/* skin.h Client skin definitions Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef _SKIN_H #define _SKIN_H #include "QF/qtypes.h" #include "QF/zone.h" #define MAX_CACHED_SKINS 128 #define RSSHOT_WIDTH 320 #define RSSHOT_HEIGHT 200 typedef struct skin_s { char name[16]; qboolean failedload; // the name isn't a valid skin union { cache_user_t cache; struct tex_s *texels; } data; int texture; int fb_texture; } skin_t; extern byte player_8bit_texels[320 * 200]; extern skin_t skin_cache[MAX_CACHED_SKINS]; extern int skin_textures; extern int skin_fb_textures; struct tex_s; struct tex_s *Skin_Cache (skin_t *skin); struct player_info_s; struct model_s; void Skin_Find (struct player_info_s *sc); void Skin_Flush (void); int Skin_Init_Textures (int base); void Skin_Init (void); void Skin_Init_Cvars (void); void Skin_Init_Translation (void); void Skin_Set_Translate (int top, int bottom, void *_dest); void Skin_Do_Translation (skin_t *player_skin, int slot, skin_t *skin); void Skin_Do_Translation_Model (struct model_s *model, int skinnum, int slot, skin_t *skin); void Skin_Process (skin_t *skin, struct tex_s *); skin_t *Skin_NewTempSkin (void); void Skin_ClearTempSkins (void); #endif