/* QF/plugin/snd_render.h Sound Renderer plugin data types Copyright (C) 2001 Jeff Teunissen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifndef __QF_plugin_snd_render_h #define __QF_plugin_snd_render_h #include #include struct sfx_s; typedef struct snd_render_funcs_s { void (*init) (void); void (*ambient_off) (void); void (*ambient_on) (void); void (*static_sound) (struct sfx_s *sfx, const vec3_t origin, float vol, float attenuation); void (*start_sound) (int entnum, int entchannel, struct sfx_s *sfx, const vec3_t origin, float vol, float attenuation); void (*local_sound) (const char *s); void (*stop_sound) (int entnum, int entchannel); struct channel_s *(*alloc_channel) (void); void (*channel_stop) (struct channel_s *chan); struct sfx_s *(*precache_sound) (const char *sample); struct sfx_s *(*load_sound) (const char *name); void (*update) (const vec3_t origin, const vec3_t v_forward, const vec3_t v_right, const vec3_t v_up, const byte *ambient_sound_levels); void (*stop_all_sounds) (void); void (*extra_update) (void); void (*block_sound) (void); void (*unblock_sound) (void); } snd_render_funcs_t; typedef struct snd_render_data_s { double *host_frametime; int *viewentity; unsigned *soundtime; unsigned *paintedtime; struct plugin_s *output; } snd_render_data_t; #endif // __QF_plugin_snd_render_h