, data, addy); NET_StringToAdr ("192.246.40.37:27002", &addy); NET_SendPacket (3, data, addy); NET_StringToAdr ("192.246.40.37:27003", &addy); NET_SendPacket (3, data, addy); NET_StringToAdr ("192.246.40.37:27004", &addy); NET_SendPacket (3, data, addy); NET_StringToAdr ("192.246.40.37:27006", &addy); NET_SendPacket (3, data, addy); NET_StringToAdr ("203.9.148.7:27000", &addy); NET_SendPacket (3, data, addy); } int SL_Switch (void) { if (!which_slist) { fav_slist = slist; slist = all_slist; which_slist = 1; } else { all_slist = slist; slist = fav_slist; which_slist = 0; } SL_Sort (sl_sortby); return (which_slist); } void SL_Command (void) { int sltemp = 0; if (Cmd_Argc () == 1) SL_Con_List(slist); else if (strcasecmp(Cmd_Argv(1),"switch") == 0) { if (SL_Switch ()) Con_Printf("Switched to Server List from Masters\n"); else Con_Printf("Switched to Favorate Server List\n"); } else if (strcasecmp(Cmd_Argv(1),"refresh") == 0) { if (Cmd_Argc () == 2) SL_Update(slist); else Con_Printf("Syntax: slist refresh\n"); } else if (strcasecmp(Cmd_Argv(1),"update") == 0) { if (Cmd_Argc () == 2) { if(!which_slist) Con_Printf("ERROR: This of for updating the servers from a " "list of masters\n"); else SL_MasterUpdate(); } else Con_Printf("Syntax: slist update\n"); } else if (strcasecmp(Cmd_Argv(1),"connect") == 0) { if (Cmd_Argc () == 3) { sltemp = atoi(Cmd_Argv(2)); if(sltemp && (sltemp <= SL_Len (slist))) SL_Connect(slist,sltemp); else Con_Printf("Error: Invalid Server Number -> %s\n",Cmd_Argv(2)); } else if ((Cmd_Argc () == 2) && slist_last_details) SL_Connect(slist,slist_last_details); else Con_Printf("Syntax: slist connect #\n"); } else { sltemp = atoi(Cmd_Argv(1)); if((Cmd_Argc () == 2) && sltemp && (sltemp <= SL_Len (slist))) SL_Con_Details(slist,sltemp); } } void MSL_ParseServerList(const char *msl_data) { int msl_ptr; for (msl_ptr = 0; msl_ptr < strlen(msl_data); msl_ptr = msl_ptr + 6) { slist = SL_Add(slist, va("%i.%i.%i.%i:%i", (byte)msl_data[msl_ptr], (byte)msl_data[msl_ptr+1], (byte)msl_data[msl_ptr+2], (byte)msl_data[msl_ptr+3], ((byte)msl_data[msl_ptr+4]<<8)|(byte)msl_data[msl_ptr+5]), NULL); } } server_entry_t * SL_LoadF (VFile *f, server_entry_t *start) { //This could get messy char line[256]; /* Long lines get truncated. */ char *addr, *st; int len, i; int c = ' '; /* int so it can be compared to EOF properly */ while (1) { // First, get a line i = 0; c = ' '; while (c != '\n' && c != EOF) { c = Qgetc (f); if (i < 255) { line[i] = c; i++; } } line[i - 1] = '\0'; // Now we can parse it if ((st = gettokstart (line, 1, ' ')) != NULL) { len = gettoklen (line, 1, ' '); addr = malloc (len + 1); strncpy (addr, &line[0], len); addr[len] = '\0'; if ((st = gettokstart (line, 2, ' '))) { start = SL_Add (start, addr, st); } else { start = SL_Add (start, addr, "Unknown"); } free (addr); } if (c == EOF) // We're done return start; } } void SL_Init (void) { char e_path[MAX_OSPATH]; VFile *servlist; Qexpand_squiggle (fs_userpath->string, e_path); if ((servlist = Qopen (va ("%s/servers.txt", e_path), "r"))) { slist = SL_LoadF (servlist, slist); Qclose (servlist); } else { Qexpand_squiggle (fs_sharepath->string, e_path); if ((servlist = Qopen (va ("%s/servers.txt", e_path), "r"))) { slist = SL_LoadF (servlist, slist); Qclose (servlist); } } fav_slist = slist; all_slist = NULL; which_slist = 0; Cmd_AddCommand("slist",SL_Command,"console commands to access server " "list\n"); sl_sortby = Cvar_Get ("sl_sortby", "0", CVAR_ARCHIVE, SL_Sort, "0 = sort " "by name, 1 = sort by ping"); sl_filter = Cvar_Get ("sl_filter", "0", CVAR_NONE, NULL, "enable server " "filter"); sl_game = Cvar_Get ("sl_game", "", CVAR_ARCHIVE, NULL, "sets the " "serverlist game filter"); sl_ping = Cvar_Get ("sl_ping", "", CVAR_ARCHIVE, NULL, "sets the " "serverlist ping filter"); } int SL_CheckStatus (const char *cs_from, const char *cs_data) { const char *tmp_desc; server_entry_t *temp; for (temp = slist; temp; temp = temp->next) if (temp->waitstatus) { if (strcmp (cs_from, temp->server) == 0) { int i; temp->status = realloc(temp->status, strlen(cs_data) + 1); strcpy(temp->status, cs_data); temp->waitstatus = 0; tmp_desc = Info_ValueForKey (temp->status, "hostname"); if (tmp_desc[0] != '\0') { temp->desc = realloc(temp->desc, strlen(tmp_desc) + 1); strcpy(temp->desc, tmp_desc); } else { temp->desc = realloc(temp->desc, strlen(temp->status) + 1); strcpy(temp->desc, temp->server); } for (i = 0; i < strlen(temp->status); i++) if (temp->status[i] == '\n') { temp->status[i] = '\\'; break; } return (1); } } return (0); } void SL_CheckPing (const char *cp_from) { server_entry_t *temp; for (temp = slist; temp; temp = temp->next) if (temp->pingsent && !temp->pongback) { if (strcmp (cp_from, temp->server)) { temp->pongback = Sys_DoubleTime (); timepassed(temp->pingsent, &temp->pongback); } } }