/* pr_edict.c entity dictionary Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((unused)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include "QF/cbuf.h" #include "QF/crc.h" #include "QF/cvar.h" #include "QF/dstring.h" #include "QF/hash.h" #include "QF/idparse.h" #include "QF/progs.h" #include "QF/qdefs.h" #include "QF/qendian.h" #include "QF/quakefs.h" #include "QF/sys.h" #include "QF/zone.h" #include "QF/va.h" #include "compat.h" /* ED_ClearEdict Sets everything to NULL */ void ED_ClearEdict (progs_t *pr, edict_t *e, int val) { unsigned int i; if (NUM_FOR_EDICT(pr,e)<*pr->reserved_edicts) Sys_Printf("clearing reserved edict %d\n", NUM_FOR_EDICT(pr,e)); for (i=0; i < pr->progs->entityfields; i++) e->v[i].integer_var = val; e->free = false; } /* ED_Alloc Either finds a free edict, or allocates a new one. Try to avoid reusing an entity that was recently freed, because it can cause the client to think the entity morphed into something else instead of being removed and recreated, which can cause interpolated angles and bad trails. */ edict_t * ED_Alloc (progs_t *pr) { int i; edict_t *e; int start = pr->reserved_edicts ? *pr->reserved_edicts : 0; int max_edicts = pr->pr_edictareasize / pr->pr_edict_size; for (i = start + 1; i < *(pr)->num_edicts; i++) { e = EDICT_NUM (pr, i); // the first couple seconds of server time can involve a lot of // freeing and allocating, so relax the replacement policy if (e->free && (e->freetime < 2 || *(pr)->time - e->freetime > 0.5)) { ED_ClearEdict (pr, e, 0); return e; } } if (i == max_edicts) { Sys_Printf ("WARNING: ED_Alloc: no free edicts\n"); i--; // step on whatever is the last edict e = EDICT_NUM (pr, i); if (pr->unlink) pr->unlink (e); } else (*(pr)->num_edicts)++; e = EDICT_NUM (pr, i); ED_ClearEdict (pr, e, 0); return e; } /* ED_Free Marks the edict as free FIXME: walk all entities and NULL out references to this entity */ void ED_Free (progs_t *pr, edict_t *ed) { if (pr->unlink) pr->unlink (ed); // unlink from world bsp if (pr_deadbeef_ents->int_val) { ED_ClearEdict (pr, ed, 0xdeadbeef); } else { if (pr->free_edict) pr->free_edict (pr, ed); else ED_ClearEdict (pr, ed, 0); } ed->free = true; ed->freetime = *(pr)->time; } //=========================================================================== void ED_PrintNum (progs_t *pr, int ent) { ED_Print (pr, EDICT_NUM (pr, ent)); } /* ED_PrintEdicts For debugging, prints all the entities in the current server */ void ED_PrintEdicts (progs_t *pr, const char *fieldval) { int i; int count; ddef_t *def; def = ED_FindField(pr, "classname"); if (fieldval && fieldval[0] && def) { count = 0; for (i = 0; i < *(pr)->num_edicts; i++) if (strequal(fieldval, E_GSTRING (pr, EDICT_NUM(pr, i), def->ofs))) { ED_PrintNum (pr, i); count++; } Sys_Printf ("%i entities\n", count); } else { for (i = 0; i < *(pr)->num_edicts; i++) ED_PrintNum (pr, i); Sys_Printf ("%i entities\n", *(pr)->num_edicts); } } /* ED_Count For debugging */ void ED_Count (progs_t *pr) { int i; int active, models, solid, step, zombie; ddef_t *solid_def; ddef_t *model_def; edict_t *ent; solid_def = ED_FindField (pr, "solid"); model_def = ED_FindField (pr, "model"); active = models = solid = step = zombie = 0; for (i = 0; i < *(pr)->num_edicts; i++) { ent = EDICT_NUM (pr, i); if (ent->free) { if (*(pr)->time - ent->freetime <= 0.5) zombie++; continue; } active++; if (solid_def && ent->v[solid_def->ofs].float_var) solid++; if (model_def && ent->v[model_def->ofs].float_var) models++; } Sys_Printf ("num_edicts:%3i\n", *(pr)->num_edicts); Sys_Printf ("active :%3i\n", active); Sys_Printf ("view :%3i\n", models); Sys_Printf ("touch :%3i\n", solid); Sys_Printf ("zombie :%3i\n", zombie); } edict_t * EDICT_NUM (progs_t *pr, int n) { int offs = n * pr->pr_edict_size; if (offs < 0 || n >= pr->pr_edictareasize) PR_RunError (pr, "EDICT_NUM: bad number %i", n); return PROG_TO_EDICT (pr, offs); } int NUM_FOR_BAD_EDICT (progs_t *pr, edict_t *e) { int b; b = (byte *) e - (byte *) * (pr)->edicts; b = b / pr->pr_edict_size; return b; } int NUM_FOR_EDICT (progs_t *pr, edict_t *e) { int b; b = NUM_FOR_BAD_EDICT (pr, e); if (b && (b < 0 || b >= *(pr)->num_edicts)) PR_RunError (pr, "NUM_FOR_EDICT: bad pointer %d %p %p", b, e, *(pr)->edicts); return b; } qboolean PR_EdictValid (progs_t *pr, int e) { if (e < 0 || e >= pr->pr_edictareasize) return false; if (e % pr->pr_edict_size) return false; return true; }