ruamoko_game_libexec=ruamoko/game/game.dat$(EXEEXT) noinst_PROGRAMS += $(ruamoko_game_libexec) EXTRA_PROGRAMS += $(ruamoko_game_libexec) ruamoko_game_src= ruamoko/game/Axe.r ruamoko/game/GameEntity.r ruamoko/game/World.r ruamoko/game/tempent.r ruamoko_game_game_dat_SOURCES=$(ruamoko_game_src) ruamoko_game_obj=$(ruamoko_game_game_dat_SOURCES:.r=.o) ruamoko_game_dep=$(call qcautodep,$(ruamoko_game_game_dat_SOURCES)) ruamoko/game/game.dat$(EXEEXT): $(ruamoko_game_obj) $(QFCC_DEP) ruamoko/lib/libr.a ruamoko/lib/libqw.a $(V_QFCCLD)$(QLINK) -o $@ $(ruamoko_game_obj) -lqw -lr include $(ruamoko_game_dep) # am--include-marker r_depfiles_remade += $(ruamoko_game_dep) ruamoko/game/game.sym: ruamoko/game/game.dat EXTRA_DIST += $(ruamoko_game_src) \ ruamoko/game/Axe.h \ ruamoko/game/GameEntity.h \ ruamoko/game/tempent.h \ ruamoko/game/Weapon.h \ ruamoko/game/World.h CLEANFILES += \ ruamoko/game/*.dat \ ruamoko/game/*.sym DISTCLEANFILES += $(ruamoko_game_dep)