/* joy_win.c Joystick device driver for Win32 Copyright (C) 2000 Jeff Teunissen Copyright (C) 2000 Jukka Sorjonen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ // FIXME: THIS IS NOT FINISHED YET #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include "winquake.h" #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/input.h" #include "QF/joystick.h" #include "QF/keys.h" #include "QF/qargs.h" #include "QF/sys.h" #include "compat.h" // Joystick variables and structures float joy_sensitivity; static cvar_t joy_sensitivity_cvar = { .name = "joy_sensitivity", .description = "Joystick sensitivity", .default_value = "1", .flags = CVAR_ARCHIVE, .value = { .type = &cexpr_float, .value = &joy_sensitivity }, }; // joystick defines and variables // where should defines be moved? #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, // trackball #define JOY_AXIS_X 0 #define JOY_AXIS_Y 1 #define JOY_AXIS_Z 2 #define JOY_AXIS_R 3 #define JOY_AXIS_U 4 #define JOY_AXIS_V 5 enum _ControlList { AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn }; DWORD dwAxisFlags[JOY_MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV }; DWORD dwAxisMap[JOY_MAX_AXES]; DWORD dwControlMap[JOY_MAX_AXES]; PDWORD pdwRawValue[JOY_MAX_AXES]; JOYINFOEX ji; // none of these cvars are saved over a session // this means that advanced controller configuration needs to be executed // each time. this avoids any problems with getting back to a default usage or // when changing from one controller to another. this way at least something // works. char *in_joystick; static cvar_t in_joystick_cvar = { .name = "joystick", .description = "FIXME: No Description", .default_value = "0", .flags = CVAR_ARCHIVE, .value = { .type = 0, .value = &in_joystick }, }; char *joy_name; static cvar_t joy_name_cvar = { .name = "joyname", .description = "FIXME: No Description", .default_value = "joystick", .flags = CVAR_NONE, .value = { .type = 0, .value = &joy_name }, }; int joy_advanced; static cvar_t joy_advanced_cvar = { .name = "joyadvanced", .description = "FIXME: No Description", .default_value = "0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_advanced }, }; int joy_advaxisx; static cvar_t joy_advaxisx_cvar = { .name = "joyadvaxisx", .description = "FIXME: No Description", .default_value = "0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_advaxisx }, }; int joy_advaxisy; static cvar_t joy_advaxisy_cvar = { .name = "joyadvaxisy", .description = "FIXME: No Description", .default_value = "0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_advaxisy }, }; int joy_advaxisz; static cvar_t joy_advaxisz_cvar = { .name = "joyadvaxisz", .description = "FIXME: No Description", .default_value = "0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_advaxisz }, }; int joy_advaxisr; static cvar_t joy_advaxisr_cvar = { .name = "joyadvaxisr", .description = "FIXME: No Description", .default_value = "0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_advaxisr }, }; int joy_advaxisu; static cvar_t joy_advaxisu_cvar = { .name = "joyadvaxisu", .description = "FIXME: No Description", .default_value = "0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_advaxisu }, }; int joy_advaxisv; static cvar_t joy_advaxisv_cvar = { .name = "joyadvaxisv", .description = "FIXME: No Description", .default_value = "0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_advaxisv }, }; float joy_forwardthreshold; static cvar_t joy_forwardthreshold_cvar = { .name = "joyforwardthreshold", .description = "FIXME: No Description", .default_value = "0.15", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_forwardthreshold }, }; float joy_sidethreshold; static cvar_t joy_sidethreshold_cvar = { .name = "joysidethreshold", .description = "FIXME: No Description", .default_value = "0.15", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_sidethreshold }, }; float joy_pitchthreshold; static cvar_t joy_pitchthreshold_cvar = { .name = "joypitchthreshold", .description = "FIXME: No Description", .default_value = "0.15", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_pitchthreshold }, }; float joy_yawthreshold; static cvar_t joy_yawthreshold_cvar = { .name = "joyyawthreshold", .description = "FIXME: No Description", .default_value = "0.15", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_yawthreshold }, }; float joy_forwardsensitivity; static cvar_t joy_forwardsensitivity_cvar = { .name = "joyforwardsensitivity", .description = "FIXME: No Description", .default_value = "-1.0", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_forwardsensitivity }, }; float joy_sidesensitivity; static cvar_t joy_sidesensitivity_cvar = { .name = "joysidesensitivity", .description = "FIXME: No Description", .default_value = "-1.0", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_sidesensitivity }, }; float joy_pitchsensitivity; static cvar_t joy_pitchsensitivity_cvar = { .name = "joypitchsensitivity", .description = "FIXME: No Description", .default_value = "1.0", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_pitchsensitivity }, }; float joy_yawsensitivity; static cvar_t joy_yawsensitivity_cvar = { .name = "joyyawsensitivity", .description = "FIXME: No Description", .default_value = "-1.0", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_yawsensitivity }, }; int joy_wwhack1; static cvar_t joy_wwhack1_cvar = { .name = "joywwhack1", .description = "FIXME: No Description", .default_value = "0.0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_wwhack1 }, }; float joy_wwhack2; static cvar_t joy_wwhack2_cvar = { .name = "joywwhack2", .description = "FIXME: No Description", .default_value = "0.0", .flags = CVAR_NONE, .value = { .type = &cexpr_float, .value = &joy_wwhack2 }, }; int joy_debug; static cvar_t joy_debug_cvar = { .name = "joy_debug", .description = "FIXME: No Description", .default_value = "0.0", .flags = CVAR_NONE, .value = { .type = &cexpr_int, .value = &joy_debug }, }; bool joy_advancedinit, joy_haspov; DWORD joy_oldbuttonstate, joy_oldpovstate; int joy_id; DWORD joy_flags; DWORD joy_numbuttons; #if 0 static PDWORD RawValuePointer (int axis) { switch (axis) { case JOY_AXIS_X: return &ji.dwXpos; case JOY_AXIS_Y: return &ji.dwYpos; case JOY_AXIS_Z: return &ji.dwZpos; case JOY_AXIS_R: return &ji.dwRpos; case JOY_AXIS_U: return &ji.dwUpos; case JOY_AXIS_V: return &ji.dwVpos; } return NULL; } static bool _JOY_Read (void) { memset (&ji, 0, sizeof (ji)); ji.dwSize = sizeof (ji); ji.dwFlags = joy_flags; if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR) { // HACK HACK HACK -- there's a bug in the Logitech Wingman Warrior's // DInput driver that causes it to make 32668 the center point // instead // of 32768 if (joy_wwhack1) { ji.dwUpos += 100; } if (joy_debug) { if (ji.dwXpos) Sys_Printf("X: %ld\n",ji.dwXpos); if (ji.dwYpos) Sys_Printf("Y: %ld\n",ji.dwYpos); if (ji.dwZpos) Sys_Printf("Z: %ld\n",ji.dwZpos); if (ji.dwRpos) Sys_Printf("R: %ld\n",ji.dwRpos); if (ji.dwUpos) Sys_Printf("U: %ld\n",ji.dwUpos); if (ji.dwVpos) Sys_Printf("V: %ld\n",ji.dwVpos); if (ji.dwButtons) Sys_Printf("B: %ld\n",ji.dwButtons); } return true; } else { // read error return false; } } #endif void JOY_Read (void) { DWORD i; DWORD buttonstate, povstate; if (!joy_found) { return; } // loop through the joystick buttons // key a joystick event or auxillary event for higher number buttons for // each state change buttonstate = ji.dwButtons; for (i = 0; i < joy_numbuttons; i++) { if ((buttonstate & (1 << i)) && !(joy_oldbuttonstate & (1 << i))) { Key_Event (QFJ_BUTTON1 + i, 0, true); } if (!(buttonstate & (1 << i)) && (joy_oldbuttonstate & (1 << i))) { Key_Event (QFJ_BUTTON1 + i, 0, false); } } joy_oldbuttonstate = buttonstate; if (joy_haspov) { // convert POV information into 4 bits of state information // this avoids any potential problems related to moving from one // direction to another without going through the center position povstate = 0; if (ji.dwPOV != JOY_POVCENTERED) { if (ji.dwPOV == JOY_POVFORWARD) povstate |= 0x01; if (ji.dwPOV == JOY_POVRIGHT) povstate |= 0x02; if (ji.dwPOV == JOY_POVBACKWARD) povstate |= 0x04; if (ji.dwPOV == JOY_POVLEFT) povstate |= 0x08; } // determine which bits have changed and key an auxillary event for // each change for (i = 0; i < 4; i++) { if ((povstate & (1 << i)) && !(joy_oldpovstate & (1 << i))) { Key_Event (QFJ_BUTTON29 + i, -1, true); } if (!(povstate & (1 << i)) && (joy_oldpovstate & (1 << i))) { Key_Event (QFJ_BUTTON29 + i, -1, false); } } joy_oldpovstate = povstate; } } static int JOY_StartupJoystick (void) { int /* i, */ numdevs; JOYCAPS jc; MMRESULT mmr = !JOYERR_NOERROR; // assume no joystick joy_found = false; // abort startup if user requests no joystick if (COM_CheckParm ("-nojoy")) return -1; // verify joystick driver is present if ((numdevs = joyGetNumDevs ()) == 0) { Sys_Printf ("\njoystick not found -- driver not present\n\n"); return -1; } // cycle through the joystick ids for the first valid one for (joy_id = 0; joy_id < numdevs; joy_id++) { memset (&ji, 0, sizeof (ji)); ji.dwSize = sizeof (ji); ji.dwFlags = JOY_RETURNCENTERED; if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR) break; } // abort startup if we didn't find a valid joystick if (mmr != JOYERR_NOERROR) { Sys_Printf ("\njoystick not found -- no valid joysticks (%x)\n\n", mmr); return -1; } // get the capabilities of the selected joystick // abort startup if command fails memset (&jc, 0, sizeof (jc)); if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof (jc))) != JOYERR_NOERROR) { Sys_Printf ("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr); return -1; } // save the joystick's number of buttons and POV status joy_numbuttons = jc.wNumButtons; joy_haspov = jc.wCaps & JOYCAPS_HASPOV; // old button and POV states default to no buttons pressed joy_oldbuttonstate = joy_oldpovstate = 0; // mark the joystick as available and advanced initialization not // completed // this is needed as cvars are not available during initialization joy_advancedinit = false; joy_found = true; // FIXME: do this right joy_active = true; Sys_Printf ("\njoystick detected\n\n"); return 0; } int JOY_Open (void) { return JOY_StartupJoystick(); // Cmd_AddCommand ("joyadvancedupdate", JOY_AdvancedUpdate_f, "FIXME: This " // "appears to update the joystick poll? No Description"); } void JOY_Close (void) { } #if 0 static void JOY_AdvancedUpdate_f (void) { // called once by JOY_ReadJoystick and by user whenever an update is // needed // cvars are now available int i; DWORD dwTemp; // initialize all the maps for (i = 0; i < JOY_MAX_AXES; i++) { dwAxisMap[i] = AxisNada; dwControlMap[i] = JOY_ABSOLUTE_AXIS; pdwRawValue[i] = RawValuePointer (i); } if (joy_advanced) { // default joystick initialization // only 2 axes with joystick control dwAxisMap[JOY_AXIS_X] = AxisTurn; // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS; dwAxisMap[JOY_AXIS_Y] = AxisForward; // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS; } else { if (strcmp (joy_name, "joystick") != 0) { // notify user of advanced controller Sys_Printf ("\n%s configured\n\n", joy_name); } // advanced initialization here // data supplied by user via joy_axisn cvars dwTemp = joy_advaxisx; dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f; dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS; dwTemp = joy_advaxisy; dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f; dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS; dwTemp = joy_advaxisz; dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f; dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS; dwTemp = joy_advaxisr; dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f; dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS; dwTemp = joy_advaxisu; dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f; dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS; dwTemp = joy_advaxisv; dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f; dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS; } // compute the axes to collect from DirectInput joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV; for (i = 0; i < JOY_MAX_AXES; i++) { if (dwAxisMap[i] != AxisNada) { joy_flags |= dwAxisFlags[i]; } } } void JOY_Init_Cvars(void) { // joystick variables Cvar_Register (&joy_device_cvar, 0, 0); Cvar_Register (&joy_enable_cvar, 0, 0); Cvar_Register (&joy_sensitivity_cvar, 0, 0); Cvar_Register (&in_joystick_cvar, 0, 0); Cvar_Register (&joy_name_cvar, 0, 0); Cvar_Register (&joy_advanced_cvar, 0, 0); Cvar_Register (&joy_advaxisx_cvar, 0, 0); Cvar_Register (&joy_advaxisy_cvar, 0, 0); Cvar_Register (&joy_advaxisz_cvar, 0, 0); Cvar_Register (&joy_advaxisr_cvar, 0, 0); Cvar_Register (&joy_advaxisu_cvar, 0, 0); Cvar_Register (&joy_advaxisv_cvar, 0, 0); Cvar_Register (&joy_forwardthreshold_cvar, 0, 0); Cvar_Register (&joy_sidethreshold_cvar, 0, 0); Cvar_Register (&joy_pitchthreshold_cvar, 0, 0); Cvar_Register (&joy_yawthreshold_cvar, 0, 0); Cvar_Register (&joy_forwardsensitivity_cvar, 0, 0); Cvar_Register (&joy_sidesensitivity_cvar, 0, 0); Cvar_Register (&joy_pitchsensitivity_cvar, 0, 0); Cvar_Register (&joy_yawsensitivity_cvar, 0, 0); Cvar_Register (&joy_wwhack1_cvar, 0, 0); Cvar_Register (&joy_wwhack2_cvar, 0, 0); Cvar_Register (&joy_debug_cvar, 0, 0); return; } #endif