/* sw32_rsurf.c surface-related refresh code Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/render.h" #include "QF/sys.h" #include "compat.h" #include "r_local.h" drawsurf_t r_drawsurf; int lightleft, sourcesstep, blocksize, sourcetstep; int lightdelta, lightdeltastep; int lightright, lightleftstep, lightrightstep, blockdivshift; unsigned int blockdivmask; byte *prowdestbase; byte *psource; int surfrowbytes; // used by ASM files int *r_lightptr; int r_stepback; int r_lightwidth; int r_numhblocks, r_numvblocks; byte *r_source, *r_sourcemax; void R_DrawSurfaceBlock8_mip0 (void); void R_DrawSurfaceBlock8_mip1 (void); void R_DrawSurfaceBlock8_mip2 (void); void R_DrawSurfaceBlock8_mip3 (void); void R_DrawSurfaceBlock16_mip0 (void); void R_DrawSurfaceBlock16_mip1 (void); void R_DrawSurfaceBlock16_mip2 (void); void R_DrawSurfaceBlock16_mip3 (void); void R_DrawSurfaceBlock32_mip0 (void); void R_DrawSurfaceBlock32_mip1 (void); void R_DrawSurfaceBlock32_mip2 (void); void R_DrawSurfaceBlock32_mip3 (void); static void (*surfmiptable8[4]) (void) = { R_DrawSurfaceBlock8_mip0, R_DrawSurfaceBlock8_mip1, R_DrawSurfaceBlock8_mip2, R_DrawSurfaceBlock8_mip3 }; static void (*surfmiptable16[4]) (void) = { R_DrawSurfaceBlock16_mip0, R_DrawSurfaceBlock16_mip1, R_DrawSurfaceBlock16_mip2, R_DrawSurfaceBlock16_mip3 }; static void (*surfmiptable32[4]) (void) = { R_DrawSurfaceBlock32_mip0, R_DrawSurfaceBlock32_mip1, R_DrawSurfaceBlock32_mip2, R_DrawSurfaceBlock32_mip3 }; int blocklights[18 * 18]; void R_AddDynamicLights (void) { msurface_t *surf; int lnum; int sd, td; float dist, rad, minlight; vec3_t impact, local, lightorigin; int s, t; int i; int smax, tmax; mtexinfo_t *tex; surf = r_drawsurf.surf; smax = (surf->extents[0] >> 4) + 1; tmax = (surf->extents[1] >> 4) + 1; tex = surf->texinfo; for (lnum = 0; lnum < MAX_DLIGHTS; lnum++) { if (!(surf->dlightbits & (1 << lnum))) continue; // not lit by this light VectorSubtract (r_dlights[lnum].origin, currententity->origin, lightorigin); rad = r_dlights[lnum].radius; dist = DotProduct (lightorigin, surf->plane->normal) - surf->plane->dist; rad -= fabs (dist); minlight = r_dlights[lnum].minlight; if (rad < minlight) continue; minlight = rad - minlight; for (i = 0; i < 3; i++) impact[i] = lightorigin[i] - surf->plane->normal[i] * dist; local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3]; local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3]; local[0] -= surf->texturemins[0]; local[1] -= surf->texturemins[1]; for (t = 0; t < tmax; t++) { td = local[1] - t * 16; if (td < 0) td = -td; for (s = 0; s < smax; s++) { sd = local[0] - s * 16; if (sd < 0) sd = -sd; if (sd > td) dist = sd + (td >> 1); else dist = td + (sd >> 1); if (dist < minlight) blocklights[t * smax + s] += (rad - dist) * 256; } } } } /* R_BuildLightMap Combine and scale multiple lightmaps into the 8.8 format in blocklights */ void R_BuildLightMap (void) { int smax, tmax; int t; int i, size; byte *lightmap; unsigned int scale; int maps; msurface_t *surf; surf = r_drawsurf.surf; smax = (surf->extents[0] >> 4) + 1; tmax = (surf->extents[1] >> 4) + 1; size = smax * tmax; lightmap = surf->samples; if (!r_worldentity.model->lightdata) { for (i = 0; i < size; i++) blocklights[i] = 0; return; } // clear to ambient for (i = 0; i < size; i++) blocklights[i] = r_refdef.ambientlight << 8; // add all the lightmaps if (lightmap) for (maps = 0; maps < MAXLIGHTMAPS && surf->styles[maps] != 255; maps++) { scale = r_drawsurf.lightadj[maps]; // 8.8 fraction for (i = 0; i < size; i++) blocklights[i] += lightmap[i] * scale; lightmap += size; // skip to next lightmap } // add all the dynamic lights if (surf->dlightframe == r_framecount) R_AddDynamicLights (); // LordHavoc: changed to positive (not inverse) lighting for (i = 0; i < size; i++) { t = bound(256, blocklights[i] >> (8 - VID_CBITS), 256 * (VID_GRADES - 1)); blocklights[i] = t; } /* // bound, invert, and shift for (i = 0; i < size; i++) { t = (255 * 256 - blocklights[i]) >> (8 - VID_CBITS); if (t < (1 << 6)) t = (1 << 6); blocklights[i] = t; } */ } /* R_TextureAnimation Returns the proper texture for a given time and base texture */ texture_t * R_TextureAnimation (texture_t *base) { int relative; int count; if (currententity->frame) { if (base->alternate_anims) base = base->alternate_anims; } if (!base->anim_total) return base; relative = (int) (r_realtime * 10) % base->anim_total; count = 0; while (base->anim_min > relative || base->anim_max <= relative) { base = base->anim_next; if (!base) Sys_Error ("R_TextureAnimation: broken cycle"); if (++count > 100) Sys_Error ("R_TextureAnimation: infinite cycle"); } return base; } void R_DrawSurface (void) { byte *basetptr; int smax, tmax, twidth; int u; int soffset, basetoffset, texwidth; int horzblockstep; byte *pcolumndest; void (*pblockdrawer) (void); texture_t *mt; // calculate the lightings R_BuildLightMap (); surfrowbytes = r_drawsurf.rowbytes; mt = r_drawsurf.texture; r_source = (byte *) mt + mt->offsets[r_drawsurf.surfmip]; // the fractional light values should range from 0 to // (VID_GRADES - 1) << 16 from a source range of 0 - 255 texwidth = mt->width >> r_drawsurf.surfmip; blocksize = 16 >> r_drawsurf.surfmip; blockdivshift = 4 - r_drawsurf.surfmip; blockdivmask = (1 << blockdivshift) - 1; r_lightwidth = (r_drawsurf.surf->extents[0] >> 4) + 1; r_numhblocks = r_drawsurf.surfwidth >> blockdivshift; r_numvblocks = r_drawsurf.surfheight >> blockdivshift; //============================== smax = mt->width >> r_drawsurf.surfmip; twidth = texwidth; tmax = mt->height >> r_drawsurf.surfmip; sourcetstep = texwidth; r_stepback = tmax * twidth; soffset = r_drawsurf.surf->texturemins[0]; basetoffset = r_drawsurf.surf->texturemins[1]; switch (r_pixbytes) { case 1: pblockdrawer = surfmiptable8[r_drawsurf.surfmip]; break; case 2: pblockdrawer = surfmiptable16[r_drawsurf.surfmip]; break; case 4: pblockdrawer = surfmiptable32[r_drawsurf.surfmip]; break; default: Sys_Error("R_DrawSurface: unsupported r_pixbytes %i\n", r_pixbytes); pblockdrawer = NULL; } horzblockstep = blocksize * r_pixbytes; r_sourcemax = r_source + (tmax * smax); // << 16 components are to guarantee positive values for % basetptr = r_source + (((basetoffset >> r_drawsurf.surfmip) + (tmax << 16)) % tmax) * twidth; soffset = (((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax); pcolumndest = (byte *) r_drawsurf.surfdat; for (u = 0; u < r_numhblocks; u++) { r_lightptr = blocklights + u; prowdestbase = pcolumndest; psource = basetptr + soffset; (*pblockdrawer) (); soffset = soffset + blocksize; if (soffset >= smax) soffset = 0; pcolumndest += horzblockstep; } } //============================================================================= void R_DrawSurfaceBlock8_mip0 (void) { int v, i, b, lightstep, light; unsigned char pix, *prowdest; prowdest = prowdestbase; for (v = 0; v < r_numvblocks; v++) { // FIXME: make these locals? // FIXME: use delta rather than both right and left, like ASM? lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 4; lightrightstep = (r_lightptr[1] - lightright) >> 4; for (i = 0; i < 16; i++) { lightstep = (lightleft - lightright) >> 4; light = lightright; for (b = 15; b >= 0; b--) { pix = psource[b]; prowdest[b] = vid.colormap8[(light & 0xFF00) + pix]; light += lightstep; } psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += surfrowbytes; } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock8_mip1 (void) { int v, i, b, lightstep, light; unsigned char pix, *prowdest; prowdest = prowdestbase; for (v = 0; v < r_numvblocks; v++) { // FIXME: make these locals? // FIXME: use delta rather than both right and left, like ASM? lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 3; lightrightstep = (r_lightptr[1] - lightright) >> 3; for (i = 0; i < 8; i++) { lightstep = (lightleft - lightright) >> 3; light = lightright; for (b = 7; b >= 0; b--) { pix = psource[b]; prowdest[b] = vid.colormap8[(light & 0xFF00) + pix]; light += lightstep; } psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += surfrowbytes; } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock8_mip2 (void) { int v, i, b, lightstep, light; unsigned char pix, *prowdest; prowdest = prowdestbase; for (v = 0; v < r_numvblocks; v++) { // FIXME: make these locals? // FIXME: use delta rather than both right and left, like ASM? lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 2; lightrightstep = (r_lightptr[1] - lightright) >> 2; for (i = 0; i < 4; i++) { lightstep = (lightleft - lightright) >> 2; light = lightright; for (b = 3; b >= 0; b--) { pix = psource[b]; prowdest[b] = vid.colormap8[(light & 0xFF00) + pix]; light += lightstep; } psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += surfrowbytes; } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock8_mip3 (void) { int v, i, b, lightstep, light; unsigned char pix, *prowdest; prowdest = prowdestbase; for (v = 0; v < r_numvblocks; v++) { // FIXME: make these locals? // FIXME: use delta rather than both right and left, like ASM? lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 1; lightrightstep = (r_lightptr[1] - lightright) >> 1; for (i = 0; i < 2; i++) { lightstep = (lightleft - lightright) >> 1; light = lightright; for (b = 1; b >= 0; b--) { pix = psource[b]; prowdest[b] = vid.colormap8[(light & 0xFF00) + pix]; light += lightstep; } psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += surfrowbytes; } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock16_mip0 (void) { int k, v; int lightstep, light; unsigned short *prowdest; prowdest = (unsigned short *) prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 4; lightrightstep = (r_lightptr[1] - lightright) >> 4; for (k = 0; k < 16; k++) { light = lightleft; lightstep = (lightright - lightleft) >> 4; prowdest[0] = vid.colormap16[(light & 0xFF00) + psource[0]]; light += lightstep; prowdest[1] = vid.colormap16[(light & 0xFF00) + psource[1]]; light += lightstep; prowdest[2] = vid.colormap16[(light & 0xFF00) + psource[2]]; light += lightstep; prowdest[3] = vid.colormap16[(light & 0xFF00) + psource[3]]; light += lightstep; prowdest[4] = vid.colormap16[(light & 0xFF00) + psource[4]]; light += lightstep; prowdest[5] = vid.colormap16[(light & 0xFF00) + psource[5]]; light += lightstep; prowdest[6] = vid.colormap16[(light & 0xFF00) + psource[6]]; light += lightstep; prowdest[7] = vid.colormap16[(light & 0xFF00) + psource[7]]; light += lightstep; prowdest[8] = vid.colormap16[(light & 0xFF00) + psource[8]]; light += lightstep; prowdest[9] = vid.colormap16[(light & 0xFF00) + psource[9]]; light += lightstep; prowdest[10] = vid.colormap16[(light & 0xFF00) + psource[10]]; light += lightstep; prowdest[11] = vid.colormap16[(light & 0xFF00) + psource[11]]; light += lightstep; prowdest[12] = vid.colormap16[(light & 0xFF00) + psource[12]]; light += lightstep; prowdest[13] = vid.colormap16[(light & 0xFF00) + psource[13]]; light += lightstep; prowdest[14] = vid.colormap16[(light & 0xFF00) + psource[14]]; light += lightstep; prowdest[15] = vid.colormap16[(light & 0xFF00) + psource[15]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 1); } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock16_mip1 (void) { int k, v; int lightstep, light; unsigned short *prowdest; prowdest = (unsigned short *) prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 3; lightrightstep = (r_lightptr[1] - lightright) >> 3; for (k = 0; k < 8; k++) { light = lightleft; lightstep = (lightright - lightleft) >> 3; prowdest[0] = vid.colormap16[(light & 0xFF00) + psource[0]]; light += lightstep; prowdest[1] = vid.colormap16[(light & 0xFF00) + psource[1]]; light += lightstep; prowdest[2] = vid.colormap16[(light & 0xFF00) + psource[2]]; light += lightstep; prowdest[3] = vid.colormap16[(light & 0xFF00) + psource[3]]; light += lightstep; prowdest[4] = vid.colormap16[(light & 0xFF00) + psource[4]]; light += lightstep; prowdest[5] = vid.colormap16[(light & 0xFF00) + psource[5]]; light += lightstep; prowdest[6] = vid.colormap16[(light & 0xFF00) + psource[6]]; light += lightstep; prowdest[7] = vid.colormap16[(light & 0xFF00) + psource[7]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 1); } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock16_mip2 (void) { int k, v; int lightstep, light; unsigned short *prowdest; prowdest = (unsigned short *) prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 2; lightrightstep = (r_lightptr[1] - lightright) >> 2; for (k = 0; k < 4; k++) { light = lightleft; lightstep = (lightright - lightleft) >> 2; prowdest[0] = vid.colormap16[(light & 0xFF00) + psource[0]]; light += lightstep; prowdest[1] = vid.colormap16[(light & 0xFF00) + psource[1]]; light += lightstep; prowdest[2] = vid.colormap16[(light & 0xFF00) + psource[2]]; light += lightstep; prowdest[3] = vid.colormap16[(light & 0xFF00) + psource[3]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 1); } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock16_mip3 (void) { int v; unsigned short *prowdest; prowdest = (unsigned short *) prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 1; lightrightstep = (r_lightptr[1] - lightright) >> 1; prowdest[0] = vid.colormap16[(lightleft & 0xFF00) + psource[0]]; prowdest[1] = vid.colormap16[(((lightleft + lightright) >> 1) & 0xFF00) + psource[1]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 1); prowdest[0] = vid.colormap16[(lightleft & 0xFF00) + psource[0]]; prowdest[1] = vid.colormap16[(((lightleft + lightright) >> 1) & 0xFF00) + psource[1]]; psource += sourcetstep; prowdest += (surfrowbytes >> 1); if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock32_mip0 (void) { int k, v; int lightstep, light; unsigned int *prowdest; prowdest = (unsigned int *) prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 4; lightrightstep = (r_lightptr[1] - lightright) >> 4; for (k = 0; k < 16; k++) { light = lightleft; lightstep = (lightright - lightleft) >> 4; prowdest[0] = vid.colormap32[(light & 0xFF00) + psource[0]]; light += lightstep; prowdest[1] = vid.colormap32[(light & 0xFF00) + psource[1]]; light += lightstep; prowdest[2] = vid.colormap32[(light & 0xFF00) + psource[2]]; light += lightstep; prowdest[3] = vid.colormap32[(light & 0xFF00) + psource[3]]; light += lightstep; prowdest[4] = vid.colormap32[(light & 0xFF00) + psource[4]]; light += lightstep; prowdest[5] = vid.colormap32[(light & 0xFF00) + psource[5]]; light += lightstep; prowdest[6] = vid.colormap32[(light & 0xFF00) + psource[6]]; light += lightstep; prowdest[7] = vid.colormap32[(light & 0xFF00) + psource[7]]; light += lightstep; prowdest[8] = vid.colormap32[(light & 0xFF00) + psource[8]]; light += lightstep; prowdest[9] = vid.colormap32[(light & 0xFF00) + psource[9]]; light += lightstep; prowdest[10] = vid.colormap32[(light & 0xFF00) + psource[10]]; light += lightstep; prowdest[11] = vid.colormap32[(light & 0xFF00) + psource[11]]; light += lightstep; prowdest[12] = vid.colormap32[(light & 0xFF00) + psource[12]]; light += lightstep; prowdest[13] = vid.colormap32[(light & 0xFF00) + psource[13]]; light += lightstep; prowdest[14] = vid.colormap32[(light & 0xFF00) + psource[14]]; light += lightstep; prowdest[15] = vid.colormap32[(light & 0xFF00) + psource[15]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 2); } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock32_mip1 (void) { int k, v; int lightstep, light; unsigned int *prowdest; prowdest = (unsigned int *) prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 3; lightrightstep = (r_lightptr[1] - lightright) >> 3; for (k = 0; k < 8; k++) { light = lightleft; lightstep = (lightright - lightleft) >> 3; prowdest[0] = vid.colormap32[(light & 0xFF00) + psource[0]]; light += lightstep; prowdest[1] = vid.colormap32[(light & 0xFF00) + psource[1]]; light += lightstep; prowdest[2] = vid.colormap32[(light & 0xFF00) + psource[2]]; light += lightstep; prowdest[3] = vid.colormap32[(light & 0xFF00) + psource[3]]; light += lightstep; prowdest[4] = vid.colormap32[(light & 0xFF00) + psource[4]]; light += lightstep; prowdest[5] = vid.colormap32[(light & 0xFF00) + psource[5]]; light += lightstep; prowdest[6] = vid.colormap32[(light & 0xFF00) + psource[6]]; light += lightstep; prowdest[7] = vid.colormap32[(light & 0xFF00) + psource[7]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 2); } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock32_mip2 (void) { int k, v; int lightstep, light; unsigned int *prowdest; prowdest = (unsigned int *) prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 2; lightrightstep = (r_lightptr[1] - lightright) >> 2; for (k = 0; k < 4; k++) { light = lightleft; lightstep = (lightright - lightleft) >> 2; prowdest[0] = vid.colormap32[(light & 0xFF00) + psource[0]]; light += lightstep; prowdest[1] = vid.colormap32[(light & 0xFF00) + psource[1]]; light += lightstep; prowdest[2] = vid.colormap32[(light & 0xFF00) + psource[2]]; light += lightstep; prowdest[3] = vid.colormap32[(light & 0xFF00) + psource[3]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 2); } if (psource >= r_sourcemax) psource -= r_stepback; } } void R_DrawSurfaceBlock32_mip3 (void) { int v; unsigned int *prowdest; prowdest = (unsigned int *) prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> 1; lightrightstep = (r_lightptr[1] - lightright) >> 1; prowdest[0] = vid.colormap32[(lightleft & 0xFF00) + psource[0]]; prowdest[1] = vid.colormap32[(((lightleft + lightright) >> 1) & 0xFF00) + psource[1]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 2); prowdest[0] = vid.colormap32[(lightleft & 0xFF00) + psource[0]]; prowdest[1] = vid.colormap32[(((lightleft + lightright) >> 1) & 0xFF00) + psource[1]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 2); if (psource >= r_sourcemax) psource -= r_stepback; } } /* void R_DrawSurfaceBlock32 (void) { int k, v; int lightstep, light; unsigned int *prowdest; prowdest = prowdestbase; for (v = 0; v < r_numvblocks; v++) { lightleft = r_lightptr[0]; lightright = r_lightptr[1]; r_lightptr += r_lightwidth; lightleftstep = (r_lightptr[0] - lightleft) >> blockdivshift; lightrightstep = (r_lightptr[1] - lightright) >> blockdivshift; for (k = 0; k < blocksize; k++) { int b; lightstep = (lightright - lightleft) >> blockdivshift; light = lightleft; for (b = 0;b < blocksize;b++, light += lightstep) prowdest[b] = vid.colormap32[(light & 0xFF00) + psource[b]]; psource += sourcetstep; lightright += lightrightstep; lightleft += lightleftstep; prowdest += (surfrowbytes >> 2); } if (psource >= r_sourcemax) psource -= r_stepback; } } */ void R_SurfacePatch (void) { }