/* sv_pr_cmds.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ static const char rcsid[] = "$Id$"; #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "QF/clip_hull.h" #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/msg.h" #include "QF/sys.h" #include "QF/va.h" #include "compat.h" #include "crudefile.h" #include "server.h" #include "sv_pr_cmds.h" #include "sv_progs.h" #include "world.h" /* BUILT-IN FUNCTIONS */ /* PF_error This is a TERMINAL error, which will kill off the entire server. Dumps self. error(value) */ void PF_error (progs_t *pr) { const char *s; edict_t *ed; s = PF_VarString (pr, 0); SV_Printf ("======SERVER ERROR in %s:\n%s\n", PR_GetString (pr, pr->pr_xfunction->s_name), s); ed = PROG_TO_EDICT (pr, *sv_globals.self); ED_Print (pr, ed); Sys_Error ("Program error"); } /* PF_objerror Dumps out self, then an error message. The program is aborted and self is removed, but the level can continue. objerror(value) */ void PF_objerror (progs_t *pr) { const char *s; edict_t *ed; s = PF_VarString (pr, 0); SV_Printf ("======OBJECT ERROR in %s:\n%s\n", PR_GetString (pr, pr->pr_xfunction->s_name), s); ed = PROG_TO_EDICT (pr, *sv_globals.self); ED_Print (pr, ed); ED_Free (pr, ed); Sys_Error ("Program error"); } /* PF_makevectors Writes new values for v_forward, v_up, and v_right based on angles makevectors(vector) */ void PF_makevectors (progs_t *pr) { AngleVectors (G_VECTOR (pr, OFS_PARM0), *sv_globals.v_forward, *sv_globals.v_right, *sv_globals.v_up); } /* PF_setorigin This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported. setorigin (entity, origin) */ void PF_setorigin (progs_t *pr) { edict_t *e; float *org; e = G_EDICT (pr, OFS_PARM0); org = G_VECTOR (pr, OFS_PARM1); VectorCopy (org, SVvector (e, origin)); SV_LinkEdict (e, false); } /* PF_setsize the size box is rotated by the current angle setsize (entity, minvector, maxvector) */ void PF_setsize (progs_t *pr) { edict_t *e; float *min, *max; e = G_EDICT (pr, OFS_PARM0); min = G_VECTOR (pr, OFS_PARM1); max = G_VECTOR (pr, OFS_PARM2); VectorCopy (min, SVvector (e, mins)); VectorCopy (max, SVvector (e, maxs)); VectorSubtract (max, min, SVvector (e, size)); SV_LinkEdict (e, false); } /* PF_setmodel setmodel(entity, model) Also sets size, mins, and maxs for inline bmodels */ void PF_setmodel (progs_t *pr) { edict_t *e; const char *m, **check; int i; model_t *mod; e = G_EDICT (pr, OFS_PARM0); m = G_STRING (pr, OFS_PARM1); // check to see if model was properly precached for (i = 0, check = sv.model_precache; *check; i++, check++) if (!strcmp (*check, m)) break; if (!*check) PR_RunError (pr, "no precache: %s\n", m); SVstring (e, model) = PR_SetString (pr, m); SVfloat (e, modelindex) = i; // if it is an inline model, get the size information for it if (m[0] == '*') { mod = Mod_ForName (m, true); VectorCopy (mod->mins, SVvector (e, mins)); VectorCopy (mod->maxs, SVvector (e, maxs)); VectorSubtract (mod->maxs, mod->mins, SVvector (e, size)); SV_LinkEdict (e, false); } } /* PF_bprint broadcast print to everyone on server bprint(value) */ void PF_bprint (progs_t *pr) { const char *s; int level; level = G_FLOAT (pr, OFS_PARM0); s = PF_VarString (pr, 1); SV_BroadcastPrintf (level, "%s", s); } /* PF_sprint single print to a specific client sprint(clientent, value) */ void PF_sprint (progs_t *pr) { const char *s; client_t *client; int entnum, level; entnum = G_EDICTNUM (pr, OFS_PARM0); level = G_FLOAT (pr, OFS_PARM1); s = PF_VarString (pr, 2); if (entnum < 1 || entnum > MAX_CLIENTS) { SV_Printf ("tried to sprint to a non-client\n"); return; } client = &svs.clients[entnum - 1]; SV_ClientPrintf (client, level, "%s", s); } /* PF_centerprint single print to a specific client centerprint(clientent, value) */ void PF_centerprint (progs_t *pr) { const char *s; client_t *cl; int entnum; entnum = G_EDICTNUM (pr, OFS_PARM0); s = PF_VarString (pr, 1); if (entnum < 1 || entnum > MAX_CLIENTS) { SV_Printf ("tried to sprint to a non-client\n"); return; } cl = &svs.clients[entnum - 1]; ClientReliableWrite_Begin (cl, svc_centerprint, 2 + strlen (s)); ClientReliableWrite_String (cl, s); } /* PF_ambientsound */ void PF_ambientsound (progs_t *pr) { const char **check; const char *samp; float *pos; float vol, attenuation; int soundnum; pos = G_VECTOR (pr, OFS_PARM0); samp = G_STRING (pr, OFS_PARM1); vol = G_FLOAT (pr, OFS_PARM2); attenuation = G_FLOAT (pr, OFS_PARM3); // check to see if samp was properly precached for (soundnum = 0, check = sv.sound_precache; *check; check++, soundnum++) if (!strcmp (*check, samp)) break; if (!*check) { SV_Printf ("no precache: %s\n", samp); return; } // add an svc_spawnambient command to the level signon packet MSG_WriteByte (&sv.signon, svc_spawnstaticsound); MSG_WriteCoordV (&sv.signon, pos); MSG_WriteByte (&sv.signon, soundnum); MSG_WriteByte (&sv.signon, vol * 255); MSG_WriteByte (&sv.signon, attenuation * 64); } /* PF_sound Each entity can have eight independant sound sources, like voice, weapon, feet, etc. Channel 0 is an auto-allocate channel, the others override anything already running on that entity/channel pair. An attenuation of 0 will play full volume everywhere in the level. Larger attenuations will drop off. */ void PF_sound (progs_t *pr) { const char *sample; edict_t *entity; float attenuation; int channel, volume; entity = G_EDICT (pr, OFS_PARM0); channel = G_FLOAT (pr, OFS_PARM1); sample = G_STRING (pr, OFS_PARM2); volume = G_FLOAT (pr, OFS_PARM3) * 255; attenuation = G_FLOAT (pr, OFS_PARM4); SV_StartSound (entity, channel, sample, volume, attenuation); } /* PF_traceline Used for use tracing and shot targeting Traces are blocked by bbox and exact bsp entityes, and also slide box entities if the tryents flag is set. traceline (vector1, vector2, tryents) */ void PF_traceline (progs_t *pr) { float *v1, *v2; edict_t *ent; int nomonsters; trace_t trace; v1 = G_VECTOR (pr, OFS_PARM0); v2 = G_VECTOR (pr, OFS_PARM1); nomonsters = G_FLOAT (pr, OFS_PARM2); ent = G_EDICT (pr, OFS_PARM3); trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent); *sv_globals.trace_allsolid = trace.allsolid; *sv_globals.trace_startsolid = trace.startsolid; *sv_globals.trace_fraction = trace.fraction; *sv_globals.trace_inwater = trace.inwater; *sv_globals.trace_inopen = trace.inopen; VectorCopy (trace.endpos, *sv_globals.trace_endpos); VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal); *sv_globals.trace_plane_dist = trace.plane.dist; if (trace.ent) *sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent); else *sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts); } /* PF_checkmove Wrapper around SV_Move, this makes PF_movetoground and PF_traceline redundant. */ void PF_checkmove (progs_t *pr) { edict_t *ent; float *start, *end, *mins, *maxs; int type; trace_t trace; start = G_VECTOR (pr, OFS_PARM0); mins = G_VECTOR (pr, OFS_PARM1); maxs = G_VECTOR (pr, OFS_PARM2); end = G_VECTOR (pr, OFS_PARM3); type = G_FLOAT (pr, OFS_PARM4); ent = G_EDICT (pr, OFS_PARM5); trace = SV_Move (start, mins, maxs, end, type, ent); *sv_globals.trace_allsolid = trace.allsolid; *sv_globals.trace_startsolid = trace.startsolid; *sv_globals.trace_fraction = trace.fraction; *sv_globals.trace_inwater = trace.inwater; *sv_globals.trace_inopen = trace.inopen; VectorCopy (trace.endpos, *sv_globals.trace_endpos); VectorCopy (trace.plane.normal, *sv_globals.trace_plane_normal); *sv_globals.trace_plane_dist = trace.plane.dist; if (trace.ent) *sv_globals.trace_ent = EDICT_TO_PROG (pr, trace.ent); else *sv_globals.trace_ent = EDICT_TO_PROG (pr, sv.edicts); } /* PF_checkpos Returns true if the given entity can move to the given position from it's current position by walking or rolling. FIXME: make work... scalar checkpos (entity, vector) */ void PF_checkpos (progs_t *pr) { } byte checkpvs[MAX_MAP_LEAFS / 8]; int PF_newcheckclient (progs_t *pr, int check) { byte *pvs; edict_t *ent; int i; mleaf_t *leaf; vec3_t org; // cycle to the next one if (check < 1) check = 1; if (check > MAX_CLIENTS) check = MAX_CLIENTS; if (check == MAX_CLIENTS) i = 1; else i = check + 1; for (;; i++) { if (i == MAX_CLIENTS + 1) i = 1; ent = EDICT_NUM (pr, i); if (i == check) break; // didn't find anything else if (ent->free) continue; if (SVfloat (ent, health) <= 0) continue; if ((int) SVfloat (ent, flags) & FL_NOTARGET) continue; // anything that is a client, or has a client as an enemy break; } // get the PVS for the entity VectorAdd (SVvector (ent, origin), SVvector (ent, view_ofs), org); leaf = Mod_PointInLeaf (org, sv.worldmodel); pvs = Mod_LeafPVS (leaf, sv.worldmodel); memcpy (checkpvs, pvs, (sv.worldmodel->numleafs + 7) >> 3); return i; } #define MAX_CHECK 16 int c_invis, c_notvis; /* PF_checkclient Returns a client (or object that has a client enemy) that would be a valid target. If there are more than one valid options, they are cycled each frame If (self.origin + self.viewofs) is not in the PVS of the current target, it is not returned at all. */ void PF_checkclient (progs_t *pr) { edict_t *ent, *self; int l; mleaf_t *leaf; vec3_t view; // find a new check if on a new frame if (sv.time - sv.lastchecktime >= 0.1) { sv.lastcheck = PF_newcheckclient (pr, sv.lastcheck); sv.lastchecktime = sv.time; } // return check if it might be visible ent = EDICT_NUM (pr, sv.lastcheck); if (ent->free || SVfloat (ent, health) <= 0) { RETURN_EDICT (pr, sv.edicts); return; } // if current entity can't possibly see the check entity, return 0 self = PROG_TO_EDICT (pr, *sv_globals.self); VectorAdd (SVvector (self, origin), SVvector (self, view_ofs), view); leaf = Mod_PointInLeaf (view, sv.worldmodel); l = (leaf - sv.worldmodel->leafs) - 1; if ((l < 0) || !(checkpvs[l >> 3] & (1 << (l & 7)))) { c_notvis++; RETURN_EDICT (pr, sv.edicts); return; } // might be able to see it c_invis++; RETURN_EDICT (pr, ent); } /* PF_stuffcmd Sends text over to the client's execution buffer stuffcmd (clientent, value) */ void PF_stuffcmd (progs_t *pr) { const char *str; char *buf, *p; client_t *cl; int entnum; entnum = G_EDICTNUM (pr, OFS_PARM0); if (entnum < 1 || entnum > MAX_CLIENTS) PR_RunError (pr, "Parm 0 not a client"); str = G_STRING (pr, OFS_PARM1); cl = &svs.clients[entnum - 1]; buf = cl->stufftext_buf; if (strlen (buf) + strlen (str) >= MAX_STUFFTEXT) PR_RunError (pr, "stufftext buffer overflow"); strcat (buf, str); if (!strcmp (buf, "disconnect\n")) { // so long and thanks for all the fish cl->drop = true; buf[0] = 0; return; } p = strrchr (buf, '\n'); if (p) { char t = p[1]; p[1] = 0; ClientReliableWrite_Begin (cl, svc_stufftext, 2 + p - buf); ClientReliableWrite_String (cl, buf); p[1] = t; strcpy (buf, p + 1); // safe because this is a downward, in // buffer move } } /* PF_localcmd Inserts text into the server console's execution buffer localcmd (string) */ void PF_localcmd (progs_t *pr) { const char *str; str = G_STRING (pr, OFS_PARM0); Cbuf_AddText (str); } /* PF_findradius Returns a chain of entities that have origins within a spherical area findradius (origin, radius) */ void PF_findradius (progs_t *pr) { edict_t *ent, *chain; float rad; float *eorigin, *emins, *emaxs; int i, j; vec3_t eorg, org; chain = (edict_t *) sv.edicts; VectorScale (G_VECTOR (pr, OFS_PARM0), 2, org); rad = G_FLOAT (pr, OFS_PARM1); // * 4 because the * 0.5 was removed from the emins-emaxs average rad *= 4 * rad; // Square early, sqrt never ent = NEXT_EDICT (pr, sv.edicts); for (i = 1; i < sv.num_edicts; i++, ent = NEXT_EDICT (pr, ent)) { if (ent->free) continue; if (SVfloat (ent, solid) == SOLID_NOT) continue; eorigin = SVvector (ent, origin); emins = SVvector (ent, mins); emaxs = SVvector (ent, maxs); for (j = 0; j < 3; j++) eorg[j] = org[j] - 2 * eorigin[j] - emins[j] - emaxs[j]; if (DotProduct (eorg, eorg) > rad) continue; SVentity (ent, chain) = EDICT_TO_PROG (pr, chain); chain = ent; } RETURN_EDICT (pr, chain); } void PF_Spawn (progs_t *pr) { edict_t *ed; ed = ED_Alloc (pr); RETURN_EDICT (pr, ed); } cvar_t *pr_double_remove; void PF_Remove (progs_t *pr) { edict_t *ed; ed = G_EDICT (pr, OFS_PARM0); if (ed->free && pr_double_remove->int_val) { if (pr_double_remove->int_val == 1) { PR_DumpState (pr); SV_Printf ("Double entity remove\n"); } else // == 2 PR_RunError (pr, "Double entity remove\n"); } ED_Free (pr, ed); } void PR_CheckEmptyString (progs_t *pr, const char *s) { if (s[0] <= ' ') PR_RunError (pr, "Bad string"); } void PF_precache_file (progs_t *pr) { // precache_file is only used to copy // files with qcc, it does nothing G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0); } void PF_precache_sound (progs_t *pr) { const char *s; int i; if (sv.state != ss_loading) PR_RunError (pr, "PF_Precache_*: Precache can only be done in spawn " "functions"); s = G_STRING (pr, OFS_PARM0); G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0); PR_CheckEmptyString (pr, s); for (i = 0; i < MAX_SOUNDS; i++) { if (!sv.sound_precache[i]) { char *c = Hunk_Alloc (strlen (s) + 1); strcpy (c, s); sv.sound_precache[i] = c; // blah, const Con_DPrintf ("PF_precache_sound: %3d %s\n", i, s); return; } if (!strcmp (sv.sound_precache[i], s)) return; } PR_RunError (pr, "PF_precache_sound: overflow"); } void PF_precache_model (progs_t *pr) { const char *s; int i; if (sv.state != ss_loading) PR_RunError (pr, "PF_Precache_model: Precache can only be done in spawn " "functions"); s = G_STRING (pr, OFS_PARM0); G_INT (pr, OFS_RETURN) = G_INT (pr, OFS_PARM0); PR_CheckEmptyString (pr, s); for (i = 0; i < MAX_MODELS; i++) { if (!sv.model_precache[i]) { char *c = Hunk_Alloc (strlen (s) + 1); strcpy (c, s); sv.model_precache[i] = c; // blah, const Con_DPrintf ("PF_precache_model: %3d %s\n", i, s); return; } if (!strcmp (sv.model_precache[i], s)) return; } Con_DPrintf ("PF_precache_model: %s\n", s); PR_RunError (pr, "PF_precache_model: overflow"); } /* PF_walkmove float(float yaw, float dist) walkmove */ void PF_walkmove (progs_t *pr) { dfunction_t *oldf; edict_t *ent; float yaw, dist; int oldself; vec3_t move; ent = PROG_TO_EDICT (pr, *sv_globals.self); yaw = G_FLOAT (pr, OFS_PARM0); dist = G_FLOAT (pr, OFS_PARM1); if (!((int) SVfloat (ent, flags) & (FL_ONGROUND | FL_FLY | FL_SWIM))) { G_FLOAT (pr, OFS_RETURN) = 0; return; } yaw = yaw * M_PI * 2 / 360; move[0] = cos (yaw) * dist; move[1] = sin (yaw) * dist; move[2] = 0; // save program state, because SV_movestep may call other progs oldf = pr->pr_xfunction; oldself = *sv_globals.self; G_FLOAT (pr, OFS_RETURN) = SV_movestep (ent, move, true); // restore program state pr->pr_xfunction = oldf; *sv_globals.self = oldself; } /* PF_droptofloor void() droptofloor */ void PF_droptofloor (progs_t *pr) { edict_t *ent; trace_t trace; vec3_t end; ent = PROG_TO_EDICT (pr, *sv_globals.self); VectorCopy (SVvector (ent, origin), end); end[2] -= 256; trace = SV_Move (SVvector (ent, origin), SVvector (ent, mins), SVvector (ent, maxs), end, false, ent); if (trace.fraction == 1 || trace.allsolid) G_FLOAT (pr, OFS_RETURN) = 0; else { VectorCopy (trace.endpos, SVvector (ent, origin)); SV_LinkEdict (ent, false); SVfloat (ent, flags) = (int) SVfloat (ent, flags) | FL_ONGROUND; SVentity (ent, groundentity) = EDICT_TO_PROG (pr, trace.ent); G_FLOAT (pr, OFS_RETURN) = 1; } } /* PF_lightstyle void(float style, string value) lightstyle */ void PF_lightstyle (progs_t *pr) { const char *val; client_t *client; int style, j; style = G_FLOAT (pr, OFS_PARM0); val = G_STRING (pr, OFS_PARM1); // change the string in sv sv.lightstyles[style] = val; // send message to all clients on this server if (sv.state != ss_active) return; for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) if (client->state == cs_spawned) { ClientReliableWrite_Begin (client, svc_lightstyle, strlen (val) + 3); ClientReliableWrite_Char (client, style); ClientReliableWrite_String (client, val); } } /* PF_checkbottom */ void PF_checkbottom (progs_t *pr) { edict_t *ent; ent = G_EDICT (pr, OFS_PARM0); G_FLOAT (pr, OFS_RETURN) = SV_CheckBottom (ent); } void PF_pointcontents (progs_t *pr) { float *v; v = G_VECTOR (pr, OFS_PARM0); G_FLOAT (pr, OFS_RETURN) = SV_PointContents (v); } cvar_t *sv_aim; /* PF_aim Pick a vector for the player to shoot along vector aim(entity, missilespeed) */ void PF_aim (progs_t *pr) { edict_t *ent, *check, *bestent; vec3_t start, dir, end, bestdir; int i, j; trace_t tr; float dist, bestdist; float speed; const char *noaim; ent = G_EDICT (pr, OFS_PARM0); speed = G_FLOAT (pr, OFS_PARM1); VectorCopy (SVvector (ent, origin), start); start[2] += 20; // noaim option i = NUM_FOR_EDICT (pr, ent); if (i > 0 && i < MAX_CLIENTS) { noaim = Info_ValueForKey (svs.clients[i - 1].userinfo, "noaim"); if (atoi (noaim) > 0) { VectorCopy (*sv_globals.v_forward, G_VECTOR (pr, OFS_RETURN)); return; } } // try sending a trace straight VectorCopy (*sv_globals.v_forward, dir); VectorMA (start, 2048, dir, end); tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent); if (tr.ent && SVfloat (tr.ent, takedamage) == DAMAGE_AIM && (!teamplay->int_val || SVfloat (ent, team) <= 0 || SVfloat (ent, team) != SVfloat (tr.ent, team))) { VectorCopy (*sv_globals.v_forward, G_VECTOR (pr, OFS_RETURN)); return; } // try all possible entities VectorCopy (dir, bestdir); bestdist = sv_aim->value; bestent = NULL; check = NEXT_EDICT (pr, sv.edicts); for (i = 1; i < sv.num_edicts; i++, check = NEXT_EDICT (pr, check)) { if (SVfloat (check, takedamage) != DAMAGE_AIM) continue; if (check == ent) continue; if (teamplay->int_val && SVfloat (ent, team) > 0 && SVfloat (ent, team) == SVfloat (check, team)) continue; // don't aim at teammate for (j = 0; j < 3; j++) end[j] = SVvector (check, origin)[j] + 0.5 * (SVvector (check, mins)[j] + SVvector (check, maxs)[j]); VectorSubtract (end, start, dir); VectorNormalize (dir); dist = DotProduct (dir, *sv_globals.v_forward); if (dist < bestdist) continue; // to far to turn tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent); if (tr.ent == check) { // can shoot at this one bestdist = dist; bestent = check; } } if (bestent) { VectorSubtract (SVvector (bestent, origin), SVvector (ent, origin), dir); dist = DotProduct (dir, *sv_globals.v_forward); VectorScale (*sv_globals.v_forward, dist, end); end[2] = dir[2]; VectorNormalize (end); VectorCopy (end, G_VECTOR (pr, OFS_RETURN)); } else { VectorCopy (bestdir, G_VECTOR (pr, OFS_RETURN)); } } /* PF_changeyaw This was a major timewaster in progs, so it was converted to C */ void PF_changeyaw (progs_t *pr) { edict_t *ent; float ideal, current, move, speed; ent = PROG_TO_EDICT (pr, *sv_globals.self); current = anglemod (SVvector (ent, angles)[1]); ideal = SVfloat (ent, ideal_yaw); speed = SVfloat (ent, yaw_speed); if (current == ideal) return; move = ideal - current; if (ideal > current) { if (move >= 180) move = move - 360; } else { if (move <= -180) move = move + 360; } if (move > 0) { if (move > speed) move = speed; } else { if (move < -speed) move = -speed; } SVvector (ent, angles)[1] = anglemod (current + move); } /* MESSAGE WRITING */ #define MSG_BROADCAST 0 // unreliable to all #define MSG_ONE 1 // reliable to one (msg_entity) #define MSG_ALL 2 // reliable to all #define MSG_INIT 3 // write to the init string #define MSG_MULTICAST 4 // for multicast() sizebuf_t * WriteDest (progs_t *pr) { int dest; dest = G_FLOAT (pr, OFS_PARM0); switch (dest) { case MSG_BROADCAST: return &sv.datagram; case MSG_ONE: Sys_Error ("Shouldn't be at MSG_ONE"); #if 0 ent = PROG_TO_EDICT (pr, *sv_globals.msg_entity); entnum = NUM_FOR_EDICT (pr, ent); if (entnum < 1 || entnum > MAX_CLIENTS) PR_RunError (pr, "WriteDest: not a client"); return &svs.clients[entnum - 1].netchan.message; #endif case MSG_ALL: return &sv.reliable_datagram; case MSG_INIT: if (sv.state != ss_loading) PR_RunError (pr, "PF_Write_*: MSG_INIT can only be written in " "spawn functions"); return &sv.signon; case MSG_MULTICAST: return &sv.multicast; default: PR_RunError (pr, "WriteDest: bad destination"); break; } return NULL; } static client_t * Write_GetClient (progs_t *pr) { edict_t *ent; int entnum; ent = PROG_TO_EDICT (pr, *sv_globals.msg_entity); entnum = NUM_FOR_EDICT (pr, ent); if (entnum < 1 || entnum > MAX_CLIENTS) PR_RunError (pr, "Write_GetClient: not a client"); return &svs.clients[entnum - 1]; } void PF_WriteByte (progs_t *pr) { if (G_FLOAT (pr, OFS_PARM0) == MSG_ONE) { client_t *cl = Write_GetClient (pr); ClientReliableCheckBlock (cl, 1); ClientReliableWrite_Byte (cl, G_FLOAT (pr, OFS_PARM1)); } else MSG_WriteByte (WriteDest (pr), G_FLOAT (pr, OFS_PARM1)); } void PF_WriteChar (progs_t *pr) { if (G_FLOAT (pr, OFS_PARM0) == MSG_ONE) { client_t *cl = Write_GetClient (pr); ClientReliableCheckBlock (cl, 1); ClientReliableWrite_Char (cl, G_FLOAT (pr, OFS_PARM1)); } else MSG_WriteChar (WriteDest (pr), G_FLOAT (pr, OFS_PARM1)); } void PF_WriteShort (progs_t *pr) { if (G_FLOAT (pr, OFS_PARM0) == MSG_ONE) { client_t *cl = Write_GetClient (pr); ClientReliableCheckBlock (cl, 2); ClientReliableWrite_Short (cl, G_FLOAT (pr, OFS_PARM1)); } else MSG_WriteShort (WriteDest (pr), G_FLOAT (pr, OFS_PARM1)); } void PF_WriteLong (progs_t *pr) { if (G_FLOAT (pr, OFS_PARM0) == MSG_ONE) { client_t *cl = Write_GetClient (pr); ClientReliableCheckBlock (cl, 4); ClientReliableWrite_Long (cl, G_FLOAT (pr, OFS_PARM1)); } else MSG_WriteLong (WriteDest (pr), G_FLOAT (pr, OFS_PARM1)); } void PF_WriteAngle (progs_t *pr) { if (G_FLOAT (pr, OFS_PARM0) == MSG_ONE) { client_t *cl = Write_GetClient (pr); ClientReliableCheckBlock (cl, 1); ClientReliableWrite_Angle (cl, G_FLOAT (pr, OFS_PARM1)); } else MSG_WriteAngle (WriteDest (pr), G_FLOAT (pr, OFS_PARM1)); } void PF_WriteCoord (progs_t *pr) { if (G_FLOAT (pr, OFS_PARM0) == MSG_ONE) { client_t *cl = Write_GetClient (pr); ClientReliableCheckBlock (cl, 2); ClientReliableWrite_Coord (cl, G_FLOAT (pr, OFS_PARM1)); } else MSG_WriteCoord (WriteDest (pr), G_FLOAT (pr, OFS_PARM1)); } void PF_WriteString (progs_t *pr) { if (G_FLOAT (pr, OFS_PARM0) == MSG_ONE) { client_t *cl = Write_GetClient (pr); ClientReliableCheckBlock (cl, 1 + strlen (G_STRING (pr, OFS_PARM1))); ClientReliableWrite_String (cl, G_STRING (pr, OFS_PARM1)); } else MSG_WriteString (WriteDest (pr), G_STRING (pr, OFS_PARM1)); } void PF_WriteEntity (progs_t *pr) { if (G_FLOAT (pr, OFS_PARM0) == MSG_ONE) { client_t *cl = Write_GetClient (pr); ClientReliableCheckBlock (cl, 2); ClientReliableWrite_Short (cl, G_EDICTNUM (pr, OFS_PARM1)); } else MSG_WriteShort (WriteDest (pr), G_EDICTNUM (pr, OFS_PARM1)); } int SV_ModelIndex (const char *name); void PF_makestatic (progs_t *pr) { const char *model; edict_t *ent; ent = G_EDICT (pr, OFS_PARM0); MSG_WriteByte (&sv.signon, svc_spawnstatic); model = PR_GetString (pr, SVstring (ent, model)); // SV_Printf ("Model: %d %s\n", SVstring (ent, model), model); MSG_WriteByte (&sv.signon, SV_ModelIndex (model)); MSG_WriteByte (&sv.signon, SVfloat (ent, frame)); MSG_WriteByte (&sv.signon, SVfloat (ent, colormap)); MSG_WriteByte (&sv.signon, SVfloat (ent, skin)); MSG_WriteCoordAngleV (&sv.signon, SVvector (ent, origin), SVvector (ent, angles)); // throw the entity away now ED_Free (pr, ent); } void PF_setspawnparms (progs_t *pr) { client_t *client; edict_t *ent; int i; ent = G_EDICT (pr, OFS_PARM0); i = NUM_FOR_EDICT (pr, ent); if (i < 1 || i > MAX_CLIENTS) PR_RunError (pr, "Entity is not a client"); // copy spawn parms out of the client_t client = svs.clients + (i - 1); for (i = 0; i < NUM_SPAWN_PARMS; i++) sv_globals.parms[i] = client->spawn_parms[i]; } void PF_changelevel (progs_t *pr) { const char *s; static int last_spawncount; // make sure we don't issue two changelevels if (svs.spawncount == last_spawncount) return; last_spawncount = svs.spawncount; s = G_STRING (pr, OFS_PARM0); Cbuf_AddText (va ("map %s\n", s)); } /* PF_logfrag logfrag (killer, killee) */ void PF_logfrag (progs_t *pr) { const char *s; edict_t *ent1, *ent2; int e1, e2; ent1 = G_EDICT (pr, OFS_PARM0); ent2 = G_EDICT (pr, OFS_PARM1); e1 = NUM_FOR_EDICT (pr, ent1); e2 = NUM_FOR_EDICT (pr, ent2); if (e1 < 1 || e1 > MAX_CLIENTS || e2 < 1 || e2 > MAX_CLIENTS) return; s = va ("\\%s\\%s\\\n", svs.clients[e1 - 1].name, svs.clients[e2 - 1].name); SZ_Print (&svs.log[svs.logsequence & 1], s); if (sv_fraglogfile) { Qprintf (sv_fraglogfile, s); Qflush (sv_fraglogfile); } } /* PF_infokey string(entity e, string key) infokey */ void PF_infokey (progs_t *pr) { const char *key, *value; static char ov[256]; edict_t *e; int e1; e = G_EDICT (pr, OFS_PARM0); e1 = NUM_FOR_EDICT (pr, e); key = G_STRING (pr, OFS_PARM1); if (sv_hide_version_info->int_val && (strequal (key, "*qf_version") || strequal (key, "*qsg_version") || strequal (key, "no_pogo_stick"))) { e1 = -1; } if (e1 == 0) { if ((value = Info_ValueForKey (svs.info, key)) == NULL || !*value) value = Info_ValueForKey (localinfo, key); } else if (e1 > 0 && e1 <= MAX_CLIENTS && svs.clients[e1 - 1].userinfo) { if (!strcmp (key, "ip")) value = strcpy (ov, NET_BaseAdrToString (svs.clients[e1 - 1].netchan. remote_address)); else if (!strcmp (key, "ping")) { int ping = SV_CalcPing (&svs.clients[e1 - 1]); snprintf (ov, sizeof (ov), "%d", ping); value = ov; } else value = Info_ValueForKey (svs.clients[e1 - 1].userinfo, key); } else value = ""; RETURN_STRING (pr, value); } /* PF_multicast void(vector where, float set) multicast */ void PF_multicast (progs_t *pr) { float *o; int to; o = G_VECTOR (pr, OFS_PARM0); to = G_FLOAT (pr, OFS_PARM1); SV_Multicast (o, to); } /* PF_cfopen float(string path, string mode) cfopen */ void PF_cfopen (progs_t *pr) { G_FLOAT (pr, OFS_RETURN) = CF_Open (G_STRING (pr, OFS_PARM0), G_STRING (pr, OFS_PARM1)); } /* PF_cfclose void (float desc) cfclose */ void PF_cfclose (progs_t *pr) { CF_Close ((int) G_FLOAT (pr, OFS_PARM0)); } /* PF_cfread string (float desc) cfread */ void PF_cfread (progs_t *pr) { RETURN_STRING (pr, CF_Read((int) G_FLOAT (pr, OFS_PARM0))); } /* PF_cfwrite float (float desc, string buf) cfwrite */ void PF_cfwrite (progs_t *pr) { G_FLOAT (pr, OFS_RETURN) = CF_Write((int) G_FLOAT(pr, OFS_PARM0), G_STRING (pr, OFS_PARM1)); } /* PF_cfeof float () cfeof */ void PF_cfeof (progs_t *pr) { G_FLOAT (pr, OFS_RETURN) = CF_EOF ((int) G_FLOAT(pr, OFS_PARM0)); } /* PF_cfquota float () cfquota */ void PF_cfquota (progs_t *pr) { G_FLOAT (pr, OFS_RETURN) = CF_Quota(); } void PF_setinfokey (progs_t *pr) { edict_t *edict = G_EDICT (pr, OFS_PARM0); int e1 = NUM_FOR_EDICT (pr, edict); const char *key = G_STRING (pr, OFS_PARM1); const char *value = G_STRING (pr, OFS_PARM2); if (e1 == 0) { if (*value) Info_SetValueForKey (localinfo, key, value, !sv_highchars->int_val); else Info_RemoveKey (localinfo, key); } else if (e1 <= MAX_CLIENTS) { Info_SetValueForKey (svs.clients[e1 - 1].userinfo, key, value, !sv_highchars->int_val); SV_ExtractFromUserinfo (&svs.clients[e1 - 1]); if (Info_FilterForKey (key, client_info_filters)) { MSG_WriteByte (&sv.reliable_datagram, svc_setinfo); MSG_WriteByte (&sv.reliable_datagram, e1 - 1); MSG_WriteString (&sv.reliable_datagram, key); MSG_WriteString (&sv.reliable_datagram, Info_ValueForKey (svs.clients[e1 - 1].userinfo, key)); } } } static void PF_testentitypos (progs_t *pr) { edict_t *ent = G_EDICT (pr, OFS_PARM0); ent = SV_TestEntityPosition (ent); RETURN_EDICT (pr, ent ? ent : sv.edicts); } #define MAX_PF_HULLS 64 // FIXME make dynamic? clip_hull_t *pf_hull_list[MAX_PF_HULLS]; static void PF_hullpointcontents (progs_t *pr) { edict_t *edict = G_EDICT (pr, OFS_PARM0); float *mins = G_VECTOR (pr, OFS_PARM1); float *maxs = G_VECTOR (pr, OFS_PARM2); float *point = G_VECTOR (pr, OFS_PARM3); hull_t *hull; vec3_t offset; hull = SV_HullForEntity (edict, mins, maxs, offset); VectorSubtract (point, offset, offset); G_INT (pr, OFS_RETURN) = SV_HullPointContents (hull, 0, offset); } static void PF_getboxbounds (progs_t *pr) { clip_hull_t *ch; int h = G_INT (pr, OFS_PARM0) - 1; if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h])) PR_RunError (pr, "PF_getboxbounds: invalid box hull handle\n"); if (G_INT (pr, OFS_PARM1)) { VectorCopy (ch->maxs, G_VECTOR (pr, OFS_RETURN)); } else { VectorCopy (ch->mins, G_VECTOR (pr, OFS_RETURN)); } } static void PF_getboxhull (progs_t *pr) { clip_hull_t *ch = 0; int i; for (i = 0; i < MAX_PF_HULLS; i++) { if (!pf_hull_list[i]) { ch = MOD_Alloc_Hull (6, 6); break; } } if (ch) { pf_hull_list[i] = ch; G_INT (pr, OFS_RETURN) = i + 1; for (i = 0; i < MAX_MAP_HULLS; i++) SV_InitHull (ch->hulls[i], ch->hulls[i]->clipnodes, ch->hulls[i]->planes); } else { G_INT (pr, OFS_RETURN) = 0; } } static void PF_freeboxhull (progs_t *pr) { int h = G_INT (pr, OFS_PARM0) - 1; clip_hull_t *ch; if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h])) PR_RunError (pr, "PF_freeboxhull: invalid box hull handle\n"); pf_hull_list[h] = 0; MOD_Free_Hull (ch); } static vec_t calc_dist (vec3_t p, vec3_t n, vec3_t *offsets) { int i; vec_t d = DotProduct (p, n); vec3_t s, v; VectorScale (n, d, s); for (i = 0; i < 3; i++) if (s[i] < 0) v[i] = offsets[0][i]; else v[i] = offsets[1][i]; VectorAdd (p, v, v); return DotProduct (v, n); } static void PF_rotate_bbox (progs_t *pr) { clip_hull_t *ch; float l; float *mi = G_VECTOR (pr, OFS_PARM4); float *ma = G_VECTOR (pr, OFS_PARM5); float *dir[3] = { G_VECTOR (pr, OFS_PARM1), G_VECTOR (pr, OFS_PARM2), G_VECTOR (pr, OFS_PARM3), }; hull_t *hull; int i, j; int h = G_INT (pr, OFS_PARM0) - 1; vec3_t mins, maxs, d; float *verts[6] = {maxs, mins, maxs, mins, maxs, mins}; vec3_t v[8]; vec3_t offsets[3][2] = { { { 0, 0, 0 }, { 0, 0, 0} }, { { -16, -16, -32 }, { 16, 16, 24} }, { { -32, -32, -64 }, { 32, 32, 24} }, }; if (h < 0 || h > MAX_PF_HULLS - 1 || !(ch = pf_hull_list[h])) PR_RunError (pr, "PF_rotate_bbox: invalid box hull handle\n"); // set up the rotation matrix. the three orientation vectors form the // columns of the rotation matrix for (i = 0; i < 3; i++) { for (j = 0; j < 3; j++) { ch->axis[i][j] = dir[j][i]; } } // rotate the bounding box points for (i = 0; i < 3; i++) { mins[i] = DotProduct (ch->axis[i], mi); maxs[i] = DotProduct (ch->axis[i], ma); } // find all 8 corners of the rotated box VectorCopy (mins, v[0]); VectorCopy (maxs, v[1]); VectorSubtract (maxs, mins, d); for (i = 0; i < 3; i++) { vec3_t x; l = DotProduct (d, dir[i]); VectorScale (dir[i], l, x); VectorAdd (mins, x, v[2 + i * 2]); VectorSubtract (maxs, x, v[3 + i * 2]); } // now find the aligned bounding box VectorCopy (v[0], ch->mins); VectorCopy (v[0], ch->maxs); for (i = 0; i < 8; i++) { //SV_Printf ("'%0.1f %0.1f %0.1f'\n", v[i][0], v[i][1], v[i][2]); for (j = 0; j < 3; j++) { ch->mins[j] = min (ch->mins[j], v[i][j]); ch->maxs[j] = max (ch->maxs[j], v[i][j]); } } // set up the 3 size based hulls for (j = 0; j < 3; j++) { hull = ch->hulls[j]; VectorScale (offsets[j][1], -1, hull->clip_mins); VectorScale (offsets[j][0], -1, hull->clip_maxs); // set up the clip planes for (i = 0; i < 6; i++) { hull->planes[i].dist = calc_dist (verts[i], dir[i / 2], offsets[j]); hull->planes[i].type = 4; VectorCopy (dir[i / 2], hull->planes[i].normal); // SV_Printf ("%f %f %f %f\n", // hull->planes[i].dist, // hull->planes[i].normal[0], hull->planes[i].normal[1], // hull->planes[i].normal[2]); } } } void PF_Fixme (progs_t *pr) { PR_RunError (pr, "unimplemented bulitin"); } void PF_Checkextension (progs_t *pr) { G_FLOAT(pr, OFS_RETURN) = 0; //FIXME make this function actually useful :P } static void PF_sv_cvar (progs_t *pr) { const char *str; str = G_STRING (pr, OFS_PARM0); if (sv_hide_version_info->int_val && strequal (str, "sv_hide_version_info")) { G_FLOAT (pr, OFS_RETURN) = 0; } else { G_FLOAT (pr, OFS_RETURN) = Cvar_VariableValue (str); } } void SV_PR_Cmds_Init () { PR_Cmds_Init (&sv_pr_state); PR_Obj_Progs_Init (&sv_pr_state); sv_pr_state.builtins[45] = 0; // (override standard builtin) PR_AddBuiltin (&sv_pr_state, "cvar", PF_sv_cvar, 45); // float (string s) cvar PR_AddBuiltin (&sv_pr_state, "makevectors", PF_makevectors, 1); // void (entity e) makevectors = #1 PR_AddBuiltin (&sv_pr_state, "setorigin", PF_setorigin, 2); // void (entity e, vector o) setorigin = #2 PR_AddBuiltin (&sv_pr_state, "setmodel", PF_setmodel, 3); // void(entity e, string m) setmodel = #3 PR_AddBuiltin (&sv_pr_state, "setsize", PF_setsize, 4); // void (entity e, vector min, vector max) setsize = #4 PR_AddBuiltin (&sv_pr_state, "fixme", PF_Fixme, 5); // void (entity e, vector min, vector max) setabssize = #5 PR_AddBuiltin (&sv_pr_state, "sound", PF_sound, 8); // void (entity e, float chan, string samp) sound = #8 PR_AddBuiltin (&sv_pr_state, "error", PF_error, 10); // void (string e) error = #10 PR_AddBuiltin (&sv_pr_state, "objerror", PF_objerror, 11); // void (string e) objerror = #11 PR_AddBuiltin (&sv_pr_state, "spawn", PF_Spawn, 14); // entity () spawn = #14 PR_AddBuiltin (&sv_pr_state, "remove", PF_Remove, 15); // void (entity e) remove = #15 PR_AddBuiltin (&sv_pr_state, "traceline", PF_traceline, 16); // float (vector v1, vector v2, float tryents) traceline = #16 PR_AddBuiltin (&sv_pr_state, "checkclient", PF_checkclient, 17); // entity () clientlist = #17 PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 19); // void (string s) precache_sound = #19 PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 20); // void (string s) precache_model = #20 PR_AddBuiltin (&sv_pr_state, "stuffcmd", PF_stuffcmd, 21); // void (entity client, string s) stuffcmd = #21 PR_AddBuiltin (&sv_pr_state, "findradius", PF_findradius, 22); // entity (vector org, float rad) findradius = #22 PR_AddBuiltin (&sv_pr_state, "bprint", PF_bprint, 23); // void (string s) bprint = #23 PR_AddBuiltin (&sv_pr_state, "sprint", PF_sprint, 24); // void (entity client, string s) sprint = #24 PR_AddBuiltin (&sv_pr_state, "walkmove", PF_walkmove, 32); // float (float yaw, float dist) walkmove = #32 // no #33 PR_AddBuiltin (&sv_pr_state, "droptofloor", PF_droptofloor, 34); // float () droptofloor = #34 PR_AddBuiltin (&sv_pr_state, "lightstyle", PF_lightstyle, 35); // void (float style, string value) lightstyle = #35 // no #39 PR_AddBuiltin (&sv_pr_state, "checkbottom", PF_checkbottom, 40); // float (entity e) checkbottom = #40 PR_AddBuiltin (&sv_pr_state, "pointcontents", PF_pointcontents, 41); // float (vector v) pointcontents = #41 // no #42 PR_AddBuiltin (&sv_pr_state, "aim", PF_aim, 44); // vector (entity e, float speed) aim = #44 PR_AddBuiltin (&sv_pr_state, "localcmd", PF_localcmd, 46); // void (string s) localcmd = #46 // no #48 PR_AddBuiltin (&sv_pr_state, "changeyaw", PF_changeyaw, 49); // void () ChangeYaw = #49 // no #50 PR_AddBuiltin (&sv_pr_state, "writebyte", PF_WriteByte, 52); // void (float to, float f) WriteByte = #52 PR_AddBuiltin (&sv_pr_state, "writechar", PF_WriteChar, 53); // void (float to, float f) WriteChar = #53 PR_AddBuiltin (&sv_pr_state, "writeshort", PF_WriteShort, 54); // void (float to, float f) WriteShort = #54 PR_AddBuiltin (&sv_pr_state, "writelong", PF_WriteLong, 55); // void(float to, float f) WriteLong = #55 PR_AddBuiltin (&sv_pr_state, "writecoord", PF_WriteCoord, 56); // void(float to, float f) WriteCoord = #56 PR_AddBuiltin (&sv_pr_state, "writeangle", PF_WriteAngle, 57); // void(float to, float f) WriteAngle = #57 PR_AddBuiltin (&sv_pr_state, "writestring", PF_WriteString, 58); // void(float to, string s) WriteString = #58 PR_AddBuiltin (&sv_pr_state, "writeentity", PF_WriteEntity, 59); // void(float to, entity s) WriteEntity = #59 // 60 // 61 // 62 // 63 // 64 // 65 // 66 PR_AddBuiltin (&sv_pr_state, "movetogoal", SV_MoveToGoal, 67); // void (float step) movetogoal = #67 PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 68); // string (string s) precache_file = #68 PR_AddBuiltin (&sv_pr_state, "makestatic", PF_makestatic, 69); // void (entity e) makestatic = #69 PR_AddBuiltin (&sv_pr_state, "changelevel", PF_changelevel, 70); // void (string s) changelevel = #70 // 71 PR_AddBuiltin (&sv_pr_state, "centerprint", PF_centerprint, 73); // void (...) centerprint = #73 PR_AddBuiltin (&sv_pr_state, "ambientsound", PF_ambientsound, 74); // void (vector pos, string samp, float vol, float atten) // ambientsound = #74 PR_AddBuiltin (&sv_pr_state, "precache_model", PF_precache_model, 75); // string (string s) precache_model2 = #75 PR_AddBuiltin (&sv_pr_state, "precache_sound", PF_precache_sound, 76); // string (string s) precache_sound2 = #76 precache_sound2 is different // only for qcc PR_AddBuiltin (&sv_pr_state, "precache_file", PF_precache_file, 77); // string (string s) precache_file2 = #77 PR_AddBuiltin (&sv_pr_state, "setspawnparms", PF_setspawnparms, 78); // void (entity e) setspawnparms = #78 PR_AddBuiltin (&sv_pr_state, "logfrag", PF_logfrag, 79); // void (entity killer, entity killee) logfrag = #79 PR_AddBuiltin (&sv_pr_state, "infokey", PF_infokey, 80); // string (entity e, string key) infokey = #80 PR_AddBuiltin (&sv_pr_state, "multicast", PF_multicast, 82); // void (vector where, float set) multicast = #82 // 83 // 84 // 85 // 86 // 87 // 88 // 89 // 90 // 91 PR_AddBuiltin (&sv_pr_state, "testentitypos", PF_testentitypos, 92); // entity (entity ent) testentitypos = #92 PR_AddBuiltin (&sv_pr_state, "hullpointcontents", PF_hullpointcontents, 93); // integer (entity ent, vector point) // hullpointcontents = #93 PR_AddBuiltin (&sv_pr_state, "getboxbounds", PF_getboxbounds, 94); // vector (integer hull, integer max) getboxbounds = #94 PR_AddBuiltin (&sv_pr_state, "getboxhull", PF_getboxhull, 95); // integer () getboxhull = #95 PR_AddBuiltin (&sv_pr_state, "freeboxhull", PF_freeboxhull, 96); // void (integer hull) freeboxhull = #96 PR_AddBuiltin (&sv_pr_state, "rotate_bbox", PF_rotate_bbox, 97); // void (integer hull, vector right, vector forward, vector up, // vector mins, vector maxs) rotate_bbox = #97 PR_AddBuiltin (&sv_pr_state, "checkmove", PF_checkmove, 98); // void (vector start, vector mins, vector maxs, vector end, // float type, entity passent) checkmove = #98 PR_AddBuiltin (&sv_pr_state, "checkextension", PF_Checkextension, 99); // = #99 PR_AddBuiltin (&sv_pr_state, "setinfokey", PF_setinfokey, 102); // void (entity ent, string key, string value) setinfokey = #102 PR_AddBuiltin (&sv_pr_state, "cfopen", PF_cfopen, 103); // float (string path, string mode) cfopen = #103 PR_AddBuiltin (&sv_pr_state, "cfclose", PF_cfclose, 104); // void (float desc) cfclose = #104 PR_AddBuiltin (&sv_pr_state, "cfread", PF_cfread, 105); // string (float desc) cfread = #105 PR_AddBuiltin (&sv_pr_state, "cfwrite", PF_cfwrite, 106); // float (float desc, string buf) cfwrite = #106 PR_AddBuiltin (&sv_pr_state, "cfeof", PF_cfeof, 107); // float (float desc) cfeof = #107 PR_AddBuiltin (&sv_pr_state, "cfquota", PF_cfquota, 108); // float () cfquota = #108 };