/* qf_iqm.h GLSL specific IQM stuff Copyright (C) 2012 Bill Currie Author: Bill Currie Date: 2012/5/11 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifndef __QF_GLSL_qf_iqm_h #define __QF_GLSL_qf_iqm_h #include "QF/iqm.h" typedef struct glsliqm_s { GLuint *textures; GLuint *normmaps; GLuint vertex_array; GLuint element_array; } glsliqm_t; void glsl_R_InitIQM (void); struct entity_s; void glsl_R_DrawIQM (struct entity_s ent); void glsl_R_IQMBegin (void); void glsl_R_IQMEnd (void); #endif//__QF_GLSL_qf_iqm_h