/* zone.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/mathlib.h" #include "QF/qargs.h" #include "QF/sys.h" #include "QF/va.h" #include "QF/zone.h" #include "compat.h" static void Cache_FreeLow (memhunk_t *hunk, int new_low_hunk); static void Cache_Profile_r (memhunk_t *hunk); static qboolean Cache_FreeLRU (memhunk_t *hunk); #define ZONEID 0x1d4a11 #define HUNK_SENTINAL 0x1df001ed #define MINFRAGMENT 64 #define HUNK_ALIGN 64 /* ZONE MEMORY ALLOCATION There is never any space between memblocks, and there will never be two contiguous free memblocks. The rover can be left pointing at a non-empty block The zone calls are pretty much used only for small strings and structures, all big things are allocated on the hunk. */ typedef struct memblock_s { size_t block_size; // including the header and possibly tiny fragments struct memblock_s *next; struct memblock_s *prev; size_t size; // requested size int tag; // a tag of 0 is a free block int id; // should be ZONEID //int id2; // pad to 64 bit boundary } memblock_t; struct memzone_s { size_t size; // total bytes malloced, including header size_t used; // ammount used, including header size_t offset; size_t ele_size; void (*error) (void *, const char *); void *data; memblock_t blocklist; // start / end cap for linked list memblock_t *rover; }; static int z_block_size (memblock_t *block) { return block->block_size - sizeof (memblock_t) - 4; } static int z_offset (memzone_t *zone, memblock_t *block) { int offset = ((byte *) (block + 1) - (byte *) zone); return offset / zone->ele_size + zone->offset; } VISIBLE void Z_ClearZone (memzone_t *zone, size_t size, size_t zone_offset, size_t ele_size) { memblock_t *block; // set the entire zone to one free block block = (memblock_t *) (zone + 1); zone->blocklist.next = block; zone->blocklist.prev = block; zone->blocklist.tag = 1; // in use block zone->blocklist.id = 0; zone->blocklist.block_size = 0; zone->blocklist.size = 0; zone->offset = zone_offset; zone->ele_size = ele_size; zone->rover = block; zone->size = size; zone->used = sizeof (memzone_t); zone->error = 0; zone->data = 0; block->prev = block->next = &zone->blocklist; block->tag = 0; // free block block->id = ZONEID; //block->id2 = ZONEID; block->block_size = size - sizeof (memzone_t); block->size = 0; } VISIBLE void Z_Free (memzone_t *zone, void *ptr) { memblock_t *block, *other; if (!ptr) { if (zone->error) zone->error (zone->data, "Z_Free: NULL pointer"); Sys_Error ("Z_Free: NULL pointer"); } block = (memblock_t *) ((byte *) ptr - sizeof (memblock_t)); if (((byte *) block < (byte *) zone) || (((byte *) block) >= (byte *) zone + zone->size)) { const char *msg; msg = nva ("Z_Free: freed a pointer outside of the zone: %x", z_offset (zone, block)); if (zone->error) zone->error (zone->data, msg); Sys_Error ("%s", msg); } if (block->id != ZONEID/* || block->id2 != ZONEID*/) { const char *msg; msg = nva ("bad pointer %x", z_offset (zone, block)); Sys_Printf ("%s\n", msg); Z_Print (zone); fflush (stdout); if (zone->error) zone->error (zone->data, msg); Sys_Error ("Z_Free: freed a pointer without ZONEID"); } if (block->tag == 0) { if (zone->error) zone->error (zone->data, "Z_Free: freed a freed pointer"); Sys_Error ("Z_Free: freed a freed pointer"); } block->tag = 0; // mark as free block->size = 0; zone->used -= block->block_size; other = block->prev; if (!other->tag) { // merge with previous free block other->block_size += block->block_size; other->next = block->next; other->next->prev = other; if (block == zone->rover) zone->rover = other; block = other; } other = block->next; if (!other->tag) { // merge the next free block onto the end block->block_size += other->block_size; block->next = other->next; block->next->prev = block; if (other == zone->rover) zone->rover = block; } } VISIBLE void * Z_Malloc (memzone_t *zone, size_t size) { void *buf; if (!developer || developer->int_val & SYS_dev) Z_CheckHeap (zone); // DEBUG buf = Z_TagMalloc (zone, size, 1); if (!buf) { const char *msg; msg = nva ("Z_Malloc: failed on allocation of %zd bytes", size); if (zone->error) zone->error (zone->data, msg); Sys_Error ("%s", msg); } memset (buf, 0, size); return buf; } void * Z_TagMalloc (memzone_t *zone, size_t size, int tag) { int extra; int requested_size = size; memblock_t *start, *rover, *new, *base; if (!tag) { if (zone->error) zone->error (zone->data, "Z_TagMalloc: tried to use a 0 tag"); Sys_Error ("Z_TagMalloc: tried to use a 0 tag"); } // scan through the block list looking for the first free block // of sufficient size size += sizeof (memblock_t); // account for size of block header size += 4; // space for memory trash tester size = (size + 7) & ~7; // align to 8-byte boundary base = rover = zone->rover; start = base->prev; do { if (rover == start) // scaned all the way around the list return NULL; if (rover->tag) base = rover = rover->next; else rover = rover->next; } while (base->tag || base->block_size < size); // found a block big enough extra = base->block_size - size; if (extra > MINFRAGMENT) { // there will be a free fragment after the allocated block new = (memblock_t *) ((byte *) base + size); new->block_size = extra; new->tag = 0; // free block new->prev = base; new->id = ZONEID; //new->id2 = ZONEID; new->next = base->next; new->next->prev = new; base->next = new; base->block_size = size; } base->tag = tag; // no longer a free block base->size = requested_size; zone->rover = base->next; // next allocation will start looking here base->id = ZONEID; //base->id2 = ZONEID; zone->used += base->block_size; // marker for memory trash testing *(int *) ((byte *) base + base->block_size - 4) = ZONEID; return (void *) (base + 1); } VISIBLE void * Z_Realloc (memzone_t *zone, void *ptr, size_t size) { size_t old_size; memblock_t *block; void *old_ptr; if (!ptr) return Z_Malloc (zone, size); block = (memblock_t *) ((byte *) ptr - sizeof (memblock_t)); if (block->id != ZONEID/* || block->id2 != ZONEID*/) { if (zone->error) zone->error (zone->data, "Z_Realloc: realloced a pointer without ZONEID"); Sys_Error ("Z_Realloc: realloced a pointer without ZONEID"); } if (block->tag == 0) { if (zone->error) zone->error (zone->data, "Z_Realloc: realloced a freed pointer"); Sys_Error ("Z_Realloc: realloced a freed pointer"); } old_size = block->block_size; old_size -= sizeof (memblock_t); // account for size of block header old_size -= 4; // space for memory trash tester old_ptr = ptr; Z_Free (zone, ptr); ptr = Z_TagMalloc (zone, size, 1); if (!ptr) { const char *msg; msg = nva ("Z_Realloc: failed on allocation of %zd bytes", size); if (zone->error) zone->error (zone->data, msg); Sys_Error ("%s", msg); } if (ptr != old_ptr) memmove (ptr, old_ptr, min (old_size, size)); if (old_size < size) memset ((byte *)ptr + old_size, 0, size - old_size); return ptr; } void Z_Print (memzone_t *zone) { memblock_t *block; Sys_Printf ("zone size: %zd location: %p used: %zd\n", zone->size, zone, zone->used); for (block = zone->blocklist.next ; ; block = block->next) { Sys_Printf ("block:%p size:%7i tag:%5x ofs:%x\n", block, z_block_size (block), block->tag, z_offset (zone, block)); if (block->next == &zone->blocklist) break; // all blocks have been hit if (block->id != ZONEID/* || block->id2 != ZONEID*/) Sys_Printf ("ERROR: block ids incorrect\n"); if ((byte *) block + block->block_size != (byte *) block->next) Sys_Printf ("ERROR: block size does not touch the next block\n"); if (block->next->prev != block) Sys_Printf ("ERROR: next block doesn't have proper back link\n"); if (!block->tag && !block->next->tag) Sys_Printf ("ERROR: two consecutive free blocks\n"); if (block->tag && (*(int *) ((byte *) block + block->block_size - 4) != ZONEID)) Sys_Printf ("ERROR: memory trashed in block\n"); fflush (stdout); } } void Z_CheckHeap (memzone_t *zone) { memblock_t *block; for (block = zone->blocklist.next ; ; block = block->next) { if (block->next == &zone->blocklist) break; // all blocks have been hit if ((byte *) block + block->block_size != (byte *) block->next) Sys_Error ("Z_CheckHeap: block size does not touch the next " "block\n"); if (block->next->prev != block) Sys_Error ("Z_CheckHeap: next block doesn't have proper back " "link\n"); if (!block->tag && !block->next->tag) Sys_Error ("Z_CheckHeap: two consecutive free blocks\n"); } } VISIBLE void Z_SetError (memzone_t *zone, void (*err) (void *, const char *), void *data) { zone->error = err; zone->data = data; } void Z_CheckPointer (const memzone_t *zone, const void *ptr, size_t size) { const memblock_t *block; const char *block_mem; const char *check = (char *) ptr; for (block = zone->blocklist.next ; ; block = block->next) { if (block->next == &zone->blocklist) break; // all blocks have been hit if (check < (const char *) block || check >= (const char *) block + block->block_size) continue; // a block that overlaps with the memory region has been found if (!block->tag) zone->error (zone->data, "invalid access to unallocated memory"); block_mem = (char *) &block[1]; if (check < block_mem || check + size > block_mem + block->size) zone->error (zone->data, "invalid access to allocated memory"); return; // access ok } } //============================================================================ typedef struct cache_system_s cache_system_t; struct cache_system_s { cache_system_t *prev, *next; cache_system_t *lru_prev, *lru_next; // for LRU flushing struct memhunk_s *hunk; char name[16]; size_t size; // including this header int readlock; cache_user_t *user; } __attribute__((aligned (64)));//FIXME base 64-bit size is 80, so 128... typedef struct { int sentinal1; int sentinal2; size_t size; // including sizeof(hunkblk_t), -1 = not allocated char name[8]; } __attribute__((aligned (64))) hunkblk_t; struct memhunk_s { byte *base; size_t size; size_t low_used; size_t high_used; size_t tempmark; qboolean tempactive; cache_system_t cache_head; } __attribute__((aligned (64))); static memhunk_t *global_hunk; /* Hunk_Check Run consistancy and sentinal trahing checks */ VISIBLE void Hunk_Check (memhunk_t *hunk) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers hunkblk_t *h; byte *hunk_end = hunk->base + hunk->low_used; for (h = (hunkblk_t *) hunk->base; (byte *) h < hunk_end; ) { if (h->sentinal1 != HUNK_SENTINAL || h->sentinal2 != HUNK_SENTINAL) Sys_Error ("Hunk_Check: trashed sentinal"); if (h->size < sizeof (hunkblk_t) || h->size + (byte *) h > hunk->base + hunk->size) Sys_Error ("Hunk_Check: bad size"); h = (hunkblk_t *) ((byte *) h + h->size); } } /* Hunk_Print If "all" is specified, every single allocation is printed. Otherwise, allocations with the same name will be totaled up before printing. */ VISIBLE void Hunk_Print (memhunk_t *hunk, qboolean all) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers hunkblk_t *h, *next, *endlow, *starthigh, *endhigh; int count, sum, totalblocks; count = 0; sum = 0; totalblocks = 0; h = (hunkblk_t *) hunk->base; endlow = (hunkblk_t *) (hunk->base + hunk->low_used); starthigh = (hunkblk_t *) (hunk->base + hunk->size - hunk->high_used); endhigh = (hunkblk_t *) (hunk->base + hunk->size); Sys_Printf (" :%8zd total hunk size\n", hunk->size); Sys_Printf ("-------------------------\n"); while (1) { // skip to the high hunk if done with low hunk if (h == endlow) { Sys_Printf ("-------------------------\n"); Sys_Printf (" :%8zd REMAINING\n", hunk->size - hunk->low_used - hunk->high_used); Sys_Printf ("-------------------------\n"); h = starthigh; } // if totally done, break if (h == endhigh) break; // run consistancy checks if (h->sentinal1 != HUNK_SENTINAL || h->sentinal2 != HUNK_SENTINAL) Sys_Error ("Hunk_Check: trahsed sentinal"); if (h->size < (int) sizeof (hunkblk_t) || h->size + (byte *) h > hunk->base + hunk->size) Sys_Error ("Hunk_Check: bad size"); next = (hunkblk_t *) ((byte *) h + h->size); count++; totalblocks++; sum += h->size; // print the single block if (all) Sys_Printf ("%8p :%8zd %8.8s\n", h, h->size, h->name); // print the total if (next == endlow || next == endhigh || strncmp (h->name, next->name, 8)) { if (!all) Sys_Printf (" :%8i %8.8s (TOTAL)\n", sum, h->name); count = 0; sum = 0; } h = next; } Sys_Printf ("-------------------------\n"); Sys_Printf ("%8i total blocks\n", totalblocks); } static void Hunk_FreeToHighMark (memhunk_t *hunk, size_t mark) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers if (hunk->tempactive) { hunk->tempactive = false; Hunk_FreeToHighMark (hunk, hunk->tempmark); } if (mark == hunk->high_used) return; if (mark > hunk->high_used) Sys_Error ("Hunk_FreeToHighMark: bad mark %zd", mark); memset (hunk->base + hunk->size - hunk->high_used, 0, hunk->high_used - mark); hunk->high_used = mark; } static int Hunk_HighMark (memhunk_t *hunk) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers if (hunk->tempactive) { hunk->tempactive = false; Hunk_FreeToHighMark (hunk, hunk->tempmark); } return hunk->high_used; } VISIBLE void * Hunk_RawAllocName (memhunk_t *hunk, size_t size, const char *name) { hunkblk_t *h; #ifdef PARANOID Hunk_Check (); #endif size = sizeof (hunkblk_t) + ((size + HUNK_ALIGN - 1) & ~(HUNK_ALIGN - 1)); if (hunk->size - hunk->low_used - hunk->high_used < size) { Hunk_HighMark (hunk); Cache_FreeLRU (hunk); } if (hunk->size - hunk->low_used - hunk->high_used < size) { int mem = hunk->size / (1024 * 1024); mem += 8; mem &= ~7; Cache_Profile_r (hunk); Sys_Error ("Not enough RAM allocated. Try starting using \"-mem %d\" on " "the %s command line. (%zd - %zd - %zd < %zd)", mem, PACKAGE_NAME, hunk->size, hunk->low_used, hunk->high_used, size); } h = (hunkblk_t *) (hunk->base + hunk->low_used); hunk->low_used += size; Cache_FreeLow (hunk, hunk->low_used); h->size = size; h->sentinal1 = HUNK_SENTINAL; h->sentinal2 = HUNK_SENTINAL; memcpy (h->name, name, 8); h->name[7] = 0; return (void *) (h + 1); } VISIBLE void * Hunk_AllocName (memhunk_t *hunk, size_t size, const char *name) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers void *mem = Hunk_RawAllocName (hunk, size, name); memset (mem, 0, size); return mem; } VISIBLE void * Hunk_RawAlloc (memhunk_t *hunk, size_t size) { return Hunk_RawAllocName (hunk, size, "unknown"); } VISIBLE void * Hunk_Alloc (memhunk_t *hunk, size_t size) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers return Hunk_AllocName (hunk, size, "unknown"); } VISIBLE size_t Hunk_LowMark (memhunk_t *hunk) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers return hunk->low_used; } VISIBLE void Hunk_RawFreeToLowMark (memhunk_t *hunk, size_t mark) { if (mark == hunk->low_used) return; if (mark > hunk->low_used) Sys_Error ("Hunk_FreeToLowMark: bad mark %zd", mark); hunk->low_used = mark; } VISIBLE void Hunk_FreeToLowMark (memhunk_t *hunk, size_t mark) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers if (mark == hunk->low_used) return; if (mark > hunk->low_used) Sys_Error ("Hunk_FreeToLowMark: bad mark %zd", mark); memset (hunk->base + mark, 0, hunk->low_used - mark); hunk->low_used = mark; } static void * Hunk_HighAlloc (memhunk_t *hunk, size_t size) { hunkblk_t *h; if (hunk->tempactive) { Hunk_FreeToHighMark (hunk, hunk->tempmark); hunk->tempactive = false; } #ifdef PARANOID Hunk_Check (hunk); #endif size = sizeof (hunkblk_t) + ((size + HUNK_ALIGN - 1) & ~(HUNK_ALIGN - 1)); if (hunk->size - hunk->low_used - hunk->high_used < size) { Sys_Printf ("Hunk_HighAlloc: failed on %zd bytes\n", size); return NULL; } hunk->high_used += size; h = (void *) (hunk->base + hunk->size - hunk->high_used); h->sentinal1 = HUNK_SENTINAL; h->sentinal2 = HUNK_SENTINAL; h->size = size; h->name[0] = 0; return h + 1; } /* Hunk_TempAlloc Return space from the top of the hunk */ VISIBLE void * Hunk_TempAlloc (memhunk_t *hunk, size_t size) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers void *buf; size = (size + HUNK_ALIGN - 1) & ~(HUNK_ALIGN - 1); if (hunk->tempactive) { size_t temp_free = hunk->high_used - hunk->tempmark; if (temp_free >= size + (int) sizeof (hunkblk_t)) { byte *temp_block = hunk->base + hunk->size - hunk->high_used; return (hunkblk_t *) temp_block + 1; } Hunk_FreeToHighMark (hunk, hunk->tempmark); hunk->tempactive = false; } hunk->tempmark = Hunk_HighMark (hunk); buf = Hunk_HighAlloc (hunk, size); hunk->tempactive = true; return buf; } VISIBLE int Hunk_PointerIsValid (memhunk_t *hunk, void *ptr) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers size_t offset = (byte *) ptr - hunk->base; if (offset >= hunk->size) { return 0; } if (offset < hunk->low_used) { // the pointer is somewhere in the lower space of the hunk // FIXME better checking? return 1; } if (offset >= hunk->size - hunk->high_used + sizeof (hunkblk_t)) { // the pointer is somewhere in the upper space of the hunk // FIXME better checking? return 1; } // the pointer is somewhere in between the two marks, so it has probably // been freed return 0; } /* CACHE MEMORY */ static cache_system_t *Cache_TryAlloc (memhunk_t *hunk, size_t size, qboolean nobottom); #if 0 static void check_cache (void) { cache_system_t *cs; int used = hunk_tempactive ? hunk_tempmark : hunk_high_used; for (cs = cache_head.prev; cs != &cache_head; cs = cs->prev) if (cs->prev != &cache_head) { if ((byte *) cs + cs->size != (byte *) cs->prev) Sys_Error ("inconsistent cache %p %p %d %d", cs, cs->prev, (int)cs->size, (int) ((char *)cs->prev - (char *)cs)); if (hunk_size - ((byte*)cs - hunk_base) > used) Sys_Error ("cache block out of high hunk"); } if (cache_head.prev != &cache_head && hunk_size - ((byte*) cache_head.prev - hunk_base) != used) Sys_Error ("cache bottom not at bottom of high hunk"); } #endif static void Cache_Move (cache_system_t *c) { memhunk_t *hunk = c->hunk; cache_system_t *new; // we are clearing up space at the bottom, so allocate it late new = Cache_TryAlloc (hunk, c->size, true); if (new) { Sys_MaskPrintf (SYS_dev, "cache_move ok\n"); memcpy (new + 1, c + 1, c->size - sizeof (cache_system_t)); new->user = c->user; memcpy (new->name, c->name, sizeof (new->name)); Cache_Free (c->user); new->user->data = (void *) (new + 1); } else { Sys_MaskPrintf (SYS_dev, "cache_move failed\n"); Cache_Free (c->user); // tough luck... } } /* Cache_FreeLow Throw things out until the hunk can be expanded to the given point */ static void Cache_FreeLow (memhunk_t *hunk, int new_low_hunk) { cache_system_t *c; while (1) { c = hunk->cache_head.prev; if (c == &hunk->cache_head) return; // nothing in cache at all if ((byte *) c >= hunk->base + new_low_hunk) return; // there is space to grow the hunk Sys_Error ("FIXME: Cache_FreeLow: not enough memory"); Cache_Move (c); // reclaim the space } } static inline void Cache_UnlinkLRU (cache_system_t * cs) { if (!cs->lru_next || !cs->lru_prev) Sys_Error ("Cache_UnlinkLRU: NULL link: %.16s %p %p", cs->name, cs->lru_next, cs->lru_prev); cs->lru_next->lru_prev = cs->lru_prev; cs->lru_prev->lru_next = cs->lru_next; cs->lru_prev = cs->lru_next = NULL; } static void Cache_MakeLRU (cache_system_t * cs) { if (cs->lru_next || cs->lru_prev) Sys_Error ("Cache_MakeLRU: active link: %.16s %p %p", cs->name, cs->lru_next, cs->lru_prev); cs->hunk->cache_head.lru_next->lru_prev = cs; cs->lru_next = cs->hunk->cache_head.lru_next; cs->lru_prev = &cs->hunk->cache_head; cs->hunk->cache_head.lru_next = cs; } static qboolean Cache_FreeLRU (memhunk_t *hunk) { cache_system_t *cs; //check_cache (); for (cs = hunk->cache_head.lru_prev; cs != &hunk->cache_head && cs->readlock; cs = cs->lru_prev) ; if (cs == &hunk->cache_head) return 0; Cache_Free (cs->user); return 1; } static void link_cache_system (cache_system_t *new, cache_system_t *cs) { new->next = cs; new->prev = cs->prev; cs->prev->next = new; cs->prev = new; } /* Cache_TryAlloc Looks for a free block of memory between the high and low hunk marks Size should already include the header and padding */ static cache_system_t * Cache_TryAlloc (memhunk_t *hunk, size_t size, qboolean nobottom) { cache_system_t *cs, *new; //check_cache (); // is the cache completely empty? if (!nobottom && hunk->cache_head.prev == &hunk->cache_head) { new = (cache_system_t *) Hunk_HighAlloc (hunk, size); if (!new) return 0; memset (new, 0, size); new->size = size; new->hunk = hunk; hunk->cache_head.prev = hunk->cache_head.next = new; new->prev = new->next = &hunk->cache_head; Cache_MakeLRU (new); //check_cache (); return new; } // search for space in existing cache for (cs = hunk->cache_head.next; cs != &hunk->cache_head; cs = cs->next) { if (cs->user) continue; // block isn't free if (cs->size >= size) { // found a big enough free block. If possible, carve it up for // later reuse, using the upper portion of the block for the // newly allocated block. new = cs; if (size - cs->size >= sizeof (cache_system_t)) { new = (cache_system_t *) ((char *) cs + cs->size - size); memset (new, 0, size); new->size = size; new->hunk = hunk; cs->size -= size; link_cache_system (new, cs); //check_cache (); } Cache_MakeLRU (new); return new; } } if (nobottom) return 0; // didn't find a free block, so make a new one. new = Hunk_HighAlloc (hunk, size); if (new) { memset (new, 0, size); new->size = size; new->hunk = hunk; link_cache_system (new, &hunk->cache_head); Cache_MakeLRU (new); //check_cache (); return new; } return 0; // couldn't allocate } static void Cache_Profile_r (memhunk_t *hunk) { cache_system_t *cs; unsigned int i; unsigned int items[31] = {0}, sizes[31] = {0}; int count = 0, total = 0; cs = hunk->cache_head.next; while (cs != &hunk->cache_head) { for (i = 0; (cs->size >> (i + 1)) && i < 30; i++) ; items[i]++; sizes[i] += cs->size; total += cs->size; count++; cs = cs->next; } Sys_Printf ("Cache Profile:\n"); Sys_Printf ("%8s %8s %8s %8s %8s\n", "count", "min", "max", "average", "percent"); for (i = 0; i < 31; i++) { if (!items[i]) continue; Sys_Printf ("%8d %8d %8d %8d %7d%%\n", items[i], 1 << i, (1 << (i + 1)) - 1, sizes[i] / items[i], (sizes[i] * 100) / total); } Sys_Printf ("Total allocations: %d in %d allocations, average of" " %d per allocation\n", total, count, count ? total / count : -1); } static void Cache_Profile (void) { Cache_Profile_r (global_hunk); } static void Cache_Print_r (memhunk_t *hunk) { cache_system_t *cd; for (cd = hunk->cache_head.next; cd != &hunk->cache_head; cd = cd->next) { Sys_Printf ("%8d : %.16s\n", (int) cd->size, cd->name); } } static void Cache_Print (void) { Cache_Print_r (global_hunk); } static void init_cache (memhunk_t *hunk) { hunk->cache_head.next = hunk->cache_head.prev = &hunk->cache_head; hunk->cache_head.lru_next = hunk->cache_head.lru_prev = &hunk->cache_head; hunk->cache_head.user = (cache_user_t *) 1; // make it look allocated hunk->cache_head.readlock = 1; // don't try to free or move it } static void Cache_Init (void) { Cmd_AddCommand ("cache_flush", Cache_Flush, "Clears the current game " "cache"); Cmd_AddCommand ("cache_profile", Cache_Profile, "Prints a profile of " "the current cache"); Cmd_AddCommand ("cache_print", Cache_Print, "Prints out items in the " "cache"); } /* Cache_Flush Throw everything out, so new data will be demand cached */ static void Cache_Flush_r (memhunk_t *hunk) { // cache_head.prev is guaranteed to not be free because it's the bottom // one and Cache_Free actually properly releases it while (hunk->cache_head.prev != &hunk->cache_head) { if (!hunk->cache_head.prev->user->data) Sys_Error ("Cache_Flush: user/system out of sync for " "'%.16s' with %d size", hunk->cache_head.prev->name, (int) hunk->cache_head.prev->size); Cache_Free (hunk->cache_head.prev->user); // reclaim the space } } VISIBLE void Cache_Flush (void) { // cache_head.prev is guaranteed to not be free because it's the bottom Cache_Flush_r (global_hunk); } VISIBLE void * Cache_Check (cache_user_t *c) { cache_system_t *cs; if (!c->data) return NULL; cs = ((cache_system_t *) c->data) - 1; // move to head of LRU Cache_UnlinkLRU (cs); Cache_MakeLRU (cs); return c->data; } /* Cache_Free Frees the memory and removes it from the LRU list */ VISIBLE void Cache_Free (cache_user_t *c) { cache_system_t *cs; if (!c->data) Sys_Error ("Cache_Free: not allocated"); cs = ((cache_system_t *) c->data) - 1; memhunk_t *hunk = cs->hunk; if (cs->readlock) Sys_Error ("Cache_Free: attempt to free locked block"); Sys_MaskPrintf (SYS_dev, "Cache_Free: freeing '%.16s' %p\n", cs->name, cs); Cache_UnlinkLRU (cs); //check_cache (); cs->user = 0; if (!cs->prev->user) { cs->size += cs->prev->size; cs->prev->prev->next = cs; cs->prev = cs->prev->prev; } if (!cs->next->user) { cs = cs->next; cs->size += cs->prev->size; cs->prev->prev->next = cs; cs->prev = cs->prev->prev; } if (cs->next == &hunk->cache_head) { cs->next->prev = cs->prev; cs->prev->next = cs->next; if (cs->prev != &hunk->cache_head) Hunk_FreeToHighMark (hunk, hunk->size - ((byte*)cs->prev - hunk->base)); else Hunk_FreeToHighMark (hunk, 0); } //check_cache (); c->data = NULL; } static void * Cache_Alloc_r (memhunk_t *hunk, cache_user_t *c, size_t size, const char *name) { cache_system_t *cs; if (c->data) Sys_Error ("Cache_Alloc_r: already allocated"); if (size <= 0) Sys_Error ("Cache_Alloc_r: size %zd", size); size = (size + sizeof (cache_system_t) + HUNK_ALIGN - 1) & ~(HUNK_ALIGN-1); // find memory for it while (1) { cs = Cache_TryAlloc (hunk, size, false); if (cs) { strncpy (cs->name, name, sizeof (cs->name) - 1); c->data = (void *) (cs + 1); cs->user = c; break; } // free the least recently used cachedat if (!Cache_FreeLRU (hunk)) Sys_Error ("Cache_Alloc: out of memory"); } return Cache_Check (c); } VISIBLE void * Cache_Alloc (cache_user_t *c, size_t size, const char *name) { return Cache_Alloc_r (global_hunk, c, size, name); } static void Cache_Report_r (memhunk_t *hunk) { if (!hunk) { hunk = global_hunk; } //FIXME clean up callers Sys_MaskPrintf (SYS_dev, "%4.1f megabyte data cache\n", (hunk->size - hunk->high_used - hunk->low_used) / (float) (1024 * 1024)); } VISIBLE void Cache_Report (void) { Cache_Report_r (global_hunk); } VISIBLE void Cache_Add (cache_user_t *c, void *object, cache_loader_t loader) { if (c->data || c->object || c->loader) Sys_Error ("Cache_Add: cache item already exists!"); c->object = object; c->loader = loader; // c->loader (c, Cache_Alloc); // for debugging } VISIBLE void Cache_Remove (cache_user_t *c) { if (!c->object || !c->loader) Sys_Error ("Cache_Remove: already removed!"); if (Cache_Check (c)) Cache_Free (c); c->object = 0; c->loader = 0; } VISIBLE void * Cache_TryGet (cache_user_t *c) { void *mem; mem = Cache_Check (c); if (!mem) { c->loader (c->object, Cache_Alloc); mem = Cache_Check (c); } if (mem) (((cache_system_t *)c->data) - 1)->readlock++; return mem; } VISIBLE void * Cache_Get (cache_user_t *c) { void *mem = Cache_TryGet (c); if (!mem) Sys_Error ("Cache_Get: couldn't get cache!"); return mem; } VISIBLE void Cache_Release (cache_user_t *c) { int *readlock; readlock = &(((cache_system_t *)c->data) - 1)->readlock; if (!*readlock) Sys_Error ("Cache_Release: already released!"); (*readlock)--; // if (!*readlock) // Cache_Free (c); // for debugging } VISIBLE int Cache_ReadLock (cache_user_t *c) { return (((cache_system_t *)c->data) - 1)->readlock; } //============================================================================ VISIBLE memhunk_t * Hunk_Init (void *buf, size_t size) { memhunk_t *hunk = buf; hunk->base = (byte *) (hunk + 1); hunk->size = size - sizeof (memhunk_t); hunk->low_used = 0; hunk->high_used = 0; init_cache (hunk); return hunk; } VISIBLE void Memory_Init (void *buf, size_t size) { global_hunk = Hunk_Init (buf, size); Cache_Init (); }