/* bspfile.c DESCRIPTION Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include "QF/bspfile.h" #include "QF/qendian.h" #include "QF/qtypes.h" #include "QF/quakefs.h" #include "QF/sys.h" static void swap_bsp (bsp_t *bsp, int todisk) { int c, i, j; dmiptexlump_t *mtl; dmodel_t *d; if (bsp->header) { bsp->header->version = LittleLong (bsp->header->version); for (i = 0; i < HEADER_LUMPS; i++) { bsp->header->lumps[i].fileofs = LittleLong (bsp->header->lumps[i].fileofs); bsp->header->lumps[i].filelen = LittleLong (bsp->header->lumps[i].filelen); } } // models for (i=0 ; inummodels ; i++) { d = &bsp->models[i]; for (j=0 ; jheadnode[j] = LittleLong (d->headnode[j]); d->visleafs = LittleLong (d->visleafs); d->firstface = LittleLong (d->firstface); d->numfaces = LittleLong (d->numfaces); for (j=0 ; j<3 ; j++) { d->mins[j] = LittleFloat(d->mins[j]); d->maxs[j] = LittleFloat(d->maxs[j]); d->origin[j] = LittleFloat(d->origin[j]); } } // vertexes for (i=0 ; inumvertexes ; i++) { dvertex_t *vertex = &bsp->vertexes[i]; for (j=0 ; j<3 ; j++) vertex->point[j] = LittleFloat (vertex->point[j]); } // planes for (i=0 ; inumplanes ; i++) { dplane_t *plane = &bsp->planes[i]; for (j=0 ; j<3 ; j++) plane->normal[j] = LittleFloat (plane->normal[j]); plane->dist = LittleFloat (plane->dist); plane->type = LittleLong (plane->type); } // texinfos for (i=0 ; inumtexinfo ; i++) { texinfo_t *texinfo = &bsp->texinfo[i]; for (j=0 ; j<8 ; j++) texinfo->vecs[0][j] = LittleFloat (texinfo->vecs[0][j]); texinfo->miptex = LittleLong (texinfo->miptex); texinfo->flags = LittleLong (texinfo->flags); } // faces for (i=0 ; inumfaces ; i++) { dface_t *face = &bsp->faces[i]; face->texinfo = LittleShort (face->texinfo); face->planenum = LittleShort (face->planenum); face->side = LittleShort (face->side); face->lightofs = LittleLong (face->lightofs); face->firstedge = LittleLong (face->firstedge); face->numedges = LittleShort (face->numedges); } // nodes for (i=0 ; inumnodes ; i++) { dnode_t *node = &bsp->nodes[i]; node->planenum = LittleLong (node->planenum); for (j=0 ; j<3 ; j++) { node->mins[j] = LittleShort (node->mins[j]); node->maxs[j] = LittleShort (node->maxs[j]); } node->children[0] = LittleShort (node->children[0]); node->children[1] = LittleShort (node->children[1]); node->firstface = LittleShort (node->firstface); node->numfaces = LittleShort (node->numfaces); } // leafs for (i=0 ; inumleafs ; i++) { dleaf_t *leaf = &bsp->leafs[i]; leaf->contents = LittleLong (leaf->contents); for (j=0 ; j<3 ; j++) { leaf->mins[j] = LittleShort (leaf->mins[j]); leaf->maxs[j] = LittleShort (leaf->maxs[j]); } leaf->firstmarksurface = LittleShort (leaf->firstmarksurface); leaf->nummarksurfaces = LittleShort (leaf->nummarksurfaces); leaf->visofs = LittleLong (leaf->visofs); } // clipnodes for (i=0 ; inumclipnodes ; i++) { dclipnode_t *clipnode = &bsp->clipnodes[i]; clipnode->planenum = LittleLong (clipnode->planenum); clipnode->children[0] = LittleShort (clipnode->children[0]); clipnode->children[1] = LittleShort (clipnode->children[1]); } // miptex if (bsp->texdatasize) { mtl = (dmiptexlump_t *)bsp->texdata; if (todisk) c = mtl->nummiptex; else c = LittleLong(mtl->nummiptex); mtl->nummiptex = LittleLong (mtl->nummiptex); for (i=0 ; idataofs[i] = LittleLong(mtl->dataofs[i]); } // marksurfaces for (i=0 ; inummarksurfaces ; i++) { uint16_t *marksurface = &bsp->marksurfaces[i]; *marksurface = LittleShort (*marksurface); } // surfedges for (i=0 ; inumsurfedges ; i++) { int32_t *surfedge = &bsp->surfedges[i]; *surfedge = LittleLong (*surfedge); } // edges for (i=0 ; inumedges ; i++) { dedge_t *edge = &bsp->edges[i]; edge->v[0] = LittleShort (edge->v[0]); edge->v[1] = LittleShort (edge->v[1]); } } bsp_t * LoadBSPMem (void *mem, size_t mem_size) { byte *data = mem; bsp_t *bsp; size_t size; bsp = calloc (sizeof (bsp_t), 1); bsp->header = mem; if (LittleLong (bsp->header->version) != BSPVERSION) Sys_Error ("version %i, not %i", LittleLong (bsp->header->version), BSPVERSION); #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ size = LittleLong (bsp->header->lumps[l].filelen); \ data = (byte *) mem + LittleLong (bsp->header->lumps[l].fileofs); \ if ((data + size) > ((byte *) mem + mem_size)) { \ Sys_Error ("invalid lump"); \ } \ bsp->n = 0; \ if (size) \ bsp->n = (void *) data; \ bsp->num##n = size / sizeof (bsp->n[0]); \ } while (0) SET_LUMP (LUMP_PLANES, planes); SET_LUMP (LUMP_LEAFS, leafs); SET_LUMP (LUMP_VERTEXES, vertexes); SET_LUMP (LUMP_NODES, nodes); SET_LUMP (LUMP_TEXINFO, texinfo); SET_LUMP (LUMP_FACES, faces); SET_LUMP (LUMP_CLIPNODES, clipnodes); SET_LUMP (LUMP_MARKSURFACES, marksurfaces); SET_LUMP (LUMP_SURFEDGES, surfedges); SET_LUMP (LUMP_EDGES, edges); SET_LUMP (LUMP_MODELS, models); #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ size = LittleLong (bsp->header->lumps[l].filelen); \ data = (byte *) mem + LittleLong (bsp->header->lumps[l].fileofs); \ if ((data + size) > ((byte *) mem + mem_size)) { \ Sys_Error ("invalid lump"); \ } \ bsp->n = 0; \ if (size) \ bsp->n = (void *) data; \ bsp->n##size = size; \ } while (0) SET_LUMP (LUMP_LIGHTING, lightdata); SET_LUMP (LUMP_VISIBILITY, visdata); SET_LUMP (LUMP_ENTITIES, entdata); SET_LUMP (LUMP_TEXTURES, texdata); swap_bsp (bsp, 0); return bsp; } VISIBLE bsp_t * LoadBSPFile (QFile *file, size_t size) { void *buf; bsp_t *bsp; buf = malloc (size); Qread (file, buf, size); bsp = LoadBSPMem (buf, size); bsp->own_header = 1; return bsp; } /* WriteBSPFile */ VISIBLE void WriteBSPFile (const bsp_t *bsp, QFile *file) { size_t size; byte *data; bsp_t tbsp; #define ROUND(x) (((x) + 3) & ~3) size = ROUND (sizeof (dheader_t)); size += ROUND (bsp->nummodels * sizeof (dmodel_t)); size += ROUND (bsp->visdatasize); size += ROUND (bsp->lightdatasize); size += ROUND (bsp->texdatasize); size += ROUND (bsp->entdatasize); size += ROUND (bsp->numleafs * sizeof (dleaf_t)); size += ROUND (bsp->numplanes * sizeof (dplane_t)); size += ROUND (bsp->numvertexes * sizeof (dvertex_t)); size += ROUND (bsp->numnodes * sizeof (dnode_t)); size += ROUND (bsp->numtexinfo * sizeof (texinfo_t)); size += ROUND (bsp->numfaces * sizeof (dface_t)); size += ROUND (bsp->numclipnodes * sizeof (dclipnode_t)); size += ROUND (bsp->numedges * sizeof (dedge_t)); size += ROUND (bsp->nummarksurfaces * sizeof (uint16_t)); size += ROUND (bsp->numsurfedges * sizeof (uint32_t)); tbsp.header = calloc (size, 1); #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ tbsp.num##n = bsp->num##n; \ if (tbsp.num##n) {\ tbsp.n = (void *) data; \ tbsp.header->lumps[l].fileofs = data - (byte *) tbsp.header; \ tbsp.header->lumps[l].filelen = tbsp.num##n * sizeof (bsp->n[0]); \ memcpy (data, bsp->n, tbsp.header->lumps[l].filelen); \ data += ROUND (tbsp.header->lumps[l].filelen); \ } else {\ tbsp.n = 0; \ tbsp.header->lumps[l].fileofs = 0; \ tbsp.header->lumps[l].filelen = 0; \ } \ } while (0) tbsp.header->version = BSPVERSION; data = (byte *) &tbsp.header[1]; SET_LUMP (LUMP_PLANES, planes); SET_LUMP (LUMP_LEAFS, leafs); SET_LUMP (LUMP_VERTEXES, vertexes); SET_LUMP (LUMP_NODES, nodes); SET_LUMP (LUMP_TEXINFO, texinfo); SET_LUMP (LUMP_FACES, faces); SET_LUMP (LUMP_CLIPNODES, clipnodes); SET_LUMP (LUMP_MARKSURFACES, marksurfaces); SET_LUMP (LUMP_SURFEDGES, surfedges); SET_LUMP (LUMP_EDGES, edges); SET_LUMP (LUMP_MODELS, models); #undef SET_LUMP #define SET_LUMP(l,n) \ do { \ tbsp.n##size = bsp->n##size; \ if (tbsp.n##size) { \ tbsp.n = (void *) data; \ tbsp.header->lumps[l].fileofs = data - (byte *) tbsp.header; \ tbsp.header->lumps[l].filelen = tbsp.n##size; \ memcpy (data, bsp->n, bsp->n##size); \ data += ROUND (tbsp.header->lumps[l].filelen); \ } else {\ tbsp.n = 0; \ tbsp.header->lumps[l].fileofs = 0; \ tbsp.header->lumps[l].filelen = 0; \ } \ } while (0) SET_LUMP (LUMP_LIGHTING, lightdata); SET_LUMP (LUMP_VISIBILITY, visdata); SET_LUMP (LUMP_ENTITIES, entdata); SET_LUMP (LUMP_TEXTURES, texdata); swap_bsp (&tbsp, 1); Qwrite (file, tbsp.header, size); free (tbsp.header); } VISIBLE bsp_t * BSP_New (void) { return calloc (1, sizeof (bsp_t)); } VISIBLE void BSP_Free (bsp_t *bsp) { #define FREE(X) \ do { \ if (bsp->own_##X && bsp->X) \ free (bsp->X); \ } while (0) FREE (models); FREE (visdata); FREE (lightdata); FREE (texdata); FREE (entdata); FREE (leafs); FREE (planes); FREE (vertexes); FREE (nodes); FREE (texinfo); FREE (faces); FREE (clipnodes); FREE (edges); FREE (marksurfaces); FREE (surfedges); FREE (header); free (bsp); } #define REALLOC(X) \ do { \ if (!bsp->own_##X) { \ bsp->own_##X = 1; \ bsp->X = 0; \ } \ bsp->X = realloc (bsp->X, (bsp->num##X + 1) * sizeof (bsp->X[0])); \ } while (0) VISIBLE void BSP_AddPlane (bsp_t *bsp, dplane_t *plane) { REALLOC (planes); bsp->planes[bsp->numplanes++] = *plane; } VISIBLE void BSP_AddLeaf (bsp_t *bsp, dleaf_t *leaf) { REALLOC (leafs); bsp->leafs[bsp->numleafs++] = *leaf; } VISIBLE void BSP_AddVertex (bsp_t *bsp, dvertex_t *vertex) { REALLOC (vertexes); bsp->vertexes[bsp->numvertexes++] = *vertex; } VISIBLE void BSP_AddNode (bsp_t *bsp, dnode_t *node) { REALLOC (nodes); bsp->nodes[bsp->numnodes++] = *node; } VISIBLE void BSP_AddTexinfo (bsp_t *bsp, texinfo_t *texinfo) { REALLOC (texinfo); bsp->texinfo[bsp->numtexinfo++] = *texinfo; } VISIBLE void BSP_AddFace (bsp_t *bsp, dface_t *face) { REALLOC (faces); bsp->faces[bsp->numfaces++] = *face; } VISIBLE void BSP_AddClipnode (bsp_t *bsp, dclipnode_t *clipnode) { REALLOC (clipnodes); bsp->clipnodes[bsp->numclipnodes++] = *clipnode; } VISIBLE void BSP_AddMarkSurface (bsp_t *bsp, int marksurface) { REALLOC (marksurfaces); bsp->marksurfaces[bsp->nummarksurfaces++] = marksurface; } VISIBLE void BSP_AddSurfEdge (bsp_t *bsp, int surfedge) { REALLOC (surfedges); bsp->surfedges[bsp->numsurfedges++] = surfedge; } VISIBLE void BSP_AddEdge (bsp_t *bsp, dedge_t *edge) { REALLOC (edges); bsp->edges[bsp->numedges++] = *edge; } VISIBLE void BSP_AddModel (bsp_t *bsp, dmodel_t *model) { REALLOC (models); bsp->models[bsp->nummodels++] = *model; } #define OWN(X) \ do { \ FREE(X); \ bsp->own_##X = 1; \ } while (0) VISIBLE void BSP_AddLighting (bsp_t *bsp, byte *lightdata, size_t lightdatasize) { OWN (lightdata); bsp->lightdatasize = lightdatasize; bsp->lightdata = malloc (lightdatasize); memcpy (bsp->lightdata, lightdata, lightdatasize); } VISIBLE void BSP_AddVisibility (bsp_t *bsp, byte *visdata, size_t visdatasize) { OWN (visdata); bsp->visdatasize = visdatasize; bsp->visdata = malloc (visdatasize); memcpy (bsp->visdata, visdata, visdatasize); } VISIBLE void BSP_AddEntities (bsp_t *bsp, char *entdata, size_t entdatasize) { OWN (entdata); bsp->entdatasize = entdatasize; bsp->entdata = malloc (entdatasize); memcpy (bsp->entdata, entdata, entdatasize); } VISIBLE void BSP_AddTextures (bsp_t *bsp, byte *texdata, size_t texdatasize) { OWN (texdata); bsp->texdatasize = texdatasize; bsp->texdata = malloc (texdatasize); memcpy (bsp->texdata, texdata, texdatasize); }