#ifndef __qwaq_screen_h #define __qwaq_screen_h #include #include "qwaq-draw.h" #include "qwaq-rect.h" @class View; @class Array; @interface Screen: Object { @public Rect rect; Array *views; Array *event_handlers; View *focusedView; struct window_s *window; } +(Screen *) screen; -add: obj; -setBackground: (int) ch; @end #endif//__qwaq_screen_h