#include "menu.h" void (int x, int y, string text) Menu_Begin = #0; void (int val) Menu_FadeScreen = #0; void (int (int x, int y) func) Menu_Draw = #0; void (void () func) Menu_EnterHook = #0; void (void () func) Menu_LeaveHook = #0; void (int x, int y, string name) Menu_Pic = #0; void (int x, int y, string name, int srcx, int srcy, int width, int height) Menu_SubPic = #0; void (int x, int y, string name) Menu_CenterPic = #0; void (int x, int y, string name, int srcx, int srcy, int width, int height) Menu_CenterSubPic = #0; void (int x, int y, string text, int (string text, int key) func, int allkeys) Menu_Item = #0; void (void (int x, int y) func) Menu_Cursor = #0; void (int (int key, int unicode, int down) func) Menu_KeyEvent = #0; void () Menu_End = #0; void (string name) Menu_TopMenu = #0; void (string name) Menu_SelectMenu = #0; void (int () func) Menu_SetQuit = #0; void () Menu_Quit = #0; int () Menu_GetIndex = #0; void (void) Menu_Next = #0; void (void) Menu_Prev = #0; void (void) Menu_Enter = #0; void (void) Menu_Leave = #0;