/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #include #ifdef HAVE_SYS_WAIT_H # include #endif #ifdef HAVE_UNISTD_H # include #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #ifdef HAVE_MALLOC_H #include #endif #include #include #include "QF/quakefs.h" #include "QF/sys.h" #include "bsp5.h" #include "options.h" options_t options; bsp_t *bsp; brushset_t *brushset; int c_activefaces, c_peakfaces; int c_activesurfaces, c_peaksurfaces; int c_activewindings, c_peakwindings; int c_activeportals, c_peakportals; int valid; char *argv0; // changed after fork(); qboolean worldmodel; int hullnum; winding_t * BaseWindingForPlane (plane_t *p) { int i, x; vec_t max, v; vec3_t org, vright, vup; winding_t *w; // find the major axis max = -BOGUS_RANGE; x = -1; for (i = 0; i < 3; i++) { v = fabs (p->normal[i]); if (v > max) { x = i; max = v; } } if (x == -1) Sys_Error ("BaseWindingForPlane: no axis found"); VectorZero (vup); switch (x) { case 0: case 1: vup[2] = 1; break; case 2: vup[0] = 1; break; } v = DotProduct (vup, p->normal); VectorMultSub (vup, v, p->normal, vup); _VectorNormalize (vup); VectorScale (p->normal, p->dist, org); CrossProduct (vup, p->normal, vright); VectorScale (vup, BOGUS_RANGE, vup); VectorScale (vright, BOGUS_RANGE, vright); // project a really big axis aligned box onto the plane w = NewWinding (4); VectorSubtract (org, vright, w->points[0]); VectorAdd (w->points[0], vup, w->points[0]); VectorAdd (org, vright, w->points[1]); VectorAdd (w->points[1], vup, w->points[1]); VectorAdd (org, vright, w->points[2]); VectorSubtract (w->points[2], vup, w->points[2]); VectorSubtract (org, vright, w->points[3]); VectorSubtract (w->points[3], vup, w->points[3]); w->numpoints = 4; return w; } winding_t * CopyWinding (winding_t *w) { int size; winding_t *c; size = (long) &((winding_t *) 0)->points[w->numpoints]; c = malloc (size); memcpy (c, w, size); return c; } winding_t * CopyWindingReverse (winding_t *w) { int i, size; winding_t *c; size = (long) &((winding_t *) 0)->points[w->numpoints]; c = malloc (size); c->numpoints = w->numpoints; for (i = 0; i < w->numpoints; i++) { // add points backwards VectorCopy (w->points[w->numpoints - 1 - i], c->points[i]); } return c; } void CheckWinding (winding_t * w) { } /* ClipWinding Clips the winding to the plane, returning the new winding on the positive side. Frees the input winding. If keepon is true, an exactly on-plane winding will be saved, otherwise it will be clipped away. */ winding_t * ClipWinding (winding_t *in, plane_t *split, qboolean keepon) { int maxpts, i, j; int *sides; int counts[3]; vec_t dot; vec_t *dists; vec_t *p1, *p2; vec3_t mid; winding_t *neww; counts[0] = counts[1] = counts[2] = 0; sides = alloca ((in->numpoints + 1) * sizeof (int)); dists = alloca ((in->numpoints + 1) * sizeof (vec_t)); // determine sides for each point for (i = 0; i < in->numpoints; i++) { dot = DotProduct (in->points[i], split->normal); dot -= split->dist; dists[i] = dot; if (dot > ON_EPSILON) sides[i] = SIDE_FRONT; else if (dot < -ON_EPSILON) sides[i] = SIDE_BACK; else { sides[i] = SIDE_ON; } counts[sides[i]]++; } sides[i] = sides[0]; dists[i] = dists[0]; if (keepon && !counts[SIDE_FRONT] && !counts[SIDE_BACK]) return in; if (!counts[SIDE_FRONT]) { FreeWinding (in); return NULL; } if (!counts[SIDE_BACK]) return in; for (maxpts = 0, i = 0; i < in->numpoints; i++) { if (!(sides[i] & 1)) maxpts++; if ((sides[i] ^ 1) == sides[i + 1]) maxpts++; } neww = NewWinding (maxpts); for (i = 0; i < in->numpoints; i++) { p1 = in->points[i]; if (sides[i] == SIDE_ON) { if (neww->numpoints == maxpts) Sys_Error ("ClipWinding: points exceeded estimate"); VectorCopy (p1, neww->points[neww->numpoints]); neww->numpoints++; continue; } if (sides[i] == SIDE_FRONT) { if (neww->numpoints == maxpts) Sys_Error ("ClipWinding: points exceeded estimate"); VectorCopy (p1, neww->points[neww->numpoints]); neww->numpoints++; } if (sides[i + 1] == SIDE_ON || sides[i + 1] == sides[i]) continue; if (neww->numpoints == maxpts) Sys_Error ("ClipWinding: points exceeded estimate"); // generate a split point p2 = in->points[(i + 1) % in->numpoints]; dot = dists[i] / (dists[i] - dists[i + 1]); for (j = 0; j < 3; j++) { // avoid round off error when possible if (split->normal[j] == 1) mid[j] = split->dist; else if (split->normal[j] == -1) mid[j] = -split->dist; else mid[j] = p1[j] + dot * (p2[j] - p1[j]); } VectorCopy (mid, neww->points[neww->numpoints]); neww->numpoints++; } // free the original winding FreeWinding (in); return neww; } /* DivideWinding Divides a winding by a plane, producing one or two windings. The original winding is not damaged or freed. If only on one side, the returned winding will be the input winding. If on both sides, two new windings will be created. */ void DivideWinding (winding_t *in, plane_t *split, winding_t **front, winding_t **back) { int i; int counts[3]; plane_t plane; vec_t dot; winding_t *tmp; counts[0] = counts[1] = counts[2] = 0; // determine sides for each point for (i = 0; i < in->numpoints; i++) { dot = DotProduct (in->points[i], split->normal) - split->dist; if (dot > ON_EPSILON) counts[SIDE_FRONT]++; else if (dot < -ON_EPSILON) counts[SIDE_BACK]++; } *front = *back = NULL; if (!counts[SIDE_FRONT]) { *back = in; return; } if (!counts[SIDE_BACK]) { *front = in; return; } tmp = CopyWinding (in); *front = ClipWinding (tmp, split, 0); plane.dist = -split->dist; VectorNegate (split->normal, plane.normal); tmp = CopyWinding (in); *back = ClipWinding (tmp, &plane, 0); } winding_t * NewWinding (int points) { int size; winding_t *w; if (points < 3) Sys_Error ("NewWinding: %i points", points); c_activewindings++; if (c_activewindings > c_peakwindings) c_peakwindings = c_activewindings; size = (long) &((winding_t *) 0)->points[points]; w = malloc (size); memset (w, 0, size); return w; } void FreeWinding (winding_t *w) { c_activewindings--; free (w); } face_t * AllocFace (void) { face_t *f; c_activefaces++; if (c_activefaces > c_peakfaces) c_peakfaces = c_activefaces; f = malloc (sizeof (face_t)); memset (f, 0, sizeof (face_t)); f->planenum = -1; return f; } void FreeFace (face_t *f) { c_activefaces--; free (f); } surface_t * AllocSurface (void) { surface_t *s; s = malloc (sizeof (surface_t)); memset (s, 0, sizeof (surface_t)); c_activesurfaces++; if (c_activesurfaces > c_peaksurfaces) c_peaksurfaces = c_activesurfaces; return s; } void FreeSurface (surface_t *s) { c_activesurfaces--; free (s); } portal_t * AllocPortal (void) { portal_t *p; c_activeportals++; if (c_activeportals > c_peakportals) c_peakportals = c_activeportals; p = malloc (sizeof (portal_t)); memset (p, 0, sizeof (portal_t)); return p; } void FreePortal (portal_t *p) { c_activeportals--; free (p); } node_t * AllocNode (void) { node_t *n; n = malloc (sizeof (node_t)); memset (n, 0, sizeof (node_t)); return n; } brush_t * AllocBrush (void) { brush_t *b; b = malloc (sizeof (brush_t)); memset (b, 0, sizeof (brush_t)); return b; } static void ProcessEntity (int entnum) { brushset_t *bs; char mod[80]; entity_t *ent; surface_t *surfs; node_t *nodes; ent = &entities[entnum]; if (!ent->brushes) return; // non-bmodel entity if (entnum > 0) { worldmodel = false; if (entnum == 1) qprintf ("--- Internal Entities ---\n"); sprintf (mod, "*%i", bsp->nummodels); if (options.verbosity) PrintEntity (ent); if (hullnum == 0) printf ("MODEL: %s\n", mod); SetKeyValue (ent, "model", mod); } else worldmodel = true; // take the brush_ts and clip off all overlapping and contained faces, // leaving a perfect skin of the model with no hidden faces bs = Brush_LoadEntity (ent, hullnum); if (!bs->brushes) { PrintEntity (ent); Sys_Error ("Entity with no valid brushes"); } brushset = bs; surfs = CSGFaces (bs); if (hullnum != 0) { nodes = SolidBSP (surfs, true); if (entnum == 0 && !options.nofill) { // assume non-world bmodels are simple PortalizeWorld (nodes); if (FillOutside (nodes)) { surfs = GatherNodeFaces (nodes); nodes = SolidBSP (surfs, false); // make a really good tree } FreeAllPortals (nodes); } WriteNodePlanes (nodes); WriteClipNodes (nodes); BumpModel (hullnum); } else { // SolidBSP generates a node tree // // if not the world, make a good tree first // the world is just going to make a bad tree // because the outside filling will force a regeneration later nodes = SolidBSP (surfs, entnum == 0); // build all the portals in the bsp tree // some portals are solid polygons, and some are paths to other leafs if (entnum == 0 && !options.nofill) { // assume non-world bmodels are simple PortalizeWorld (nodes); if (FillOutside (nodes)) { FreeAllPortals (nodes); // get the remaining faces together into surfaces again surfs = GatherNodeFaces (nodes); // merge polygons MergeAll (surfs); // make a really good tree nodes = SolidBSP (surfs, false); // make the real portals for vis tracing PortalizeWorldDetail (nodes); // save portal file for vis tracing WritePortalfile (nodes); // fix tjunctions tjunc (nodes); } FreeAllPortals (nodes); } WriteNodePlanes (nodes); MakeFaceEdges (nodes); WriteDrawNodes (nodes); } } static void UpdateEntLump (void) { int m, entnum; char mod[80]; QFile *f; m = 1; for (entnum = 1; entnum < num_entities; entnum++) { if (!entities[entnum].brushes) continue; sprintf (mod, "*%i", m); SetKeyValue (&entities[entnum], "model", mod); m++; } printf ("Updating entities lump...\n"); f = Qopen (options.bspfile, "rb"); if (!f) Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno)); bsp = LoadBSPFile (f, Qfilesize (f)); Qclose (f); WriteEntitiesToString (); f = Qopen (options.bspfile, "wb"); if (!f) Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno)); WriteBSPFile (bsp, f); Qclose (f); } /* WriteClipHull Write the clipping hull out to a text file so the parent process can get it */ static void WriteClipHull (void) { FILE *f; dclipnode_t *d; dplane_t *p; int i; options.hullfile[strlen (options.hullfile) - 1] = '0' + hullnum; qprintf ("---- WriteClipHull ----\n"); qprintf ("Writing %s\n", options.hullfile); f = fopen (options.hullfile, "w"); if (!f) Sys_Error ("Couldn't open %s", options.hullfile); fprintf (f, "%i\n", bsp->nummodels); for (i = 0; i < bsp->nummodels; i++) fprintf (f, "%i\n", bsp->models[i].headnode[hullnum]); fprintf (f, "\n%i\n", bsp->numclipnodes); for (i = 0; i < bsp->numclipnodes; i++) { d = &bsp->clipnodes[i]; p = &bsp->planes[d->planenum]; // the node number is only written out for human readability fprintf (f, "%5i : %f %f %f %f : %5i %5i\n", i, p->normal[0], p->normal[1], p->normal[2], p->dist, d->children[0], d->children[1]); } fclose (f); } /* ReadClipHull Read the files written out by the child processes */ static void ReadClipHull (int hullnum) { FILE *f; dclipnode_t d; dplane_t p; float f1, f2, f3, f4; int firstclipnode, junk, c1, c2, i, j, n; vec3_t norm; options.hullfile[strlen (options.hullfile) - 1] = '0' + hullnum; f = fopen (options.hullfile, "r"); if (!f) Sys_Error ("Couldn't open %s", options.hullfile); if (fscanf (f, "%d\n", &n) != 1) Sys_Error ("Error parsing %s", options.hullfile); if (n != bsp->nummodels) Sys_Error ("ReadClipHull: hull had %i models, base had %i", n, bsp->nummodels); for (i = 0; i < n; i++) { if (fscanf (f, "%d\n", &j) != 1) Sys_Error ("Error parsing %s", options.hullfile); bsp->models[i].headnode[hullnum] = bsp->numclipnodes + j; } if (fscanf (f, "\n%d\n", &n) != 1) Sys_Error ("Error parsing %s", options.hullfile); firstclipnode = bsp->numclipnodes; for (i = 0; i < n; i++) { if (bsp->numclipnodes == MAX_MAP_CLIPNODES) Sys_Error ("ReadClipHull: MAX_MAP_CLIPNODES"); if (fscanf (f, "%d : %f %f %f %f : %d %d\n", &junk, &f1, &f2, &f3, &f4, &c1, &c2) != 7) Sys_Error ("Error parsing %s", options.hullfile); p.normal[0] = f1; p.normal[1] = f2; p.normal[2] = f3; p.dist = f4; norm[0] = f1; norm[1] = f2; norm[2] = f3; // vec_t precision p.type = PlaneTypeForNormal (norm); d.children[0] = c1 >= 0 ? c1 + firstclipnode : c1; d.children[1] = c2 >= 0 ? c2 + firstclipnode : c2; d.planenum = FindFinalPlane (&p); BSP_AddClipnode (bsp, &d); } } static void CreateSingleHull (void) { int entnum; // for each entity in the map file that has geometry for (entnum = 0; entnum < num_entities; entnum++) { ProcessEntity (entnum); if (options.verbosity < 2) options.verbosity = 0; // don't print rest of entities } if (hullnum) WriteClipHull (); } static void CreateHulls (void) { // commanded to create a single hull only if (hullnum) { CreateSingleHull (); exit (0); } // commanded to use the allready existing hulls 1 and 2 if (options.usehulls) { CreateSingleHull (); return; } // commanded to ignore the hulls altogether if (options.noclip) { CreateSingleHull (); return; } // create all the hulls #ifdef __alpha printf ("forking hull processes...\n"); // fork a process for each clipping hull fflush (stdout); if (!fork ()) { hullnum = 1; options.verbosity = 0; options.drawflag = false; sprintf (argv0, "HUL%i", hullnum); } else if (!fork ()) { hullnum = 2; options.verbosity = 0; options.drawflag = false; sprintf (argv0, "HUL%i", hullnum); } CreateSingleHull (); if (hullnum) exit (0); wait (NULL); // wait for clip hull process to finish wait (NULL); // wait for clip hull process to finish #else // create the hulls sequentially printf ("building hulls sequentially...\n"); hullnum = 1; CreateSingleHull (); bsp->nummodels = 0; bsp->numplanes = 0; bsp->numclipnodes = 0; hullnum = 2; CreateSingleHull (); bsp->nummodels = 0; bsp->numplanes = 0; bsp->numclipnodes = 0; hullnum = 0; CreateSingleHull (); #endif } static void ProcessFile (void) { bsp = BSP_New (); if (options.extract) { LoadBSP (); if (options.portal) bsp2prt (); if (options.extract_textures) extract_textures (); if (options.extract_entities) extract_entities (); return; } // load brushes and entities LoadMapFile (options.mapfile); if (options.onlyents) { UpdateEntLump (); return; } remove (options.bspfile); if (!options.usehulls) { options.hullfile[strlen (options.hullfile) - 1] = '1'; remove (options.hullfile); options.hullfile[strlen (options.hullfile) - 1] = '2'; remove (options.hullfile); } remove (options.portfile); remove (options.pointfile); // init the tables to be shared by all models BeginBSPFile (); // the clipping hulls will be written out to text files by forked processes CreateHulls (); ReadClipHull (1); ReadClipHull (2); WriteEntitiesToString (); FinishBSPFile (); } int main (int argc, char **argv) { double start, end; // let forked processes change name for ps status this_program = argv0 = argv[0]; // check command line flags DecodeArgs (argc, argv); // XXX SetQdirFromPath (argv[i]); // do it! start = Sys_DoubleTime (); ProcessFile (); end = Sys_DoubleTime (); printf ("%5.1f seconds elapsed\n", end - start); return 0; } void qprintf (const char *fmt, ...) { va_list argptr; if (!options.verbosity) return; va_start (argptr, fmt); vprintf (fmt, argptr); va_end (argptr); }