/* null_model.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #include "QF/cvar.h" #include "QF/model.h" #include "QF/render.h" #include "QF/skin.h" void Mod_LoadLighting (bsp_t *bsp) { } void Mod_LoadAliasModel (model_t *mod, void *buf, cache_allocator_t allocator) { } void Mod_LoadSpriteModel (model_t *mod, void *buf) { } void R_InitSky (struct texture_s *mt) { } void Mod_ProcessTexture (texture_t *tx) { } void Mod_LoadExternalSkins (model_t *mod) { } void Mod_LoadExternalTextures (model_t *mod) { } void Mod_SubdivideSurface (msurface_t *fa) { } viddef_t vid; VISIBLE void Skin_InitTranslations (void) { } VISIBLE void Skin_ProcessTranslation (int cmap, const byte *translation) { } VISIBLE void Skin_SetupSkin (skin_t *skin, int cmap) { }