#include "Continuation.h" #include "Machine.h" #include "Cons.h" #include "defs.h" @implementation Continuation + (id) newWithState: (state_t []) st pc: (integer) p { return [[self alloc] initWithState: st pc: p]; } - (id) initWithState: (state_t []) st pc: (integer) p { self = [self init]; state.program = st.program; state.pc = p; state.literals = st.literals; state.stack = st.stack; state.cont = st.cont; state.env = st.env; state.proc = st.proc; state.lineinfo = st.lineinfo; return self; } - (void) restoreOnMachine: (Machine) m { [m state: &state]; return; } - (void) invokeOnMachine: (Machine) m { [m value: [(Cons) [m stack] car]]; [m state: &state]; return; } - (void) markReachable { [state.literals mark]; [state.stack mark]; [state.cont mark]; [state.env mark]; [state.proc mark]; } - (string) printForm { return ""; } @end