/* gl_model_alias.c alias model loading and caching for gl Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ // models are the only shared resource between a client and server running // on the same machine. #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "QF/dstring.h" #include "QF/image.h" #include "QF/qendian.h" #include "QF/quakefs.h" #include "QF/skin.h" #include "QF/sys.h" #include "QF/va.h" #include "QF/vid.h" #include "QF/GL/qf_textures.h" #include "mod_internal.h" #include "compat.h" void * gl_Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum, qboolean group, maliasskindesc_t *skindesc) { byte *pskin; char modname[MAX_QPATH + 4]; int fb_texnum = 0, texnum = 0; dstring_t *name = dstring_new (); pskin = Hunk_AllocName (skinsize, loadname); skindesc->skin = (byte *) pskin - (byte *) pheader; memcpy (pskin, skin, skinsize); Mod_FloodFillSkin (pskin, pheader->mdl.skinwidth, pheader->mdl.skinheight); // save 8 bit texels for the player model to remap // FIXME remove model restriction if (strequal (loadmodel->name, "progs/player.mdl")) gl_Skin_SetPlayerSkin (pheader->mdl.skinwidth, pheader->mdl.skinheight, pskin); QFS_StripExtension (loadmodel->name, modname); if (!loadmodel->fullbright) { if (group) { dsprintf (name, "fb_%s_%i_%i", modname, snum, gnum); } else { dsprintf (name, "fb_%s_%i", modname, snum); } fb_texnum = Mod_Fullbright (pskin, pheader->mdl.skinwidth, pheader->mdl.skinheight, name->str); Sys_MaskPrintf (SYS_GLT, "%s %d\n", name->str, fb_texnum); } if (group) { dsprintf (name, "%s_%i_%i", modname, snum, gnum); } else { dsprintf (name, "%s_%i", modname, snum); } texnum = GL_LoadTexture (name->str, pheader->mdl.skinwidth, pheader->mdl.skinheight, pskin, true, false, 1); Sys_MaskPrintf (SYS_GLT, "%s %d\n", name->str, texnum); skindesc->texnum = texnum; skindesc->fb_texnum = fb_texnum; loadmodel->hasfullbrights = fb_texnum; dstring_delete (name); // alpha param was true for non group skins return skin + skinsize; } void gl_Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr) { if (strequal (m->name, "progs/eyes.mdl")) { hdr->mdl.scale_origin[2] -= (22 + 8); VectorScale (hdr->mdl.scale, 2, hdr->mdl.scale); } } static void Mod_LoadExternalSkin (maliasskindesc_t *pskindesc, char *filename) { tex_t *tex, *glow; char *ptr; ptr = strrchr (filename, '/'); if (!ptr) ptr = filename; tex = LoadImage (filename, 1); if (!tex) tex = LoadImage (va (0, "textures/%s", ptr + 1), 1); if (tex) { pskindesc->texnum = GL_LoadTexture (filename, tex->width, tex->height, tex->data, true, false, tex->format > 2 ? tex->format : 1); pskindesc->fb_texnum = 0; glow = LoadImage (va (0, "%s_luma", filename), 1); if (!glow) glow = LoadImage (va (0, "%s_glow", filename), 1); if (!glow) glow = LoadImage (va (0, "textures/%s_luma", ptr + 1), 1); if (!glow) glow = LoadImage (va (0, "textures/%s_glow", ptr + 1), 1); if (glow) pskindesc->fb_texnum = GL_LoadTexture (va (0, "fb_%s", filename), glow->width, glow->height, glow->data, true, true, glow->format > 2 ? glow->format : 1); else if (tex->format < 3) pskindesc->fb_texnum = Mod_Fullbright (tex->data, tex->width, tex->height, va (0, "fb_%s", filename)); } } void gl_Mod_LoadExternalSkins (model_t *mod) { char modname[MAX_QPATH + 4]; int i, j; maliasskindesc_t *pskindesc; maliasskingroup_t *pskingroup; dstring_t *filename = dstring_new (); QFS_StripExtension (mod->name, modname); for (i = 0; i < pheader->mdl.numskins; i++) { pskindesc = ((maliasskindesc_t *) ((byte *) pheader + pheader->skindesc)) + i; if (pskindesc->type == ALIAS_SKIN_SINGLE) { dsprintf (filename, "%s_%i", modname, i); Mod_LoadExternalSkin (pskindesc, filename->str); } else { pskingroup = (maliasskingroup_t *) ((byte *) pheader + pskindesc->skin); for (j = 0; j < pskingroup->numskins; j++) { dsprintf (filename, "%s_%i_%i", modname, i, j); Mod_LoadExternalSkin (pskingroup->skindescs + j, filename->str); } } } }