{ "## Comment" = "Do NOT change this file, Gorm maintains it"; CameraView = { Actions = ( "drawMode:", "homeView:", "upFloor:", "downFloor:" ); Outlets = ( mode_radio_i ); Super = NSView; }; FirstResponder = { Actions = ( "BSP_FastVis:", "BSP_Full:", "BSP_NoVis:", "BSP_entities:", "BSP_relight:", "BSP_stop:", "appDidInit:", "appWillTerminate:", "applyRegion:", "centerCamera:", "centerZChecker:", "changeInspector:", "changeXYLookUp:", "clear:", "clearTexinfo:", "cloneSelection:", "decRotate:", "decXScale:", "decXShift:", "decYScale:", "decYShift:", "downFloor:", "drawMode:", "flip_x:", "flip_y:", "flip_z:", "homeView:", "incRotate:", "incXScale:", "incXShift:", "incYScale:", "incYShift:", "makeEntity:", "onlyShowMapTextures:", "openProject:", "rotate_x:", "rotate_y:", "rotate_z:", "save:", "saveAs:", "searchForTexture:", "selectCompleteEntity:", "selectCompletelyInside:", "selectPartiallyInside:", "setBrushRegion:", "setCurrentEntity:", "setModeRadio:", "setXYRegion:", "shortBrush:", "subtractSelection:", "tallBrush:", "textCommand:", "texturedefChanged:", "upFloor:", "updateAll:" ); Super = NSObject; }; Map = { Actions = ( "setCurrentEntity:", "cloneSelection:", "makeEntity:", "subtractSelection:", "selectCompletelyInside:", "selectPartiallyInside:", "tallBrush:", "shortBrush:", "rotate_x:", "rotate_y:", "rotate_z:", "flip_x:", "flip_y:", "flip_z:", "selectCompleteEntity:" ); Outlets = ( currentEntity, oldselection ); Super = NSMutableArray; }; QuakeEd = { Actions = ( "updateAll:", "appDidInit:", "appWillTerminate:", "openProject:", "textCommand:", "applyRegion:", "clear:", "centerCamera:", "centerZChecker:", "changeXYLookUp:", "setBrushRegion:", "setXYRegion:", "open:", "save:", "saveAs:", "BSP_Full:", "BSP_FastVis:", "BSP_NoVis:", "BSP_relight:", "BSP_stop:", "BSP_entities:" ); Outlets = ( brushcount_i, entitycount_i, regionbutton_i, show_coordinates_i, show_names_i, filter_light_i, filter_path_i, filter_entities_i, filter_clip_i, filter_water_i, filter_world_i, cmd_in_i, cmd_out_i, xy_drawmode_i ); Super = NSWindow; }; TexturePalette = { Actions = ( "searchForTexture:", "clearTexinfo:", "incXShift:", "decXShift:", "incYShift:", "decYShift:", "incRotate:", "decRotate:", "incXScale:", "decXScale:", "incYScale:", "decYScale:", "texturedefChanged:", "onlyShowMapTextures:" ); Outlets = ( textureList_i, textureView_i, searchField_i, sizeField_i, field_Xshift_i, field_Yshift_i, field_Xscale_i, field_Yscale_i, field_Rotate_i ); Super = NSObject; }; XYView = { Actions = ( "setModeRadio:", "drawMode:", "drawMode:" ); Outlets = ( mode_radio_i ); Super = NSView; }; ZView = { Actions = ( ); Outlets = ( ); Super = NSView; }; }