/* qfcc.h QuakeForge Code Compiler (main program) Copyright (C) 1996-1997 id Software, Inc. Copyright (C) 2001 Jeff Teunissen Copyright (C) 2001 Bill Currie This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifndef __qfcc_h #define __qfcc_h /** \defgroup qfcc QuakeC compiler */ #include #include "QF/pr_comp.h" /** \defgroup qfcc_general General functions \ingroup qfcc */ //@{ typedef struct srcline_s srcline_t; struct srcline_s { srcline_t *next; string_t source_file; int source_line; }; /** Output generated by prog parsing. */ typedef struct pr_info_s { struct type_s *types; struct function_s *func_head; struct function_s **func_tail; dfunction_t *functions; int num_functions; struct strpool_s *strings; ///< progs string data struct codespace_s *code; ///< progs code data struct defspace_s *data; ///< combined near and far data struct defspace_s *near_data; ///< data directly addressable by ///< statments (address < 64k) struct defspace_s *far_data; ///< data that might not be directly ///< addressabe by statements (address ///< possibly > 64k) struct defspace_s *entity_data; ///< entity field address space. no ///< data is stored in the progs file struct defspace_s *type_data; ///< encoded type information. struct symtab_s *symtab; struct symtab_s *entity_fields; srcline_t *srcline_stack; string_t source_file; int source_line; int error_count; struct reloc_s *relocs; struct pr_auxfunction_s *auxfunctions; int auxfunctions_size; int num_auxfunctions; struct pr_lineno_s *linenos; int linenos_size; int num_linenos; ddef_t *locals; int locals_size; int num_locals; } pr_info_t; extern pr_info_t pr; extern char destfile[]; extern struct symtab_s *current_symtab; #define GETSTR(s) (pr.strings->strings + (s)) #define D_var(t, d) ((d)->space->data[(d)->offset].t##_var) #define D_FLOAT(d) D_var (float, d) #define D_INT(d) D_var (integer, d) #define D_VECTOR(d) D_var (vector, d) #define D_QUAT(d) D_var (quat, d) #define D_STRING(d) D_var (string, d) #define D_GETSTR(d) GETSTR (D_STRING (d)) #define D_FUNCTION(d) D_var (func, d) #define D_POINTER(t,d) ((t *)((d)->space->data + (d)->offset)) #define D_STRUCT(t,d) (*D_POINTER (t, d)) #define G_POINTER(s,t,o) ((t *)((s)->data + o)) #define G_STRUCT(s,t,o) (*G_POINTER (s, t, o)) #define POINTER_OFS(s,p) ((pr_type_t *) (p) - (s)->data) const char *strip_path (const char *filename); void clear_frame_macros (void); extern FILE *yyin; int yyparse (void); extern int yydebug; #ifdef _WIN32 char *fix_backslash (char *path); #define NORMALIZE(x) fix_backslash (x) #else #define NORMALIZE(x) x #endif /** High-tide structure allocator for use in linked lists. Using a free-list with the name of \c free_NAME, return a single element. The type of the element must be a structure with a field named \c next. When the free-list is empty, memory is claimed from the system in blocks. elements may be returned to the pool by linking them into the free-list. \param s The number of structures in the block. \param t The structure type. \param n The \c NAME portion of the \c free_NAME free-list. \param v The destination of the pointer to the allocated element. The contents of the allocated element will be memset to 0. \hideinitializer */ #define ALLOC(s, t, n, v) \ do { \ if (!free_##n) { \ int i; \ free_##n = malloc ((s) * sizeof (t)); \ for (i = 0; i < (s) - 1; i++) \ free_##n[i].next = &free_##n[i + 1];\ free_##n[i].next = 0; \ } \ v = free_##n; \ free_##n = free_##n->next; \ memset (v, 0, sizeof (*v)); \ } while (0) /** Round \a x up to the next multiple of \a a. \note \a a must be a power of two or this will break. \note There are no side effects on \a x. \param x The value to be rounded up. \param a The rounding factor. \return The rounded value. */ #define RUP(x,a) (((x) + ((a) - 1)) & ~((a) - 1)) //@} #endif//__qfcc_h