# vim:ts=4:et import os from .script import Script from .qfplist import pldata MAX_FLAGS = 8 class EntityClass: def __init__(self, name, color, size, flagnames, comment): self.name = name self.color = color self.size = size self.flagnames = flagnames self.comment = comment @classmethod def from_quaked(cls, text, filename, line = 0): script = Script(filename, text) if line: script.line = line script.getToken() # skip over the leading '/*QUAKED' name = script.getToken() color = cls.parse_vector(script) size = cls.parse_size(script) flagnames = cls.parse_flags(script) comment = cls.extract_comment(script) return cls(name, color, size, flagnames, comment) @classmethod def from_dictionary(cls, name, d): if "color" in d: color = d["color"] color = float(color[0]), float(color[1]), float(color[2]) else: color = (0.0, 0.0, 0.0) if "size" in d: mins, maxs = d["size"] size = ((float(mins[0]), float(mins[1]), float(mins[2])), (float(maxs[0]), float(maxs[1]), float(maxs[2]))) else: size = None if "flagnames" in d: flagnames = tuple(d["flagnames"]) else: flagnames = () if "comment" in d: comment = d["comment"] else: comment = "" return cls(name, color, size, flagnames, comment) def to_dictionary(self): d = {"color":self.color, "flagnames":self.flagnames, "comment":self.comment} if self.size: d["size"] = self.size return d @classmethod def parse_vector(cls, script): if script.getToken() != "(": raise SyntaxError v = (float(script.getToken()), float(script.getToken()), float(script.getToken())) if script.getToken() != ")": raise SyntaxError return v @classmethod def parse_size(cls, script): if script.getToken() == "?": return None # use brush size script.ungetToken() return cls.parse_vector(script), cls.parse_vector(script) @classmethod def parse_flags(cls, script): flagnames = [] while script.tokenAvailable(): #any remaining words on the line are flag names, but only MAX_FLAGS #names are kept. script.getToken() if len(flagnames) < MAX_FLAGS: flagnames.append(script.token) return tuple(flagnames) @classmethod def extract_comment(cls, script): if not script.tokenAvailable(True): return "" start = pos = script.pos while pos < len(script.text) and script.text[pos:pos + 2] != "*/": if script.text[pos] == "\n": script.line += 1 pos += 1 comment = script.text[start:pos] if pos < len(script.text): pos += 2 script.pos = pos return comment class EntityClassDict: def __init__(self): self.path = "" self.entity_classes = {} def scan_source(self, fname): text = open(fname, "rt").read() line = 1 pos = 0 while pos < len(text): if text[pos:pos + 8] == "/*QUAKED": start = pos start_line = line while pos < len(text) and text[pos:pos + 2] != "*/": if text[pos] == "\n": line += 1 pos += 1 if pos < len(text): pos += 2 ec = EntityClass.from_quaked(text[start:pos], fname, start_line) self.entity_classes[ec.name] = ec else: if text[pos] == "\n": line += 1 pos += 1 def scan_directory(self, path): files = os.listdir(path) files.sort() for f in files: if f[0] in [".", "_"]: continue if os.path.isdir(os.path.join(path, f)): self.scan_directory(os.path.join(path, f)) else: if f[-3:] == ".qc": self.scan_source(os.path.join(path, f)) def from_source_tree(self, path): self.path = path self.entity_classes = {} self.scan_directory(self.path) def to_plist(self): pl = pldata() ec = {} for k in self.entity_classes.keys(): ec[k] = self.entity_classes[k].to_dictionary() return pl.write(ec) def from_plist(self, plist): pl = pldata(plist) ec = pl.parse() self.entity_classes = {} for k in ec.keys(): self.entity_classes[k] = EntityClass.from_dictionary(k, ec[k])