/* bspfile.c DESCRIPTION Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include "QF/bspfile.h" #include "QF/qendian.h" #include "QF/qtypes.h" #include "QF/quakefs.h" #include "QF/sys.h" typedef struct dnode29_s { int32_t planenum; int16_t children[2]; // negative numbers are -(leafs+1), not nodes int16_t mins[3]; // for sphere culling int16_t maxs[3]; uint16_t firstface; uint16_t numfaces; // counting both sides } dnode29_t; typedef struct dclipnode29_s { int32_t planenum; int16_t children[2]; // negative numbers are contents } dclipnode29_t; typedef struct dedge29_s { uint16_t v[2]; // vertex numbers } dedge29_t; typedef struct dface29_s { int16_t planenum; int16_t side; int32_t firstedge; // we must support > 64k edges int16_t numedges; int16_t texinfo; // lighting info byte styles[MAXLIGHTMAPS]; int32_t lightofs; // start of [numstyles*surfsize] samples } dface29_t; typedef struct dleaf29_s { int32_t contents; int32_t visofs; // -1 = no visibility info int16_t mins[3]; // for frustum culling int16_t maxs[3]; uint16_t firstmarksurface; uint16_t nummarksurfaces; byte ambient_level[NUM_AMBIENTS]; } dleaf29_t; typedef struct bsp29_s { int own_header; dheader_t *header; int own_models; size_t nummodels; dmodel_t *models; int own_visdata; size_t visdatasize; byte *visdata; int own_lightdata; size_t lightdatasize; byte *lightdata; int own_texdata; size_t texdatasize; byte *texdata; // (dmiptexlump_t) int own_entdata; size_t entdatasize; char *entdata; int own_leafs; size_t numleafs; dleaf29_t *leafs; int own_planes; size_t numplanes; dplane_t *planes; int own_vertexes; size_t numvertexes; dvertex_t *vertexes; int own_nodes; size_t numnodes; dnode29_t *nodes; int own_texinfo; size_t numtexinfo; texinfo_t *texinfo; int own_faces; size_t numfaces; dface29_t *faces; int own_clipnodes; size_t numclipnodes; dclipnode29_t *clipnodes; int own_edges; size_t numedges; dedge29_t *edges; int own_marksurfaces; size_t nummarksurfaces; uint16_t *marksurfaces; int own_surfedges; size_t numsurfedges; int32_t *surfedges; } bsp29_t; static void swap_to_bsp29 (bsp29_t *bsp29, const bsp_t *bsp2) { dmiptexlump_t *mtl; dmodel_t *d; if (bsp29->header) { bsp29->header->version = LittleLong (bsp29->header->version); for (int i = 0; i < HEADER_LUMPS; i++) { bsp29->header->lumps[i].fileofs = LittleLong (bsp29->header->lumps[i].fileofs); bsp29->header->lumps[i].filelen = LittleLong (bsp29->header->lumps[i].filelen); } } // models for (size_t i=0 ; inummodels ; i++) { d = &bsp29->models[i]; for (int j = 0; j < MAX_MAP_HULLS; j++) d->headnode[j] = LittleLong (d->headnode[j]); d->visleafs = LittleLong (d->visleafs); d->firstface = LittleLong (d->firstface); d->numfaces = LittleLong (d->numfaces); for (int j = 0; j < 3; j++) { d->mins[j] = LittleFloat(d->mins[j]); d->maxs[j] = LittleFloat(d->maxs[j]); d->origin[j] = LittleFloat(d->origin[j]); } } // vertexes for (size_t i = 0; i < bsp29->numvertexes; i++) { dvertex_t *vertex = &bsp29->vertexes[i]; for (int j = 0; j < 3; j++) vertex->point[j] = LittleFloat (vertex->point[j]); } // planes for (size_t i = 0; i < bsp29->numplanes; i++) { dplane_t *plane = &bsp29->planes[i]; for (int j = 0; j < 3; j++) plane->normal[j] = LittleFloat (plane->normal[j]); plane->dist = LittleFloat (plane->dist); plane->type = LittleLong (plane->type); } // texinfos for (size_t i = 0; i < bsp29->numtexinfo; i++) { texinfo_t *texinfo = &bsp29->texinfo[i]; for (int j = 0; j < 4; j++) { texinfo->vecs[0][j] = LittleFloat (texinfo->vecs[0][j]); texinfo->vecs[1][j] = LittleFloat (texinfo->vecs[1][j]); } texinfo->miptex = LittleLong (texinfo->miptex); texinfo->flags = LittleLong (texinfo->flags); } // faces for (size_t i = 0; i < bsp29->numfaces; i++) { const dface_t *face2 = &bsp2->faces[i]; dface29_t *face29 = &bsp29->faces[i]; face29->planenum = LittleShort (face2->planenum); face29->side = LittleShort (face2->side); face29->firstedge = LittleLong (face2->firstedge); face29->numedges = LittleShort (face2->numedges); face29->texinfo = LittleShort (face2->texinfo); memcpy (face29->styles, face2->styles, sizeof(face29->styles)); face29->lightofs = LittleLong (face2->lightofs); } // nodes for (size_t i = 0; i < bsp29->numnodes; i++) { const dnode_t *node2 = &bsp2->nodes[i]; dnode29_t *node29 = &bsp29->nodes[i]; node29->planenum = LittleLong (node2->planenum); for (int j = 0; j < 3; j++) { node29->mins[j] = LittleShort ((int16_t) node2->mins[j]); node29->maxs[j] = LittleShort ((int16_t) node2->maxs[j]); } node29->children[0] = LittleShort (node2->children[0]); node29->children[1] = LittleShort (node2->children[1]); node29->firstface = LittleShort (node2->firstface); node29->numfaces = LittleShort (node2->numfaces); } // leafs for (size_t i = 0; i < bsp29->numleafs; i++) { const dleaf_t *leaf2 = &bsp2->leafs[i]; dleaf29_t *leaf29 = &bsp29->leafs[i]; leaf29->contents = LittleLong (leaf2->contents); for (int j = 0; j < 3; j++) { leaf29->mins[j] = LittleShort ((int16_t) leaf2->mins[j]); leaf29->maxs[j] = LittleShort ((int16_t) leaf2->maxs[j]); } leaf29->firstmarksurface = LittleShort (leaf2->firstmarksurface); leaf29->nummarksurfaces = LittleShort (leaf2->nummarksurfaces); leaf29->visofs = LittleLong (leaf2->visofs); memcpy (leaf29->ambient_level, leaf2->ambient_level, sizeof(leaf29->ambient_level)); } // clipnodes for (size_t i = 0; i < bsp29->numclipnodes; i++) { const dclipnode_t *clipnode2 = &bsp2->clipnodes[i]; dclipnode29_t *clipnode29 = (dclipnode29_t *) &bsp29->clipnodes[i]; clipnode29->planenum = LittleLong (clipnode2->planenum); clipnode29->children[0] = LittleShort (clipnode2->children[0]); clipnode29->children[1] = LittleShort (clipnode2->children[1]); } // miptex if (bsp29->texdatasize) { mtl = (dmiptexlump_t *)bsp29->texdata; //miptexlumps have not yet been swapped uint32_t c = mtl->nummiptex; mtl->nummiptex = LittleLong (mtl->nummiptex); for (uint32_t i = 0; i < c ; i++) mtl->dataofs[i] = LittleLong(mtl->dataofs[i]); } // marksurfaces for (size_t i = 0 ; i < bsp29->nummarksurfaces; i++) { const uint32_t *marksurface2 = &bsp2->marksurfaces[i]; uint16_t *marksurface29 = (uint16_t *) &bsp29->marksurfaces[i]; *marksurface29 = LittleShort (*marksurface2); } // surfedges for (size_t i = 0; i < bsp29->numsurfedges; i++) { int32_t *surfedge = &bsp29->surfedges[i]; *surfedge = LittleLong (*surfedge); } // edges for (size_t i = 0; i < bsp29->numedges; i++) { const dedge_t *edge2 = &bsp2->edges[i]; dedge29_t *edge29 = (dedge29_t *) &bsp29->edges[i]; edge29->v[0] = LittleShort (edge2->v[0]); edge29->v[1] = LittleShort (edge2->v[1]); } } static void swap_from_bsp29 (bsp_t *bsp2, const bsp29_t *bsp29, void (*cb) (const bsp_t *, void *), void *cbdata) { dmiptexlump_t *mtl; dmodel_t *d; if (bsp2->header) { bsp2->header->version = LittleLong (bsp2->header->version); for (int i = 0; i < HEADER_LUMPS; i++) { bsp2->header->lumps[i].fileofs = LittleLong (bsp2->header->lumps[i].fileofs); bsp2->header->lumps[i].filelen = LittleLong (bsp2->header->lumps[i].filelen); } if (cb) cb (bsp2, cbdata); } // models for (size_t i = 0; i < bsp2->nummodels; i++) { d = &bsp2->models[i]; for (int j = 0; j < MAX_MAP_HULLS; j++) d->headnode[j] = LittleLong (d->headnode[j]); d->visleafs = LittleLong (d->visleafs); d->firstface = LittleLong (d->firstface); d->numfaces = LittleLong (d->numfaces); for (int j = 0; j < 3; j++) { d->mins[j] = LittleFloat(d->mins[j]); d->maxs[j] = LittleFloat(d->maxs[j]); d->origin[j] = LittleFloat(d->origin[j]); } } // vertexes for (size_t i = 0; i < bsp2->numvertexes; i++) { dvertex_t *vertex = &bsp2->vertexes[i]; for (int j = 0; j < 3; j++) vertex->point[j] = LittleFloat (vertex->point[j]); } // planes for (size_t i = 0; i < bsp2->numplanes; i++) { dplane_t *plane = &bsp2->planes[i]; for (int j = 0; j < 3; j++) plane->normal[j] = LittleFloat (plane->normal[j]); plane->dist = LittleFloat (plane->dist); plane->type = LittleLong (plane->type); } // texinfos for (size_t i = 0; i < bsp2->numtexinfo; i++) { texinfo_t *texinfo = &bsp2->texinfo[i]; for (int j = 0; j < 4; j++) { texinfo->vecs[0][j] = LittleFloat (texinfo->vecs[0][j]); texinfo->vecs[1][j] = LittleFloat (texinfo->vecs[1][j]); } texinfo->miptex = LittleLong (texinfo->miptex); texinfo->flags = LittleLong (texinfo->flags); } // faces for (size_t i = 0; i < bsp2->numfaces; i++) { dface_t *face2 = &bsp2->faces[i]; const dface29_t *face29 = &bsp29->faces[i]; face2->planenum = LittleShort (face29->planenum); face2->side = LittleShort (face29->side); face2->firstedge = LittleLong (face29->firstedge); face2->numedges = LittleShort (face29->numedges); face2->texinfo = LittleShort (face29->texinfo); memcpy (face2->styles, face29->styles, sizeof(face2->styles)); face2->lightofs = LittleLong (face29->lightofs); } // nodes for (size_t i = 0; i < bsp2->numnodes; i++) { dnode_t *node2 = &bsp2->nodes[i]; const dnode29_t *node29 = &bsp29->nodes[i]; node2->planenum = LittleLong (node29->planenum); for (int j = 0; j < 3; j++) { node2->mins[j] = (int16_t) LittleShort (node29->mins[j]); node2->maxs[j] = (int16_t) LittleShort (node29->maxs[j]); } for (int j = 0; j < 2; j++) { node2->children[j] = LittleShort (node29->children[j]); if (node2->children[j] >= (int32_t) bsp2->numnodes) node2->children[j] = (int16_t) node2->children[j]; } node2->firstface = LittleShort (node29->firstface); node2->numfaces = LittleShort (node29->numfaces); } // leafs for (size_t i = 0; i < bsp2->numleafs; i++) { dleaf_t *leaf2 = &bsp2->leafs[i]; const dleaf29_t *leaf29 = &bsp29->leafs[i]; leaf2->contents = LittleLong (leaf29->contents); for (int j = 0; j < 3; j++) { leaf2->mins[j] = (int16_t) LittleShort (leaf29->mins[j]); leaf2->maxs[j] = (int16_t) LittleShort (leaf29->maxs[j]); } leaf2->firstmarksurface = LittleShort (leaf29->firstmarksurface); leaf2->nummarksurfaces = LittleShort (leaf29->nummarksurfaces); leaf2->visofs = LittleLong (leaf29->visofs); memcpy (leaf2->ambient_level, leaf29->ambient_level, sizeof(leaf2->ambient_level)); } // clipnodes for (size_t i = 0; i < bsp2->numclipnodes; i++) { dclipnode_t *clipnode2 = &bsp2->clipnodes[i]; const dclipnode29_t *clipnode29 = &bsp29->clipnodes[i]; clipnode2->planenum = LittleLong (clipnode29->planenum); clipnode2->children[0] = LittleShort (clipnode29->children[0]); clipnode2->children[1] = LittleShort (clipnode29->children[1]); } // miptex if (bsp2->texdatasize) { mtl = (dmiptexlump_t *)bsp2->texdata; uint32_t c = LittleLong (mtl->nummiptex); mtl->nummiptex = LittleLong (mtl->nummiptex); for (uint32_t i = 0; i < c; i++) mtl->dataofs[i] = LittleLong (mtl->dataofs[i]); } // marksurfaces for (size_t i = 0; i < bsp2->nummarksurfaces; i++) { uint32_t *marksurface2 = &bsp2->marksurfaces[i]; const uint16_t *marksurface29 = &bsp29->marksurfaces[i]; *marksurface2 = LittleShort (*marksurface29); } // surfedges for (size_t i = 0; i < bsp2->numsurfedges; i++) { int32_t *surfedge = &bsp2->surfedges[i]; *surfedge = LittleLong (*surfedge); } // edges for (size_t i = 0; i < bsp2->numedges; i++) { dedge_t *edge2 = &bsp2->edges[i]; const dedge29_t *edge29 = &bsp29->edges[i]; edge2->v[0] = LittleShort (edge29->v[0]); edge2->v[1] = LittleShort (edge29->v[1]); } } static void swap_bsp (bsp_t *bsp, int todisk, void (*cb) (const bsp_t *, void *), void *cbdata) { dmiptexlump_t *mtl; dmodel_t *d; if (bsp->header) { bsp->header->version = LittleLong (bsp->header->version); for (int i = 0; i < HEADER_LUMPS; i++) { bsp->header->lumps[i].fileofs = LittleLong (bsp->header->lumps[i].fileofs); bsp->header->lumps[i].filelen = LittleLong (bsp->header->lumps[i].filelen); } if (cb) cb (bsp, cbdata); } // models for (size_t i = 0; i < bsp->nummodels; i++) { d = &bsp->models[i]; for (int j = 0; j < MAX_MAP_HULLS; j++) d->headnode[j] = LittleLong (d->headnode[j]); d->visleafs = LittleLong (d->visleafs); d->firstface = LittleLong (d->firstface); d->numfaces = LittleLong (d->numfaces); for (int j = 0; j < 3; j++) { d->mins[j] = LittleFloat(d->mins[j]); d->maxs[j] = LittleFloat(d->maxs[j]); d->origin[j] = LittleFloat(d->origin[j]); } } // vertexes for (size_t i = 0; i < bsp->numvertexes; i++) { dvertex_t *vertex = &bsp->vertexes[i]; for (int j = 0; j < 3; j++) vertex->point[j] = LittleFloat (vertex->point[j]); } // planes for (size_t i = 0; i < bsp->numplanes; i++) { dplane_t *plane = &bsp->planes[i]; for (int j = 0; j < 3; j++) plane->normal[j] = LittleFloat (plane->normal[j]); plane->dist = LittleFloat (plane->dist); plane->type = LittleLong (plane->type); } // texinfos for (size_t i = 0; i < bsp->numtexinfo; i++) { texinfo_t *texinfo = &bsp->texinfo[i]; for (int j = 0; j < 4; j++) { texinfo->vecs[0][j] = LittleFloat (texinfo->vecs[0][j]); texinfo->vecs[1][j] = LittleFloat (texinfo->vecs[1][j]); } texinfo->miptex = LittleLong (texinfo->miptex); texinfo->flags = LittleLong (texinfo->flags); } // faces for (size_t i = 0; i < bsp->numfaces; i++) { dface_t *face = &bsp->faces[i]; face->texinfo = LittleLong (face->texinfo); face->planenum = LittleLong (face->planenum); face->side = LittleLong (face->side); face->lightofs = LittleLong (face->lightofs); face->firstedge = LittleLong (face->firstedge); face->numedges = LittleLong (face->numedges); } // nodes for (size_t i = 0; i < bsp->numnodes; i++) { dnode_t *node = &bsp->nodes[i]; node->planenum = LittleLong (node->planenum); for (int j = 0; j < 3; j++) { node->mins[j] = LittleFloat (node->mins[j]); node->maxs[j] = LittleFloat (node->maxs[j]); } node->children[0] = LittleLong (node->children[0]); node->children[1] = LittleLong (node->children[1]); node->firstface = LittleLong (node->firstface); node->numfaces = LittleLong (node->numfaces); } // leafs for (size_t i = 0; i < bsp->numleafs; i++) { dleaf_t *leaf = &bsp->leafs[i]; leaf->contents = LittleLong (leaf->contents); for (int j = 0; j < 3 ; j++) { leaf->mins[j] = LittleFloat (leaf->mins[j]); leaf->maxs[j] = LittleFloat (leaf->maxs[j]); } leaf->firstmarksurface = LittleLong (leaf->firstmarksurface); leaf->nummarksurfaces = LittleLong (leaf->nummarksurfaces); leaf->visofs = LittleLong (leaf->visofs); } // clipnodes for (size_t i = 0; i < bsp->numclipnodes; i++) { dclipnode_t *clipnode = &bsp->clipnodes[i]; clipnode->planenum = LittleLong (clipnode->planenum); clipnode->children[0] = LittleLong (clipnode->children[0]); clipnode->children[1] = LittleLong (clipnode->children[1]); } // miptex if (bsp->texdatasize) { mtl = (dmiptexlump_t *) bsp->texdata; uint32_t c; if (todisk) c = mtl->nummiptex; else c = LittleLong(mtl->nummiptex); mtl->nummiptex = LittleLong (mtl->nummiptex); for (uint32_t i = 0; i < c; i++) mtl->dataofs[i] = LittleLong(mtl->dataofs[i]); } // marksurfaces for (size_t i = 0; i < bsp->nummarksurfaces; i++) { uint32_t *marksurface = &bsp->marksurfaces[i]; *marksurface = LittleLong (*marksurface); } // surfedges for (size_t i = 0; i < bsp->numsurfedges; i++) { int32_t *surfedge = &bsp->surfedges[i]; *surfedge = LittleLong (*surfedge); } // edges for (size_t i = 0; i < bsp->numedges; i++) { dedge_t *edge = &bsp->edges[i]; edge->v[0] = LittleLong (edge->v[0]); edge->v[1] = LittleLong (edge->v[1]); } } static void set_bsp2_read (void *mem, size_t mem_size, bsp_t *bsp) { #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ size_t size = LittleLong (bsp->header->lumps[l].filelen); \ size_t offs = LittleLong (bsp->header->lumps[l].fileofs); \ void *data = (byte *) mem + offs; \ if (offs >= mem_size || (offs + size) > mem_size) \ Sys_Error ("invalid lump"); \ if (size % sizeof (bsp->n[0])) \ Sys_Error ("funny lump size"); \ bsp->n = 0; \ if (size) \ bsp->n = (void *) data; \ bsp->num##n = size / sizeof (bsp->n[0]); \ } while (0) SET_LUMP (LUMP_PLANES, planes); SET_LUMP (LUMP_LEAFS, leafs); SET_LUMP (LUMP_VERTEXES, vertexes); SET_LUMP (LUMP_NODES, nodes); SET_LUMP (LUMP_TEXINFO, texinfo); SET_LUMP (LUMP_FACES, faces); SET_LUMP (LUMP_CLIPNODES, clipnodes); SET_LUMP (LUMP_MARKSURFACES, marksurfaces); SET_LUMP (LUMP_SURFEDGES, surfedges); SET_LUMP (LUMP_EDGES, edges); SET_LUMP (LUMP_MODELS, models); #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ size_t size = LittleLong (bsp->header->lumps[l].filelen); \ size_t offs = LittleLong (bsp->header->lumps[l].fileofs); \ void *data = (byte *) mem + offs; \ if (offs >= mem_size || (offs + size) > mem_size) \ Sys_Error ("invalid lump"); \ bsp->n = 0; \ if (size) \ bsp->n = (void *) data; \ bsp->n##size = size; \ } while (0) SET_LUMP (LUMP_LIGHTING, lightdata); SET_LUMP (LUMP_VISIBILITY, visdata); SET_LUMP (LUMP_ENTITIES, entdata); SET_LUMP (LUMP_TEXTURES, texdata); } static void set_bsp29_read (void *mem, size_t mem_size, bsp29_t *bsp29) { #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ size_t size = LittleLong (bsp29->header->lumps[l].filelen); \ size_t offs = LittleLong (bsp29->header->lumps[l].fileofs); \ void *data = (byte *) mem + offs; \ if (offs >= mem_size || (offs + size) > mem_size) \ Sys_Error ("invalid lump"); \ if (size % sizeof (bsp29->n[0])) \ Sys_Error ("funny lump size"); \ bsp29->n = 0; \ if (size) \ bsp29->n = (void *) data; \ bsp29->num##n = size / sizeof (bsp29->n[0]); \ } while (0) SET_LUMP (LUMP_PLANES, planes); SET_LUMP (LUMP_LEAFS, leafs); SET_LUMP (LUMP_VERTEXES, vertexes); SET_LUMP (LUMP_NODES, nodes); SET_LUMP (LUMP_TEXINFO, texinfo); SET_LUMP (LUMP_FACES, faces); SET_LUMP (LUMP_CLIPNODES, clipnodes); SET_LUMP (LUMP_MARKSURFACES, marksurfaces); SET_LUMP (LUMP_SURFEDGES, surfedges); SET_LUMP (LUMP_EDGES, edges); SET_LUMP (LUMP_MODELS, models); #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ size_t size = LittleLong (bsp29->header->lumps[l].filelen); \ size_t offs = LittleLong (bsp29->header->lumps[l].fileofs); \ void *data = (byte *) mem + offs; \ if (offs > mem_size || (offs + size) > mem_size) \ Sys_Error ("invalid lump"); \ bsp29->n = 0; \ if (size) \ bsp29->n = (void *) data; \ bsp29->n##size = size; \ } while (0) SET_LUMP (LUMP_LIGHTING, lightdata); SET_LUMP (LUMP_VISIBILITY, visdata); SET_LUMP (LUMP_ENTITIES, entdata); SET_LUMP (LUMP_TEXTURES, texdata); } bsp_t * LoadBSPMem (void *mem, size_t mem_size, void (*cb) (const bsp_t *, void *), void *cbdata) { bsp_t *bsp; int version; qboolean bsp2 = false; bsp = calloc (sizeof (bsp_t), 1); bsp->header = mem; version = LittleLong (bsp->header->version); if (!memcmp (&bsp->header->version, BSP2VERSION, 4)) { bsp2 = true; } else if (version != BSPVERSION) Sys_Error ("version %i, neither %i nor %s", version, BSPVERSION, BSP2VERSION); if (bsp2) { set_bsp2_read (mem, mem_size, bsp); swap_bsp (bsp, 0, cb, cbdata); } else { bsp29_t bsp29; if (sizeof (bsp29) != sizeof (*bsp)) Sys_Error ("taniwha's being lazy about bsp29 support"); memcpy (&bsp29, bsp, sizeof (bsp29)); set_bsp29_read (mem, mem_size, &bsp29); memcpy (bsp, &bsp29, sizeof (bsp29)); #undef SET_LUMP #define SET_LUMP(n) \ do { \ if (bsp->num##n) {\ bsp->n = (void *) malloc (bsp->num##n * sizeof (bsp->n[0])); \ bsp->own_##n = 1; \ } \ } while (0) SET_LUMP (nodes); SET_LUMP (clipnodes); SET_LUMP (edges); SET_LUMP (faces); SET_LUMP (leafs); SET_LUMP (marksurfaces); swap_from_bsp29 (bsp, &bsp29, cb, cbdata); } return bsp; } VISIBLE bsp_t * LoadBSPFile (QFile *file, size_t size) { void *buf; bsp_t *bsp; buf = malloc (size); Qread (file, buf, size); bsp = LoadBSPMem (buf, size, 0, 0); bsp->own_header = 1; return bsp; } #define ROUND(x) (((x) + 3) & ~3) static bsp_t * set_bsp2_write (const bsp_t *bsp, size_t *_size) { size_t size; byte *data; bsp_t *tbsp; size = sizeof (*tbsp); size += ROUND (sizeof (dheader_t)); size += ROUND (bsp->nummodels * sizeof (dmodel_t)); size += ROUND (bsp->visdatasize); size += ROUND (bsp->lightdatasize); size += ROUND (bsp->texdatasize); size += ROUND (bsp->entdatasize); size += ROUND (bsp->numleafs * sizeof (dleaf_t)); size += ROUND (bsp->numplanes * sizeof (dplane_t)); size += ROUND (bsp->numvertexes * sizeof (dvertex_t)); size += ROUND (bsp->numnodes * sizeof (dnode_t)); size += ROUND (bsp->numtexinfo * sizeof (texinfo_t)); size += ROUND (bsp->numfaces * sizeof (dface_t)); size += ROUND (bsp->numclipnodes * sizeof (dclipnode_t)); size += ROUND (bsp->numedges * sizeof (dedge_t)); size += ROUND (bsp->nummarksurfaces * sizeof (uint32_t)); size += ROUND (bsp->numsurfedges * sizeof (uint32_t)); tbsp = calloc (size, 1); tbsp->header = (dheader_t *) &tbsp[1]; #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ tbsp->num##n = bsp->num##n; \ if (tbsp->num##n) {\ tbsp->n = (void *) data; \ tbsp->header->lumps[l].fileofs = data - (byte *) tbsp->header; \ tbsp->header->lumps[l].filelen = tbsp->num##n * sizeof (tbsp->n[0]); \ memcpy (data, bsp->n, tbsp->header->lumps[l].filelen); \ data += ROUND (tbsp->header->lumps[l].filelen); \ } else {\ tbsp->n = 0; \ tbsp->header->lumps[l].fileofs = 0; \ tbsp->header->lumps[l].filelen = 0; \ } \ } while (0) memcpy (&tbsp->header->version, BSP2VERSION, sizeof (tbsp->header->version)); data = (byte *) &tbsp->header[1]; SET_LUMP (LUMP_PLANES, planes); SET_LUMP (LUMP_LEAFS, leafs); SET_LUMP (LUMP_VERTEXES, vertexes); SET_LUMP (LUMP_NODES, nodes); SET_LUMP (LUMP_TEXINFO, texinfo); SET_LUMP (LUMP_FACES, faces); SET_LUMP (LUMP_CLIPNODES, clipnodes); SET_LUMP (LUMP_MARKSURFACES, marksurfaces); SET_LUMP (LUMP_SURFEDGES, surfedges); SET_LUMP (LUMP_EDGES, edges); SET_LUMP (LUMP_MODELS, models); #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ tbsp->n##size = bsp->n##size; \ if (tbsp->n##size) { \ tbsp->n = (void *) data; \ tbsp->header->lumps[l].fileofs = data - (byte *) tbsp->header; \ tbsp->header->lumps[l].filelen = tbsp->n##size; \ memcpy (data, bsp->n, tbsp->n##size); \ data += ROUND (tbsp->header->lumps[l].filelen); \ } else {\ tbsp->n = 0; \ tbsp->header->lumps[l].fileofs = 0; \ tbsp->header->lumps[l].filelen = 0; \ } \ } while (0) SET_LUMP (LUMP_LIGHTING, lightdata); SET_LUMP (LUMP_VISIBILITY, visdata); SET_LUMP (LUMP_ENTITIES, entdata); SET_LUMP (LUMP_TEXTURES, texdata); *_size = size - sizeof (*tbsp); return tbsp; } static bsp29_t * set_bsp29_write (const bsp_t *bsp, size_t *_size) { size_t size; byte *data; bsp29_t *tbsp; size = sizeof (*tbsp); size += ROUND (sizeof (dheader_t)); size += ROUND (bsp->nummodels * sizeof (dmodel_t)); size += ROUND (bsp->visdatasize); size += ROUND (bsp->lightdatasize); size += ROUND (bsp->texdatasize); size += ROUND (bsp->entdatasize); size += ROUND (bsp->numleafs * sizeof (dleaf29_t)); size += ROUND (bsp->numplanes * sizeof (dplane_t)); size += ROUND (bsp->numvertexes * sizeof (dvertex_t)); size += ROUND (bsp->numnodes * sizeof (dnode29_t)); size += ROUND (bsp->numtexinfo * sizeof (texinfo_t)); size += ROUND (bsp->numfaces * sizeof (dface29_t)); size += ROUND (bsp->numclipnodes * sizeof (dclipnode29_t)); size += ROUND (bsp->numedges * sizeof (dedge29_t)); size += ROUND (bsp->nummarksurfaces * sizeof (uint16_t)); size += ROUND (bsp->numsurfedges * sizeof (uint32_t)); tbsp = calloc (size, 1); tbsp->header = (dheader_t *) &tbsp[1]; #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ tbsp->num##n = bsp->num##n; \ if (tbsp->num##n) {\ tbsp->n = (void *) data; \ tbsp->header->lumps[l].fileofs = data - (byte *) tbsp->header; \ tbsp->header->lumps[l].filelen = tbsp->num##n * sizeof (tbsp->n[0]); \ memcpy (data, bsp->n, tbsp->header->lumps[l].filelen); \ data += ROUND (tbsp->header->lumps[l].filelen); \ } else {\ tbsp->n = 0; \ tbsp->header->lumps[l].fileofs = 0; \ tbsp->header->lumps[l].filelen = 0; \ } \ } while (0) tbsp->header->version = BSPVERSION; data = (byte *) &tbsp->header[1]; SET_LUMP (LUMP_PLANES, planes); SET_LUMP (LUMP_LEAFS, leafs); SET_LUMP (LUMP_VERTEXES, vertexes); SET_LUMP (LUMP_NODES, nodes); SET_LUMP (LUMP_TEXINFO, texinfo); SET_LUMP (LUMP_FACES, faces); SET_LUMP (LUMP_CLIPNODES, clipnodes); SET_LUMP (LUMP_MARKSURFACES, marksurfaces); SET_LUMP (LUMP_SURFEDGES, surfedges); SET_LUMP (LUMP_EDGES, edges); SET_LUMP (LUMP_MODELS, models); #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ tbsp->n##size = bsp->n##size; \ if (tbsp->n##size) { \ tbsp->n = (void *) data; \ tbsp->header->lumps[l].fileofs = data - (byte *) tbsp->header; \ tbsp->header->lumps[l].filelen = tbsp->n##size; \ memcpy (data, bsp->n, tbsp->n##size); \ data += ROUND (tbsp->header->lumps[l].filelen); \ } else {\ tbsp->n = 0; \ tbsp->header->lumps[l].fileofs = 0; \ tbsp->header->lumps[l].filelen = 0; \ } \ } while (0) SET_LUMP (LUMP_LIGHTING, lightdata); SET_LUMP (LUMP_VISIBILITY, visdata); SET_LUMP (LUMP_ENTITIES, entdata); SET_LUMP (LUMP_TEXTURES, texdata); *_size = size - sizeof (*tbsp); return tbsp; } /* WriteBSPFile */ VISIBLE void WriteBSPFile (const bsp_t *bsp, QFile *file) { qboolean bsp2 = ( bsp->models[0].mins[0] < -32768.0f || bsp->models[0].mins[1] < -32768.0f || bsp->models[0].mins[2] < -32768.0f || bsp->models[0].mins[0] >= 32768.0f || bsp->models[0].mins[1] >= 32768.0f || bsp->models[0].mins[2] >= 32768.0f || bsp->nummarksurfaces >= 32768 || bsp->numvertexes >= 32768 || bsp->numnodes >= 32768 || bsp->numleafs >= 32768 || bsp->numplanes >= 32768 || bsp->numtexinfo >= 32768 || bsp->numclipnodes >= 32768); if (bsp2) { bsp_t *tbsp; size_t size; tbsp = set_bsp2_write (bsp, &size); swap_bsp (tbsp, 1, 0, 0); Qwrite (file, tbsp->header, size); free (tbsp); } else { bsp29_t *tbsp; size_t size; tbsp = set_bsp29_write (bsp, &size); swap_to_bsp29 (tbsp, bsp); Qwrite (file, tbsp->header, size); free (tbsp); } } VISIBLE bsp_t * BSP_New (void) { return calloc (1, sizeof (bsp_t)); } VISIBLE void BSP_Free (bsp_t *bsp) { #define FREE(X) \ do { \ if (bsp->own_##X && bsp->X) \ free (bsp->X); \ } while (0) FREE (models); FREE (visdata); FREE (lightdata); FREE (texdata); FREE (entdata); FREE (leafs); FREE (planes); FREE (vertexes); FREE (nodes); FREE (texinfo); FREE (faces); FREE (clipnodes); FREE (edges); FREE (marksurfaces); FREE (surfedges); FREE (header); free (bsp); } #define REALLOC(X) \ do { \ if (!bsp->own_##X) { \ bsp->own_##X = 1; \ bsp->X = 0; \ } \ bsp->X = realloc (bsp->X, (bsp->num##X + 1) * sizeof (bsp->X[0])); \ } while (0) VISIBLE void BSP_AddPlane (bsp_t *bsp, const dplane_t *plane) { REALLOC (planes); bsp->planes[bsp->numplanes++] = *plane; } VISIBLE void BSP_AddLeaf (bsp_t *bsp, const dleaf_t *leaf) { REALLOC (leafs); bsp->leafs[bsp->numleafs++] = *leaf; } VISIBLE void BSP_AddVertex (bsp_t *bsp, const dvertex_t *vertex) { REALLOC (vertexes); bsp->vertexes[bsp->numvertexes++] = *vertex; } VISIBLE void BSP_AddNode (bsp_t *bsp, const dnode_t *node) { REALLOC (nodes); bsp->nodes[bsp->numnodes++] = *node; } VISIBLE void BSP_AddTexinfo (bsp_t *bsp, const texinfo_t *texinfo) { REALLOC (texinfo); bsp->texinfo[bsp->numtexinfo++] = *texinfo; } VISIBLE void BSP_AddFace (bsp_t *bsp, const dface_t *face) { REALLOC (faces); bsp->faces[bsp->numfaces++] = *face; } VISIBLE void BSP_AddClipnode (bsp_t *bsp, const dclipnode_t *clipnode) { REALLOC (clipnodes); bsp->clipnodes[bsp->numclipnodes++] = *clipnode; } VISIBLE void BSP_AddMarkSurface (bsp_t *bsp, int marksurface) { REALLOC (marksurfaces); bsp->marksurfaces[bsp->nummarksurfaces++] = marksurface; } VISIBLE void BSP_AddSurfEdge (bsp_t *bsp, int surfedge) { REALLOC (surfedges); bsp->surfedges[bsp->numsurfedges++] = surfedge; } VISIBLE void BSP_AddEdge (bsp_t *bsp, const dedge_t *edge) { REALLOC (edges); bsp->edges[bsp->numedges++] = *edge; } VISIBLE void BSP_AddModel (bsp_t *bsp, const dmodel_t *model) { REALLOC (models); bsp->models[bsp->nummodels++] = *model; } #define OWN(X) \ do { \ FREE(X); \ bsp->own_##X = 1; \ } while (0) VISIBLE void BSP_AddLighting (bsp_t *bsp, const byte *lightdata, size_t lightdatasize) { OWN (lightdata); bsp->lightdatasize = lightdatasize; bsp->lightdata = malloc (lightdatasize); memcpy (bsp->lightdata, lightdata, lightdatasize); } VISIBLE void BSP_AddVisibility (bsp_t *bsp, const byte *visdata, size_t visdatasize) { OWN (visdata); bsp->visdatasize = visdatasize; bsp->visdata = malloc (visdatasize); memcpy (bsp->visdata, visdata, visdatasize); } VISIBLE void BSP_AddEntities (bsp_t *bsp, const char *entdata, size_t entdatasize) { OWN (entdata); bsp->entdatasize = entdatasize; bsp->entdata = malloc (entdatasize); memcpy (bsp->entdata, entdata, entdatasize); } VISIBLE void BSP_AddTextures (bsp_t *bsp, const byte *texdata, size_t texdatasize) { OWN (texdata); bsp->texdatasize = texdatasize; bsp->texdata = malloc (texdatasize); memcpy (bsp->texdata, texdata, texdatasize); }