#ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include "QF/cvar.h" #include "QF/input.h" #include "QF/sys.h" #include "QF/va.h" #include "QF/vid.h" #include "context_sdl.h" #include "vid_internal.h" cvar_t *vid_bitdepth; void VID_SDL_GammaCheck (void) { Uint16 redtable[256], greentable[256], bluetable[256]; if (SDL_GetGammaRamp(redtable, greentable, bluetable) < 0) vid_gamma_avail = false; else vid_gamma_avail = true; } void VID_SetCaption (const char *text) { if (text && *text) { char *temp = strdup (text); SDL_WM_SetCaption (va (0, "%s: %s", PACKAGE_STRING, temp), NULL); free (temp); } else { SDL_WM_SetCaption (va (0, "%s", PACKAGE_STRING), NULL); } } qboolean VID_SetGamma (double gamma) { return SDL_SetGamma((float) gamma, (float) gamma, (float) gamma); } static void VID_UpdateFullscreen (cvar_t *vid_fullscreen) { if (!r_data || !viddef.initialized) return; if ((vid_fullscreen->int_val && !(sdl_screen->flags & SDL_FULLSCREEN)) || (!vid_fullscreen->int_val && sdl_screen->flags & SDL_FULLSCREEN)) if (!SDL_WM_ToggleFullScreen (sdl_screen)) Sys_Printf ("VID_UpdateFullscreen: error setting fullscreen\n"); IN_UpdateGrab (in_grab); } void SDL_Init_Cvars (void) { vid_fullscreen = Cvar_Get ("vid_fullscreen", "0", CVAR_ARCHIVE, VID_UpdateFullscreen, "Toggles fullscreen mode"); vid_system_gamma = Cvar_Get ("vid_system_gamma", "1", CVAR_ARCHIVE, NULL, "Use system gamma control if available"); // FIXME: vid_colorbpp in common GL setup, make consistent with sdl32 scheme vid_bitdepth = Cvar_Get ("vid_bitdepth", "8", CVAR_ROM, NULL, "Sets " "display bitdepth (supported modes: 8 16 32)"); }