#include "ui/curses.h" #include "ui/listener.h" #include "ui/group.h" #include "ui/scrollbar.h" #include "ui/view.h" @implementation View +(View *)viewWithRect:(Rect)rect { return [[[self alloc] initWithRect:rect] autorelease]; } +(View *)viewWithRect:(Rect)rect options:(int)options { return [[[self alloc] initWithRect:rect options:options] autorelease]; } static void view_init(View *self) { self.onReceiveFocus = [[ListenerGroup listener] retain]; self.onReleaseFocus = [[ListenerGroup listener] retain]; self.onEvent = [[ListenerGroup listener] retain]; self.onViewScrolled = [[ListenerGroup listener] retain]; } -init { if (!(self = [super init])) { return nil; } view_init (self); return self; } -initWithRect: (Rect) rect { if (!(self = [super init])) { return nil; } view_init (self); self.rect = rect; self.absRect = rect; return self; } -initWithRect: (Rect) rect options:(int)options { if (!(self = [super init])) { return nil; } view_init (self); self.rect = rect; self.absRect = rect; self.options = options; return self; } - (void) dealloc { if (owner) { [owner remove:self]; } [onReceiveFocus release]; [onReleaseFocus release]; [onEvent release]; [onViewScrolled release]; [super dealloc]; } -(id)context { return textContext; } -setContext: (id) context { textContext = context; return self; } - (int) options { return options; } - (int) state { return state; } -(void)onScrollBarModified:(id)sender { if (sender == vScrollBar) { scroll.y = [sender index]; } else if (sender == hScrollBar) { scroll.x = [sender index]; } [onViewScrolled respond:self]; } static void setScrollBar (View *self, ScrollBar **sb, ScrollBar *scrollbar) { SEL sel = @selector(onScrollBarModified:); [scrollbar retain]; [[*sb onScrollBarModified] removeListener:self :sel]; [*sb release]; *sb = scrollbar; [[*sb onScrollBarModified] addListener:self :sel]; } -setVerticalScrollBar:(ScrollBar *)scrollbar { setScrollBar (self, &vScrollBar, scrollbar); return self; } -setHorizontalScrollBar:(ScrollBar *)scrollbar { setScrollBar (self, &hScrollBar, scrollbar); return self; } static void updateScreenCursor (View *view) { // XXX this does not work /* while ((view.state & sfInFocus) && view.owner) { View *owner = (View *) view.owner; if (view.cursor.x >= 0 && view.cursor.x < view.xlen && view.cursor.y >= 0 && view.cursor.y < view.ylen) { owner.cursor.x = view.cursor.x + view.xpos; owner.cursor.y = view.cursor.y + view.ypos; owner.cursorState = view.cursorState; } else { owner.cursorState = 0; } view = owner; } if (view.state & sfInFocus) { if (view.cursor.x >= 0 && view.cursor.x < view.xlen && view.cursor.y >= 0 && view.cursor.y < view.ylen) { curs_set (view.cursorState); move(view.cursor.x, view.cursor.y); } else { curs_set (0); } }*/ } -draw { state |= sfDrawn; updateScreenCursor (self); return self; } -hide { if (state & sfDrawn) { state &= ~sfDrawn; updateScreenCursor (self); } return self; } -redraw { if ((state & sfDrawn) && !(options & ofDontDraw)) { [self draw]; [owner redraw]; } return self; } -setOwner: (Group *) owner { self.owner = owner; return self; } -setGrowMode: (int) mode { growMode = mode; return self; } - (Rect) rect { return rect; } -(Point)origin { return pos; } -(Extent)size { return size; } -(int) containsPoint: (Point) point { return rectContainsPoint (rect, point); } -(void) grabMouse { [owner grabMouse]; } -(void) releaseMouse { [owner releaseMouse]; } - (void) forward: (SEL) sel : (@va_list) args { if (!textContext) { return; } if (!__obj_responds_to (textContext, sel)) { [self error: "no implementation for %s", sel_get_name (sel)]; } obj_msg_sendv (textContext, sel, args); } - (void) refresh { if (__obj_responds_to (textContext, @selector(refresh))) { [(id)textContext refresh]; } } - (void) mvprintf: (Point) pos, string fmt, ... { pos.x += xpos; pos.y += ypos; [textContext mvvprintf: pos, fmt, @args]; } - (void) mvvprintf: (Point) pos, string fmt, @va_list args { pos.x += xpos; pos.y += ypos; [textContext mvvprintf: pos, fmt, args]; } - (void) mvaddch: (Point) pos, int ch { pos.x += xpos; pos.y += ypos; [textContext mvaddch: pos, ch]; } - (void) mvaddstr: (Point) pos, string str { pos.x += xpos; pos.y += ypos; [textContext mvaddstr: pos, str]; } -clear { [textContext clearReact:rect]; return self; } -move: (Point) delta { xpos += delta.x; ypos += delta.y; if (xpos + xlen < 1) { xpos = 1 - xlen; } if (ypos < 0) { ypos = 0; } if (owner) { Extent s = [owner size]; if (xpos > s.width - 1) { xpos = s.width - 1; } if (ypos > s.height - 1) { ypos = s.height - 1; } } return self; } -resize: (Extent) delta { xlen += delta.width; ylen += delta.height; if (xlen < 1) { xlen = 1; } if (ylen < 1) { ylen = 1; } return self; } -move:(Point)dpos andResize:(Extent)dsize { [self move: dpos]; [self resize: dsize]; return self; } -moveTo:(Point)pos { self.pos = pos; return self; } -resizeTo:(Extent)size { self.size = size; return self; } -grow: (Extent) delta { Point dpos = {}; Extent dsize = {}; if (growMode & gfGrowLoX) { dpos.x += delta.width; dsize.width -= delta.width; } if (growMode & gfGrowHiX) { dsize.width += delta.width; } if (growMode & gfGrowLoY) { dpos.y += delta.height; dsize.height -= delta.height; } if (growMode & gfGrowHiY) { dsize.height += delta.height; } int save_state = state; state &= ~sfDrawn; [self move: dpos andResize: dsize]; state = save_state; [self redraw]; return self; } -(ListenerGroup *)onEvent { return onEvent; } -(ListenerGroup *) onViewScrolled { return onViewScrolled; } -handleEvent: (qwaq_event_t *) event { // give any listeners a chance to override or extend event handling [onEvent respond:self withObject:event]; if (event.what & (qe_mousedown | qe_mouseclick) && options & ofCanFocus && !(state & (sfDisabled | sfInFocus))) { [owner selectView: self]; if (!(options & ofFirstClick)) { event.what = qe_none; } } return self; } -takeFocus { state |= sfInFocus; [onReceiveFocus respond:self]; return self; } -loseFocus { state &= ~sfInFocus; [onReleaseFocus respond:self]; return self; } -(ListenerGroup *) onReceiveFocus { return onReceiveFocus; } -(ListenerGroup *) onReleaseFocus { return onReleaseFocus; } -raise { return self; } - (void) onMouseEnter: (Point) pos { } - (void) onMouseLeave: (Point) pos { } @end