#include void (string s) precache_sound = #19; void (string s) precache_model = #20; void (entity client, string s) stuffcmd = #21; void (string s) localcmd = #46; void (string s) changelevel = #70; string (string s) precache_file = #68; string (string s) precache_model2 = #75; string (string s) precache_sound2 = #76; string (string s) precache_file2 = #77; float () checkextension = #0x000f0000 + 99;