/* sys_win.c @description@ Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #include "winquake.h" #include "win32/resources/resource.h" #include "QF/console.h" #include "QF/cvar.h" #include "QF/qargs.h" #include "QF/quakeio.h" #include "QF/screen.h" #include "QF/sys.h" #include "client.h" #include "compat.h" #include "game.h" #include "host.h" #define MINIMUM_WIN_MEMORY 0x0880000 #define MAXIMUM_WIN_MEMORY 0x1000000 #define CONSOLE_ERROR_TIMEOUT 60.0 // # of seconds to wait on Sys_Error // running dedicated before exiting #define PAUSE_SLEEP 50 // sleep time on pause or minimization #define NOT_FOCUS_SLEEP 20 // sleep time when not focus qboolean ActiveApp, Minimized; qboolean WinNT; static double pfreq; static int lowshift; qboolean isDedicated; HANDLE hinput, houtput; static const char tracking_tag[] = "Clams & Mooses"; static HANDLE tevent; // SYSTEM IO ================================================================== static void startup (void) { LARGE_INTEGER PerformanceFreq; unsigned int lowpart, highpart; OSVERSIONINFO vinfo; Sys_MaskFPUExceptions (); if (!QueryPerformanceFrequency (&PerformanceFreq)) Sys_Error ("No hardware timer available"); // get 32 out of the 64 time bits such that we have around // 1 microsecond resolution lowpart = (unsigned int) PerformanceFreq.LowPart; highpart = (unsigned int) PerformanceFreq.HighPart; lowshift = 0; while (highpart || (lowpart > 2000000.0)) { lowshift++; lowpart >>= 1; lowpart |= (highpart & 1) << 31; highpart >>= 1; } pfreq = 1.0 / (double) lowpart; vinfo.dwOSVersionInfoSize = sizeof (vinfo); if (!GetVersionEx (&vinfo)) Sys_Error ("Couldn't get OS info"); if ((vinfo.dwMajorVersion < 4) || (vinfo.dwPlatformId == VER_PLATFORM_WIN32s)) { Sys_Error ("WinQuake requires at least Win95 or NT 4.0"); } if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT) WinNT = true; else WinNT = false; } static void shutdown (void) { if (tevent) CloseHandle (tevent); } // WINDOWS CRAP =============================================================== static void SleepUntilInput (int time) { MsgWaitForMultipleObjects (1, &tevent, FALSE, time, QS_ALLINPUT); } HINSTANCE global_hInstance; int global_nCmdShow; const char *argv[MAX_NUM_ARGVS]; static const char *empty_string = ""; HWND hwnd_dialog; int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { double time, oldtime, newtime; MEMORYSTATUS lpBuffer; static char cwd[1024]; RECT rect; // previous instances do not exist in Win32 if (hPrevInstance) return 0; startup (); global_hInstance = hInstance; global_nCmdShow = nCmdShow; lpBuffer.dwLength = sizeof (MEMORYSTATUS); GlobalMemoryStatus (&lpBuffer); if (!GetCurrentDirectory (sizeof (cwd), cwd)) Sys_Error ("Couldn't determine current directory"); if (cwd[strlen (cwd) - 1] == '/') cwd[strlen (cwd) - 1] = 0; host_parms.argc = 1; argv[0] = empty_string; while (*lpCmdLine && (host_parms.argc < MAX_NUM_ARGVS)) { while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126))) lpCmdLine++; if (*lpCmdLine) { argv[host_parms.argc] = lpCmdLine; host_parms.argc++; while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126))) lpCmdLine++; if (*lpCmdLine) { *lpCmdLine = 0; lpCmdLine++; } } } COM_InitArgv (host_parms.argc, argv); host_parms.argc = com_argc; host_parms.argv = com_argv; isDedicated = (COM_CheckParm ("-dedicated") != 0); if (!isDedicated) { hwnd_dialog = CreateDialog (hInstance, MAKEINTRESOURCE (IDD_DIALOG1), NULL, NULL); if (hwnd_dialog) { if (GetWindowRect (hwnd_dialog, &rect)) { if (rect.left > (rect.top * 2)) { SetWindowPos (hwnd_dialog, 0, (rect.left / 2) - ((rect.right - rect.left) / 2), rect.top, 0, 0, SWP_NOZORDER | SWP_NOSIZE); } } ShowWindow (hwnd_dialog, SW_SHOWDEFAULT); UpdateWindow (hwnd_dialog); SetForegroundWindow (hwnd_dialog); } } tevent = CreateEvent (NULL, FALSE, FALSE, NULL); if (!tevent) Sys_Error ("Couldn't create event"); Host_Init (); Sys_RegisterShutdown (Host_Shutdown); Sys_RegisterShutdown (shutdown); oldtime = Sys_DoubleTime (); // main window message loop while (1) { if (isDedicated) { newtime = Sys_DoubleTime (); time = newtime - oldtime; while (time < sys_ticrate->value) { Sleep (1); newtime = Sys_DoubleTime (); time = newtime - oldtime; } } else { // yield the CPU for a little while when paused, minimized, or // not the focus if ((cl.paused && !ActiveApp) || Minimized) { SleepUntilInput (PAUSE_SLEEP); scr_skipupdate = 1; // no point in bothering to draw } else if (!ActiveApp) { SleepUntilInput (NOT_FOCUS_SLEEP); } newtime = Sys_DoubleTime (); time = newtime - oldtime; } Host_Frame (time); oldtime = newtime; } // return success of application return TRUE; }