/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA See file, 'COPYING', for details. */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((unused)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include "string.h" #endif #include "QF/sys.h" #include "bsp5.h" #include "options.h" node_t outside_node; // portals outside the world face this static void AddPortalToNodes (portal_t *p, node_t *front, node_t *back) { if (p->nodes[0] || p->nodes[1]) Sys_Error ("AddPortalToNode: allready included"); p->nodes[0] = front; p->next[0] = front->portals; front->portals = p; p->nodes[1] = back; p->next[1] = back->portals; back->portals = p; } static void RemovePortalFromNode (portal_t *portal, node_t *l) { portal_t **pp, *t; // remove reference to the current portal pp = &l->portals; while (1) { t = *pp; if (!t) Sys_Error ("RemovePortalFromNode: portal not in leaf"); if (t == portal) break; if (t->nodes[0] == l) pp = &t->next[0]; else if (t->nodes[1] == l) pp = &t->next[1]; else Sys_Error ("RemovePortalFromNode: portal not bounding leaf"); } if (portal->nodes[0] == l) { *pp = portal->next[0]; portal->nodes[0] = NULL; } else if (portal->nodes[1] == l) { *pp = portal->next[1]; portal->nodes[1] = NULL; } } /* MakeHeadnodePortals The created portals will face the global outside_node */ static void MakeHeadnodePortals (node_t *node) { int side, i, j, n; plane_t bplanes[6], *pl; portal_t *p, *portals[6]; vec3_t bounds[2]; Draw_ClearWindow (); // pad with some space so there will never be null volume leafs for (i = 0; i < 3; i++) { bounds[0][i] = brushset->mins[i] - SIDESPACE; bounds[1][i] = brushset->maxs[i] + SIDESPACE; } outside_node.contents = CONTENTS_SOLID; outside_node.portals = NULL; for (i = 0; i < 3; i++) for (j = 0; j < 2; j++) { n = j * 3 + i; p = AllocPortal (); portals[n] = p; pl = &bplanes[n]; memset (pl, 0, sizeof (*pl)); if (j) { pl->normal[i] = -1; pl->dist = -bounds[j][i]; } else { pl->normal[i] = 1; pl->dist = bounds[j][i]; } p->planenum = FindPlane (pl, &side); p->winding = BaseWindingForPlane (pl); if (side) AddPortalToNodes (p, &outside_node, node); else AddPortalToNodes (p, node, &outside_node); } // clip the basewindings by all the other planes for (i = 0; i < 6; i++) { for (j = 0; j < 6; j++) { if (j == i) continue; portals[i]->winding = ClipWinding (portals[i]->winding, &bplanes[j], true); } } } //============================================================================ static void PlaneFromWinding (winding_t *w, plane_t *plane) { vec3_t v1, v2; // calc plane VectorSubtract (w->points[2], w->points[1], v1); VectorSubtract (w->points[0], w->points[1], v2); CrossProduct (v2, v1, plane->normal); _VectorNormalize (plane->normal); plane->dist = DotProduct (w->points[0], plane->normal); } static void CutNodePortals_r (node_t *node) { int side; node_t *f, *b, *other_node; plane_t *plane, clipplane; portal_t *p, *new_portal, *next_portal; winding_t *w, *frontwinding, *backwinding; // CheckLeafPortalConsistancy (node); // seperate the portals on node into it's children if (node->contents) return; // at a leaf, no more dividing plane = &planes[node->planenum]; f = node->children[0]; b = node->children[1]; // create the new portal by taking the full plane winding for the cutting // plane and clipping it by all of the planes from the other portals new_portal = AllocPortal (); new_portal->planenum = node->planenum; w = BaseWindingForPlane (&planes[node->planenum]); side = 0; for (p = node->portals; p; p = p->next[side]) { clipplane = planes[p->planenum]; if (p->nodes[0] == node) side = 0; else if (p->nodes[1] == node) { clipplane.dist = -clipplane.dist; VectorSubtract (vec3_origin, clipplane.normal, clipplane.normal); side = 1; } else Sys_Error ("CutNodePortals_r: mislinked portal"); w = ClipWinding (w, &clipplane, true); if (!w) { printf ("WARNING: CutNodePortals_r:new portal was clipped away\n"); break; } } if (w) { // if the plane was not clipped on all sides, there was an error new_portal->winding = w; AddPortalToNodes (new_portal, f, b); } // partition the portals for (p = node->portals; p; p = next_portal) { if (p->nodes[0] == node) side = 0; else if (p->nodes[1] == node) side = 1; else Sys_Error ("CutNodePortals_r: mislinked portal"); next_portal = p->next[side]; other_node = p->nodes[!side]; RemovePortalFromNode (p, p->nodes[0]); RemovePortalFromNode (p, p->nodes[1]); // cut the portal into two portals, one on each side of the cut plane DivideWinding (p->winding, plane, &frontwinding, &backwinding); if (!frontwinding) { if (side == 0) AddPortalToNodes (p, b, other_node); else AddPortalToNodes (p, other_node, b); continue; } if (!backwinding) { if (side == 0) AddPortalToNodes (p, f, other_node); else AddPortalToNodes (p, other_node, f); continue; } // the winding is split new_portal = AllocPortal (); *new_portal = *p; new_portal->winding = backwinding; FreeWinding (p->winding); p->winding = frontwinding; if (side == 0) { AddPortalToNodes (p, f, other_node); AddPortalToNodes (new_portal, b, other_node); } else { AddPortalToNodes (p, other_node, f); AddPortalToNodes (new_portal, other_node, b); } } DrawLeaf (f, 1); DrawLeaf (b, 2); CutNodePortals_r (f); CutNodePortals_r (b); } /* PortalizeWorld Builds the exact polyhedrons for the nodes and leafs */ void PortalizeWorld (node_t *headnode) { qprintf ("----- portalize ----\n"); MakeHeadnodePortals (headnode); CutNodePortals_r (headnode); } void FreeAllPortals (node_t *node) { portal_t *p, *nextp; if (!node->contents) { FreeAllPortals (node->children[0]); FreeAllPortals (node->children[1]); } for (p = node->portals; p; p = nextp) { if (p->nodes[0] == node) nextp = p->next[0]; else nextp = p->next[1]; RemovePortalFromNode (p, p->nodes[0]); RemovePortalFromNode (p, p->nodes[1]); FreeWinding (p->winding); FreePortal (p); } } // PORTAL FILE GENERATION #define PORTALFILE "PRT1" FILE *pf; int num_visleafs; // leafs the player can be in int num_visportals; static void WriteFloat (FILE *f, vec_t v) { if (fabs (v - RINT (v)) < 0.001) fprintf (f, "%i ", (int) RINT (v)); else fprintf (f, "%f ", v); } static void WritePortalFile_r (node_t *node) { int i; plane_t *pl, plane2; portal_t *p; winding_t *w; if (!node->contents) { WritePortalFile_r (node->children[0]); WritePortalFile_r (node->children[1]); return; } if (node->contents == CONTENTS_SOLID) return; for (p = node->portals; p;) { w = p->winding; if (w && p->nodes[0] == node && p->nodes[0]->contents == p->nodes[1]->contents) { // write out to the file // sometimes planes get turned around when they are very near the // changeover point between different axis. interpret the plane // the same way vis will, and flip the side orders if needed pl = &planes[p->planenum]; PlaneFromWinding (w, &plane2); if (DotProduct (pl->normal, plane2.normal) < 0.99) { // backwards.. fprintf (pf, "%i %i %i ", w->numpoints, p->nodes[1]->visleafnum, p->nodes[0]->visleafnum); } else fprintf (pf, "%i %i %i ", w->numpoints, p->nodes[0]->visleafnum, p->nodes[1]->visleafnum); for (i = 0; i < w->numpoints; i++) { fprintf (pf, "("); WriteFloat (pf, w->points[i][0]); WriteFloat (pf, w->points[i][1]); WriteFloat (pf, w->points[i][2]); fprintf (pf, ") "); } fprintf (pf, "\n"); } if (p->nodes[0] == node) p = p->next[0]; else p = p->next[1]; } } static void NumberLeafs_r (node_t *node) { portal_t *p; if (!node->contents) { // decision node node->visleafnum = -99; NumberLeafs_r (node->children[0]); NumberLeafs_r (node->children[1]); return; } Draw_ClearWindow (); DrawLeaf (node, 1); if (node->contents == CONTENTS_SOLID) { // solid block, viewpoint never inside node->visleafnum = -1; return; } node->visleafnum = num_visleafs++; for (p = node->portals; p;) { if (p->nodes[0] == node) { // only write out from first leaf if (p->nodes[0]->contents == p->nodes[1]->contents) num_visportals++; p = p->next[0]; } else p = p->next[1]; } } void WritePortalfile (node_t *headnode) { // set the visleafnum field in every leaf and count the total number of // portals num_visleafs = 0; num_visportals = 0; NumberLeafs_r (headnode); // write the file printf ("writing %s\n", options.portfile); pf = fopen (options.portfile, "w"); if (!pf) Sys_Error ("Error opening %s", options.portfile); fprintf (pf, "%s\n", PORTALFILE); fprintf (pf, "%i\n", num_visleafs); fprintf (pf, "%i\n", num_visportals); WritePortalFile_r (headnode); fclose (pf); }