# # GNUmakefile # # Main makefile for the Forge Quake Editor # # Copyright (C) 2001 Jeff Teunissen # # This Makefile is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # # See the GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to: # # Free Software Foundation, Inc. # 59 Temple Place - Suite 330 # Boston, MA 02111-1307, USA # # $Id$ include $(GNUSTEP_MAKEFILES)/common.make # # Subprojects # SUBPROJECTS= \ Bundles/MainPrefs # # Main application # PACKAGE_NAME= Forge APP_NAME= Forge Forge_PRINCIPAL_CLASS= NSApplication Forge_APPLICATION_ICON= Forge.tiff # # Additional libraries # ADDITIONAL_GUI_LIBS += # # Resource files # Forge_MAIN_MODEL_FILE= Forge.gorm Forge_RESOURCE_FILES= \ Bundles/MainPrefs/MainPrefs.forgeb \ Forge.gorm \ Forge.tiff \ ForgeInfo.plist Forge_LOCALIZED_RESOURCE_FILES= \ Localizable.strings # Languages we're localized for Forge_LANGUAGES= \ English # # Header files # Forge_HEADERS= \ Config.h \ BundleController.h \ Controller.h \ PrefsPanel.h \ PrefsController.h # # Class files # Forge_OBJC_FILES= \ BundleController.m \ Controller.m \ PrefsPanel.m \ PrefsController.m \ main.m # # C files # Forge_C_FILES= -include GNUmakefile.preamble -include GNUmakefile.local include $(GNUSTEP_MAKEFILES)/aggregate.make include $(GNUSTEP_MAKEFILES)/application.make -include GNUmakefile.postamble