/* gl_funcs.c GL functions. Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_DLFCN_H #include #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include #include #include #include #include #include "r_cvar.h" // First we need to get all the function pointers declared. #define QFGL_NEED(ret, name, args) \ ret (* name) args = NULL; #include "QF/GL/qf_funcs_list.h" #undef QFGL_NEED // Then we need to open the libGL and set all the symbols. qboolean GLF_Init (void) { void *handle; #ifdef HAVE_DLOPEN if (!(handle = dlopen (gl_libgl->string, RTLD_NOW))) { Sys_Error ("Couldn't load OpenGL library %s: %s\n", gl_libgl->string, dlerror ()); return false; } #else # if _WIN32 if (!(handle = LoadLibrary (gl_libgl->string))) { Sys_Error ("Couldn't load OpenGL library %s!\n", gl_libgl->string); return false; } # else Sys_Error ("Cannot load libraries: %s was built without DSO support", PROGRAM); return false; # endif #endif #define QFGL_NEED(ret, name, args) \ name = QFGL_ProcAddress (handle, #name); #include "QF/GL/qf_funcs_list.h" #undef QFGL_NEED QFGL_ProcAddress (NULL, NULL); // tell ProcAddress to clear its cache return true; } void * QFGL_ProcAddress (void *handle, const char *name) { static qboolean inited = false; void *glfunc = NULL; #ifdef HAVE_DLOPEN static QF_glXGetProcAddressARB glGetProcAddress = NULL; #else # ifdef _WIN32 static void * (* wglGetProcAddress) (char *) glGetProcAddress = NULL; # endif #endif if (!handle || !name) return NULL; if (!inited) { inited = true; #ifdef HAVE_DLOPEN glGetProcAddress = dlsym (handle, "glXGetProcAddressARB"); #else # ifdef _WIN32 glGetProcAddress = GetProcAddress (handle, "wglGetProcAddress"); # endif #endif } Sys_Printf ("DEBUG: Finding symbol %s ... ", name); #ifdef HAVE_DLOPEN if (glGetProcAddress) glfunc = glGetProcAddress (name); else glfunc = dlsym (handle, name); #else # ifdef _WIN32 if (glGetProcAddress) glfunc = glGetProcAddress (name); else glfunc = GetProcAddress (handle, name); # endif #endif if (glfunc) { Sys_Printf ("found [0x%x]\n", (unsigned int) glfunc); return glfunc; } else { Sys_Printf ("not found\n"); return NULL; } }