#ifndef Entity_h #define Entity_h #define MAX_KEY 64 #define MAX_VALUE 128 typedef struct epair_s { struct epair_s *next; char key[MAX_KEY]; char value[MAX_VALUE]; } epair_t; // an Entity is a list of brush objects, with additional key / value info @interface Entity : NSObject { epair_t *epairs; BOOL modifiable; } - initClass: (char *)classname; - initFromTokens; - free; - (BOOL)modifiable; - setModifiable: (BOOL)m; - (char *)targetname; - writeToFILE: (FILE *)f region:(BOOL)reg; - (char *)valueForQKey: (char *)k; - getVector: (vec3_t)v forKey: (char *)k; - setKey:(char *)k toValue:(char *)v; - (int)numPairs; - (epair_t *)epairs; - removeKeyPair: (char *)key; @end #endif//Entity_h