/* in_win.c windows 95 mouse stuff Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ // 02/21/97 JCB Added extended DirectInput code to support external controllers. #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef __MINGW32__ # define INITGUID #endif #include "winquake.h" // must come first due to nasties in windows headers #include #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/input.h" #include "QF/keys.h" #include "QF/qargs.h" #include "QF/screen.h" #include "QF/sound.h" #include "QF/sys.h" #include "compat.h" #include "context_win.h" #include "in_win.h" #define DINPUT_BUFFERSIZE 16 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d) HRESULT (WINAPI * pDirectInputCreate) (HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter); // mouse local variables static unsigned uiWheelMessage; static unsigned mouse_buttons; static unsigned mouse_oldbuttonstate; static POINT current_pos; static float mx_accum, my_accum; static qboolean mouseinitialized; static qboolean restore_spi; static int originalmouseparms[3], newmouseparms[3] = { 0, 0, 1 }; static qboolean mouseparmsvalid, mouseactivatetoggle; static qboolean mouseshowtoggle = 1; static qboolean dinput_acquired; static unsigned int mstate_di; // misc locals static LPDIRECTINPUT g_pdi; static LPDIRECTINPUTDEVICE g_pMouse; static HINSTANCE hInstDI; static qboolean dinput; static qboolean vid_wassuspended = false; static qboolean win_in_game = false; typedef struct MYDATA { LONG lX; // X axis goes here LONG lY; // Y axis goes here LONG lZ; // Z axis goes here BYTE bButtonA; // One button goes here BYTE bButtonB; // Another button goes here BYTE bButtonC; // Another button goes here BYTE bButtonD; // Another button goes here } MYDATA; static DIOBJECTDATAFORMAT rgodf[] = { {&GUID_XAxis, FIELD_OFFSET (MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, {&GUID_YAxis, FIELD_OFFSET (MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, {&GUID_ZAxis, FIELD_OFFSET (MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, {0, FIELD_OFFSET (MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, {0, FIELD_OFFSET (MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, {0, FIELD_OFFSET (MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, {0, FIELD_OFFSET (MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, }; #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0])) static DIDATAFORMAT df = { sizeof (DIDATAFORMAT), // this structure sizeof (DIOBJECTDATAFORMAT), // size of object data format DIDF_RELAXIS, // absolute axis coordinates sizeof (MYDATA), // device data size NUM_OBJECTS, // number of objects rgodf, // and here they are }; void IN_UpdateClipCursor (void) { if (mouseinitialized && in_mouse_avail && !dinput) { ClipCursor (&win_rect); } } void IN_ShowMouse (void) { if (!mouseshowtoggle) { ShowCursor (TRUE); mouseshowtoggle = 1; } } void IN_HideMouse (void) { if (mouseshowtoggle) { ShowCursor (FALSE); mouseshowtoggle = 0; } } void IN_ActivateMouse (void) { mouseactivatetoggle = true; if (mouseinitialized) { if (dinput) { if (g_pMouse) { if (!dinput_acquired) { IDirectInputDevice_Acquire (g_pMouse); dinput_acquired = true; } } else { return; } } else { if (mouseparmsvalid) restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0); SetCursorPos (win_center_x, win_center_y); SetCapture (win_mainwindow); ClipCursor (&win_rect); } in_mouse_avail = true; } } void IN_DeactivateMouse (void) { mouseactivatetoggle = false; if (mouseinitialized) { if (dinput) { if (g_pMouse) { if (dinput_acquired) { IDirectInputDevice_Unacquire (g_pMouse); dinput_acquired = false; } } } else { if (restore_spi) SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0); ClipCursor (NULL); ReleaseCapture (); } in_mouse_avail = false; } } static qboolean IN_InitDInput (void) { HRESULT hr; DIPROPDWORD dipdw = { { sizeof (DIPROPDWORD), // diph.dwSize sizeof (DIPROPHEADER), // diph.dwHeaderSize 0, // diph.dwObj DIPH_DEVICE, // diph.dwHow }, DINPUT_BUFFERSIZE, // dwData }; if (!hInstDI) { hInstDI = LoadLibrary ("dinput.dll"); if (hInstDI == NULL) { Sys_Printf ("Couldn't load dinput.dll\n"); return false; } } if (!pDirectInputCreate) { pDirectInputCreate = (void *) GetProcAddress (hInstDI, "DirectInputCreateA"); if (!pDirectInputCreate) { Sys_Printf ("Couldn't get DI proc addr\n"); return false; } } // register with DirectInput and get an IDirectInput to play with. hr = iDirectInputCreate (global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL); if (FAILED (hr)) return false; // obtain an interface to the system mouse device. hr = IDirectInput_CreateDevice (g_pdi, &GUID_SysMouse, &g_pMouse, NULL); if (FAILED (hr)) { Sys_Printf ("Couldn't open DI mouse device\n"); return false; } // set the data format to "mouse format". hr = IDirectInputDevice_SetDataFormat (g_pMouse, &df); if (FAILED (hr)) { Sys_Printf ("Couldn't set DI mouse format\n"); return false; } // set the cooperativity level. hr = IDirectInputDevice_SetCooperativeLevel (g_pMouse, win_mainwindow, DISCL_EXCLUSIVE | DISCL_FOREGROUND); if (FAILED (hr)) { Sys_Printf ("Couldn't set DI coop level\n"); return false; } // set the buffer size to DINPUT_BUFFERSIZE elements. // the buffer size is a DWORD property associated with the device hr = IDirectInputDevice_SetProperty (g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph); if (FAILED (hr)) { Sys_Printf ("Couldn't set DI buffersize\n"); return false; } return true; } static void IN_StartupMouse (void) { // HDC hdc; if (COM_CheckParm ("-nomouse")) return; mouseinitialized = true; if (COM_CheckParm ("-dinput")) { dinput = IN_InitDInput (); if (dinput) { Sys_Printf ("DirectInput initialized\n"); } else { Sys_Printf ("DirectInput not initialized\n"); } } if (!dinput) { mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0); if (mouseparmsvalid) { if (COM_CheckParm ("-noforcemspd")) newmouseparms[2] = originalmouseparms[2]; if (COM_CheckParm ("-noforcemaccel")) { newmouseparms[0] = originalmouseparms[0]; newmouseparms[1] = originalmouseparms[1]; } if (COM_CheckParm ("-noforcemparms")) { newmouseparms[0] = originalmouseparms[0]; newmouseparms[1] = originalmouseparms[1]; newmouseparms[2] = originalmouseparms[2]; } } } mouse_buttons = 32; // if a fullscreen video mode was set before the mouse was initialized, // set the mouse state appropriately if (mouseactivatetoggle) IN_ActivateMouse (); } static void in_paste_buffer_f (void) { HANDLE th; char *clipText; int i; if (OpenClipboard (NULL)) { th = GetClipboardData (CF_TEXT); if (th) { clipText = GlobalLock (th); if (clipText) { for (i = 0; clipText[i] && !strchr ("\n\r\b", clipText[i]); i++) { Key_Event (QFK_UNKNOWN, clipText[i], 1); Key_Event (QFK_UNKNOWN, 0, 0); } } GlobalUnlock (th); } CloseClipboard (); } } static void win_keydest_callback (keydest_t key_dest, void *data) { win_in_game = key_dest == key_game; if (win_in_game) { IN_ActivateMouse (); IN_HideMouse (); } else { IN_DeactivateMouse (); IN_ShowMouse (); } } static void in_win_init (void *data) { uiWheelMessage = RegisterWindowMessage ("MSWHEEL_ROLLMSG"); IN_StartupMouse (); Key_KeydestCallback (win_keydest_callback, 0); Cmd_AddCommand ("in_paste_buffer", in_paste_buffer_f, "Paste the contents of the C&P buffer to the console"); } static void in_win_shutdown (void *data) { IN_DeactivateMouse (); IN_ShowMouse (); if (g_pMouse) { IDirectInputDevice_Release (g_pMouse); g_pMouse = NULL; } if (g_pdi) { IDirectInput_Release (g_pdi); g_pdi = NULL; } } static void IN_MouseEvent (unsigned mstate) { unsigned i; if (in_mouse_avail && !dinput) { // perform button actions for (i = 0; i < mouse_buttons; i++) { if ((mstate & (1 << i)) && !(mouse_oldbuttonstate & (1 << i))) { Key_Event (QFM_BUTTON1 + i, -1, true); } if (!(mstate & (1 << i)) && (mouse_oldbuttonstate & (1 << i))) { Key_Event (QFM_BUTTON1 + i, -1, false); } } mouse_oldbuttonstate = mstate; } } static void in_win_clear_states (void *data) { if (in_mouse_avail) { mx_accum = 0; my_accum = 0; mouse_oldbuttonstate = 0; } } static void in_win_process_events (void *data) { MSG msg; int mx, my; // HDC hdc; unsigned i; DIDEVICEOBJECTDATA od; DWORD dwElements; HRESULT hr; while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) { scr_skipupdate = 0; if (!GetMessage (&msg, NULL, 0, 0)) Sys_Quit (); TranslateMessage (&msg); DispatchMessage (&msg); } if (!in_mouse_avail) return; if (dinput) { mx = 0; my = 0; for (;;) { dwElements = 1; hr = IDirectInputDevice_GetDeviceData (g_pMouse, sizeof (DIDEVICEOBJECTDATA), &od, &dwElements, 0); if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED)) { dinput_acquired = true; IDirectInputDevice_Acquire (g_pMouse); break; } /* Unable to read data or no data available */ if (FAILED (hr) || dwElements == 0) { break; } /* Look at the element to see what happened */ switch (od.dwOfs) { case DIMOFS_X: mx += od.dwData; break; case DIMOFS_Y: my += od.dwData; break; case DIMOFS_BUTTON0: if (od.dwData & 0x80) mstate_di |= 1; else mstate_di &= ~1; break; case DIMOFS_BUTTON1: if (od.dwData & 0x80) mstate_di |= (1 << 1); else mstate_di &= ~(1 << 1); break; case DIMOFS_BUTTON2: if (od.dwData & 0x80) mstate_di |= (1 << 2); else mstate_di &= ~(1 << 2); break; } } // perform button actions for (i = 0; i < mouse_buttons; i++) { if ((mstate_di & (1 << i)) && !(mouse_oldbuttonstate & (1 << i))) { Key_Event (QFM_BUTTON1 + i, -1, true); } if (!(mstate_di & (1 << i)) && (mouse_oldbuttonstate & (1 << i))) { Key_Event (QFM_BUTTON1 + i, -1, false); } } mouse_oldbuttonstate = mstate_di; } else { GetCursorPos (¤t_pos); mx = current_pos.x - win_center_x + mx_accum; my = current_pos.y - win_center_y + my_accum; mx_accum = 0; my_accum = 0; } in_mouse_x = mx; in_mouse_y = my; // if the mouse has moved, force it to the center, so there's room to move if (mx || my) { SetCursorPos (win_center_x, win_center_y); } } //========================================================================== static unsigned short scantokey[128] = { // 0 1 2 3 4 5 6 7 // 8 9 A B C D E F 0, 27, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', QFK_BACKSPACE, 9, // 0 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', 13, QFK_LCTRL, 'a', 's', // 1 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', '\'', '`', QFK_LSHIFT, '\\', 'z', 'x', 'c', 'v', // 2 'b', 'n', 'm', ',', '.', '/', QFK_RSHIFT, QFK_KP_MULTIPLY, QFK_LALT, ' ', QFK_CAPSLOCK, QFK_F1, QFK_F2, QFK_F3, QFK_F4, QFK_F5, // 3 QFK_F6, QFK_F7, QFK_F8, QFK_F9, QFK_F10, QFK_PAUSE, QFK_SCROLLOCK, QFK_KP7, QFK_KP8, QFK_KP9, QFK_KP_MINUS, QFK_KP4, QFK_KP5, QFK_KP6, QFK_KP_PLUS, QFK_KP1, // 4 QFK_KP2, QFK_KP3, QFK_KP0, QFK_KP_PERIOD, 0, 0, 0, QFK_F11, QFK_F12, 0, 0, 0, 0, 0, 0, 0, // 5 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; static unsigned short shift_scantokey[128] = { // 0 1 2 3 4 5 6 7 // 8 9 A B C D E F 0, 27, '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', QFK_BACKSPACE, 9, // 0 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '{', '}', 13, QFK_LCTRL, 'A', 'S', // 1 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', '"', '~', QFK_LSHIFT, '|', 'Z', 'X', 'C', 'V', // 2 'B', 'N', 'M', '<', '>', '?', QFK_RSHIFT, QFK_KP_MULTIPLY, QFK_LALT, ' ', QFK_CAPSLOCK, QFK_F1, QFK_F2, QFK_F3, QFK_F4, QFK_F5, // 3 QFK_F6, QFK_F7, QFK_F8, QFK_F9, QFK_F10, QFK_PAUSE, QFK_SCROLLOCK, QFK_KP7, QFK_KP8, QFK_KP9, QFK_KP_MINUS, QFK_KP4, QFK_KP5, QFK_KP6, QFK_KP_PLUS, QFK_KP1, // 4 QFK_KP2, QFK_KP3, QFK_KP0, QFK_KP_PERIOD, 0, 0, 0, QFK_F11, QFK_F12, 0, 0, 0, 0, 0, 0, 0, // 5 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; static unsigned short ext_scantokey[128] = { // 0 1 2 3 4 5 6 7 // 8 9 A B C D E F 0, 27, '1', '2', '3', '4', '5', '6', // 0 '7', '8', '9', '0', '-', '=', QFK_BACKSPACE, 9, 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', // 1 'o', 'p', '[', ']', QFK_KP_ENTER, QFK_RCTRL, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', // 2 '\'', '`', QFK_LSHIFT, '\\', 'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', QFK_KP_DIVIDE, QFK_RSHIFT, '*', // 3 QFK_RALT, ' ', QFK_CAPSLOCK, QFK_F1, QFK_F2, QFK_F3, QFK_F4, QFK_F5, QFK_F6, QFK_F7, QFK_F8, QFK_F9, QFK_F10, QFK_NUMLOCK, 0, QFK_HOME, // 4 QFK_UP, QFK_PAGEUP, '-', QFK_LEFT, '5', QFK_RIGHT, '+', QFK_END, QFK_DOWN, QFK_PAGEDOWN, QFK_INSERT, QFK_DELETE, 0, 0, 0, QFK_F11, // 5 QFK_F12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; static unsigned short shift_ext_scantokey[128] = { // 0 1 2 3 4 5 6 7 // 8 9 A B C D E F 0, 27, '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', QFK_BACKSPACE, 9, // 0 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '{', '}', QFK_KP_ENTER, QFK_RCTRL, 'A', 'S', // 1 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', '"', '~', QFK_LSHIFT, '|', 'Z', 'X', 'C', 'V', // 2 'B', 'N', 'M', '<', '>', QFK_KP_DIVIDE, QFK_RSHIFT, '*', QFK_RALT, ' ', QFK_CAPSLOCK, QFK_F1, QFK_F2, QFK_F3, QFK_F4, QFK_F5, // 3 QFK_F6, QFK_F7, QFK_F8, QFK_F9, QFK_F10, QFK_NUMLOCK, 0, QFK_HOME, QFK_UP, QFK_PAGEUP, '-', QFK_LEFT, '5', QFK_RIGHT, '+', QFK_END, // 4 QFK_DOWN, QFK_PAGEDOWN, QFK_INSERT, QFK_DELETE, 0, 0, 0, QFK_F11, QFK_F12, 0, 0, 0, 0, 0, 0, 0, // 5 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; #define ROTL(x,n) (((x)<<(n))|(x)>>(32-n)) /* MapKey Map from windows to quake keynums */ static void MapKey (unsigned int keycode, int press, int *k, int *u) { int extended; int scan; int key; int uc; unsigned long mask = ~1L; static unsigned long shifts; extended = (keycode >> 24) & 1; scan = (keycode >> 16) & 255; if (scan > 127) { *u = *k = 0; return; } if (extended) key = ext_scantokey[scan]; else key = scantokey[scan]; if (shifts & 0x03) { if (extended) uc = shift_ext_scantokey[scan]; else uc = shift_scantokey[scan]; } else { if (extended) uc = ext_scantokey[scan]; else uc = scantokey[scan]; } if (uc > 255) uc = 0; switch (key) { case QFK_RSHIFT: shifts &= mask; shifts |= press; break; case QFK_LSHIFT: shifts &= ROTL(mask, 1); shifts |= ROTL(press, 1); break; case QFK_RCTRL: shifts &= ROTL(mask, 2); shifts |= ROTL(press, 2); break; case QFK_LCTRL: shifts &= ROTL(mask, 3); shifts |= ROTL(press, 3); break; default: break; } Sys_MaskPrintf (SYS_vid, "%08x %d %02x %02lx %04x %c\n", keycode, press, scan, shifts, key, uc > 32 && uc < 127 ? uc : '#'); *k = key; *u = uc; } /* MAIN WINDOW */ /* fActive - True if app is activating If the application is activating, then swap the system into SYSPAL_NOSTATIC mode so that our palettes will display correctly. */ void Win_Activate (BOOL active, BOOL minimize) { static BOOL sound_active; win_minimized = minimize; // enable/disable sound on focus gain/loss if (!active && sound_active) { S_BlockSound (); sound_active = false; } else if (active && !sound_active) { S_UnblockSound (); sound_active = true; } if (active) { if (modestate == MS_FULLDIB) { IN_ActivateMouse (); IN_HideMouse (); if (win_canalttab && vid_wassuspended) { vid_wassuspended = false; if (ChangeDisplaySettings (&win_gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) { IN_ShowMouse (); Sys_Error ("Couldn't set fullscreen DIB mode\n" "(try upgrading your video drivers)\n (%lx)", GetLastError()); } ShowWindow (win_mainwindow, SW_SHOWNORMAL); // Fix for alt-tab bug in NVidia drivers MoveWindow(win_mainwindow, 0, 0, win_gdevmode.dmPelsWidth, win_gdevmode.dmPelsHeight, false); } } else if ((modestate == MS_WINDOWED) && in_grab->int_val && win_in_game) { IN_ActivateMouse (); IN_HideMouse (); } } else { if (modestate == MS_FULLDIB) { IN_DeactivateMouse (); IN_ShowMouse (); if (win_canalttab) { ChangeDisplaySettings (NULL, 0); vid_wassuspended = true; } } else if ((modestate == MS_WINDOWED) && in_grab->int_val) { IN_DeactivateMouse (); IN_ShowMouse (); } } } /* main window procedure */ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { LONG lRet = 1; int fActive, fMinimized, temp; int key, unicode; if (uMsg == uiWheelMessage) uMsg = WM_MOUSEWHEEL; switch (uMsg) { case WM_SETFOCUS: Key_FocusEvent (1); break; case WM_KILLFOCUS: if (modestate == MS_FULLDIB) ShowWindow (win_mainwindow, SW_SHOWMINNOACTIVE); Key_FocusEvent (0); break; case WM_CREATE: break; case WM_MOVE: Win_UpdateWindowStatus ((int) LOWORD (lParam), (int) HIWORD (lParam)); break; case WM_KEYDOWN: case WM_SYSKEYDOWN: MapKey (lParam, 1, &key, &unicode); Key_Event (key, unicode, true); break; case WM_KEYUP: case WM_SYSKEYUP: MapKey (lParam, 0, &key, &unicode); Key_Event (key, unicode, false); break; case WM_SYSCHAR: // keep Alt-Space from happening break; // this is complicated because Win32 seems to pack multiple mouse // events into one update sometimes, so we always check all states and // look for events case WM_LBUTTONDOWN: case WM_LBUTTONUP: case WM_RBUTTONDOWN: case WM_RBUTTONUP: case WM_MBUTTONDOWN: case WM_MBUTTONUP: case WM_MOUSEMOVE: temp = 0; if (wParam & MK_LBUTTON) temp |= 1; if (wParam & MK_RBUTTON) temp |= 2; if (wParam & MK_MBUTTON) temp |= 4; IN_MouseEvent (temp); break; // JACK: This is the mouse wheel with the Intellimouse // It's delta is either positive or neg, and we generate the proper // Event. case WM_MOUSEWHEEL: if ((short) HIWORD (wParam) > 0) { Key_Event (QFM_WHEEL_UP, -1, true); Key_Event (QFM_WHEEL_UP, -1, false); } else { Key_Event (QFM_WHEEL_DOWN, -1, true); Key_Event (QFM_WHEEL_DOWN, -1, false); } break; case WM_SIZE: break; case WM_CLOSE: if (MessageBox (win_mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES) { Sys_Quit (); } break; case WM_ACTIVATE: fActive = LOWORD (wParam); fMinimized = (BOOL) HIWORD (wParam); Win_Activate (!(fActive == WA_INACTIVE), fMinimized); // fix leftover Alt from any Alt-Tab or the like that switched us // away IN_ClearStates (); break; case WM_DESTROY: if (win_mainwindow) DestroyWindow (win_mainwindow); PostQuitMessage (0); break; case MM_MCINOTIFY: //FIXME lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam); break; default: /* pass all unhandled messages to DefWindowProc */ lRet = DefWindowProc (hWnd, uMsg, wParam, lParam); break; } /* return 1 if handled message, 0 if not */ return lRet; } static in_driver_t in_win_driver = { .init = in_win_init, .shutdown = in_win_shutdown, .process_events = in_win_process_events, .clear_states = in_win_clear_states, //.grab_input = in_win_grab_input, }; static void __attribute__((constructor)) in_win_register_driver (void) { IN_RegisterDriver (&in_win_driver, 0); } int win_force_link;