include $(GNUSTEP_MAKEFILES)/common.make # # Subprojects # SUBPROJECTS= # # Main application # PACKAGE_NAME= QuakeEd APP_NAME= QuakeEd QuakeEd_PRINCIPAL_CLASS= NSApplication QuakeEd_APPLICATION_ICON= # # Additional libraries # ADDITIONAL_GUI_LIBS += # # Resource files # QuakeEd_MAIN_MODEL_FILE= MapEdit.gorm QuakeEd_RESOURCE_FILES= MapEdit.gorm QuakeEd_LOCALIZED_RESOURCE_FILES= # Languages we're localized for QuakeEd_LANGUAGES= \ English # # Header files # QuakeEd_HEADERS= \ CameraView.h Clipper.h Dict.h DictList.h Entity.h EntityClass.h \ InspectorControl.h KeypairView.h Map.h PopScrollView.h Preferences.h \ Project.h QuakeEd.h SetBrush.h Storage.h TexturePalette.h TextureView.h \ Things.h XYView.h ZScrollView.h ZView.h render.h # # Class files # QuakeEd_OBJC_FILES= \ CameraView.m Clipper.m Dict.m DictList.m Entity.m EntityClass.m \ InspectorControl.m KeypairView.m Map.m PopScrollView.m Preferences.m \ Project.m QuakeEd.m QuakeEd_main.m SetBrush.m Storage.m TexturePalette.m \ TextureView.m Things.m XYView.m ZScrollView.m ZView.m render.m # # C files # QuakeEd_C_FILES= -include GNUmakefile.preamble -include GNUmakefile.local include $(GNUSTEP_MAKEFILES)/aggregate.make include $(GNUSTEP_MAKEFILES)/application.make -include GNUmakefile.postamble